Lord Vile

PWAD 44 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things9
Linedefs314
Sectors44
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "a9e28d8e-36c5-4a84-b952-62b675661f15",
    "sha1": "3e0c68bdd0a8e6958942db877b0f0380a51ccf88",
    "sha256": "d085a6eef0ba329355427242951d3c96434c4c2d5b09b2ad918a1b3625f087a8",
    "title": "Lord Vile",
    "authors": [
      "Eddie \"bartwart\" Wood"
    ],
    "filenames": [
      "lordviledemo.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-11 22:15:34",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-11 22:15:34",
    "file": {
      "type": "PWAD",
      "size": 45227,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/3e0c68bdd0a8e6958942db877b0f0380a51ccf88/3e0c68bdd0a8e6958942db877b0f0380a51ccf88.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : Zdoom 2.0.96 + 2.0.63a\nPrimary purpose         : No levels included\n===========================================================================\nTitle                   : Lord Vile\nFilename                : lordvile.zip\nRelease date            : 12/29/2004\nAuthor                  : Eddie \"bartwart\" Wood\nEmail Address           : bartwart@yahoo.com\n\nDescription             : This is the Lordvile for Zdoom with decorate\n                          support.  I've only tested this with 2.0.96,\n                          but I'm guessing it should work with 2.0.63a.\n\n                          He is a boss caliber monster that spawns\n                          archviles 20% of the time and has two powerful\n                          missile attacks that each have a 40% chance of\n                          being used.  Originally, I was going to give him\n                          a reflective defense, but I thought that would\n                          make him too hard.\n\n                          The demo level is divided into 4 sections.  Each\n                          section has a different version of the Lord\n                          Vile.\n                          To get to a different section just head for the\n                          teleporter in the corner.  Commence with the\n                          ole' IDDQD and IDKFA because there are no\n                          weapons or powerups.\n\n                          About the Lord Viles:\n\n                          Version 1\n                          This Lord Vile waits patiently for you to show\n                          up and piss him off.After you've beaten him he\n                          teleports away.\n\n                          Version 2\n                          This Lord Vile again waits patiently for you to\n                          show up, but then he arrogantly suggests that you\n                          worship him.  After you beat on him for a while\n                          he decides to \"get serious,\" fly around, in\n                          fire, and throw every attack he has at you. When\n                          flying, one BFG shot will kill him and he also\n                          won't spawn those annoying archviles.\n\n                          Version 3\n                          Where is the Lord Vile????  A Ha, he's on\n                          another plane of existence, or something.  Walk\n                          into the middle of the arena and fire your\n                          weapon.  He should teleport in and start beating\n                          on you.  In all other regards he's the same as\n                          Version 2.\n\n                          Version 4\n                          This guy just flys around while surrounded by\n                          fire.  He's the same flying monster from\n                          Version 2 and 3.\n\n                          Although I have 4 different versions, they are\n                          just there to give you ideas how you may use\n                          him\n                          for your wad.  Feel free to make him do anything\n                          you want for your wad.\n\nAdditional Credits to   : The kind forum goers at Doomworld and Zdoom who\n                          gave their suggestions and encouragement.\n===========================================================================\n* What is included *\n\nNew levels              : Number of levels or 'None'\nSounds                  : Yes\nMusic                   : No\nGraphics                : Yes\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : This is just a new monster wad with a demo map\n                          for you to play.\nOther files required    : doom2.wad, plutonia.wad, or tnt.wad\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : 01\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    : Modified\nBuild Time              : 35 hours of creatin' and 35 hours learning The\n                          Gimp.\nEditor(s) used          : XWE, Doombuilder, The Gimp\nKnown Bugs              : The teleporting sound may stutter sometimes??\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format\n(BBS, Diskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: http://www.geocities.com/bartwart/lordvile.zip"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 9,
        "linedefs": 314,
        "sidedefs": 596,
        "vertices": 364,
        "sectors": 44,
        "segs": 691,
        "ssectors": 287,
        "nodes": 286,
        "textures": {
          "GATE2": 1,
          "BFALL4": 76,
          "ZZWOLF11": 412,
          "F_SKY1": 44,
          "FIREWALL": 166,
          "BFALL2": 20,
          "FIREWALA": 32,
          "FLAT19": 12,
          "GATE4": 1,
          "BFALL3": 96,
          "BLOOD1": 24,
          "FIREWALB": 32,
          "GATE1": 2,
          "FWATER1": 4,
          "BFALL1": 160
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 0,
        "by_type": {},
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 0,
          "shells": 0
        },
        "weapons_present": []
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "e4b4fd67-c8fd-40e1-b929-13352b23aee8",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/3e0c68bdd0a8e6958942db877b0f0380a51ccf88/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "3e7bae24-da03-436d-b701-5fa09eb0d0e9",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/3e0c68bdd0a8e6958942db877b0f0380a51ccf88/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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