doom2pl3.wad

PWAD 125 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things512
Linedefs1012
Sectors233
Monsters154
Items287
Raw model (for completeness)
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      "iwad": [
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      "filename": null,
      "added": "2015-02-21 09:01:08",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
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    },
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      "adult": false,
      "hidden": false
    },
    "added": "2015-02-21 09:01:08",
    "file": {
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      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
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        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
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  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 512,
        "linedefs": 1012,
        "sidedefs": 1551,
        "vertices": 916,
        "sectors": 233,
        "segs": 1658,
        "ssectors": 628,
        "nodes": 627,
        "textures": {
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          "ROCK2": 8,
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          "BRICK5": 2,
          "FLAT20": 36,
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          "BIGDOOR2": 2,
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          "RROCK03": 8,
          "SW1EXIT": 1,
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          "GATE1": 4,
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          "ZIMMER8": 121,
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          "BIGDOOR1": 2,
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          "SW1MARB": 1,
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          "MARBLE1": 31,
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          "DOORTRAK": 32,
          "SPCDOOR3": 2,
          "CEMENT3": 3,
          "MFLR8_3": 28,
          "METAL2": 52,
          "FIRELAV2": 29,
          "F_SKY1": 42,
          "ASHWALL6": 4,
          "METAL": 78,
          "REDWALL": 14,
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          "SFALL2": 1,
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          "MARBLE3": 8,
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          "SKINFACE": 4,
          "SLIME14": 3,
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          "SUPPORT3": 5,
          "COMPBLUE": 13,
          "DOORBLU2": 8,
          "CEMENT8": 5,
          "METAL7": 12,
          "DOORYEL2": 6,
          "DOOR1": 2,
          "DOORRED2": 4,
          "BFALL1": 32,
          "CEIL5_2": 21,
          "DEM1_6": 2,
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          "FLAT23": 30,
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          "DOORBLU": 8,
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          "CEMENT7": 7,
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          "MARBFACE": 2,
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          "WOOD3": 32,
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          "ZIMMER1": 19,
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          "SILVER1": 11,
          "SUPPORT2": 11,
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      "monsters": {
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        "by_type": {
          "arachnotron": 2,
          "archvile": 4,
          "baron": 4,
          "cacodemon": 7,
          "chaingun_guy": 7,
          "cyberdemon": 1,
          "demon": 30,
          "hell_knight": 5,
          "imp": 23,
          "lost_soul": 32,
          "mancubus": 2,
          "pain_elemental": 4,
          "revenant": 6,
          "shotgun_guy": 8,
          "spectre": 5,
          "zombieman": 14
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 29,
          "melee": 35,
          "projectile": 89
        }
      },
      "items": {
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        "by_type": {
          "ammo_box": 3,
          "ammo_clip": 10,
          "armor_bonus": 27,
          "backpack": 3,
          "bfg9000": 4,
          "blue_armor": 1,
          "cell": 13,
          "cell_pack": 9,
          "chaingun": 3,
          "chainsaw": 2,
          "computer_area_map": 1,
          "health_bonus": 149,
          "invisibility": 1,
          "invulnerability": 3,
          "light_amp_goggles": 1,
          "medikit": 2,
          "megasphere": 3,
          "plasma_rifle": 4,
          "radiation_suit": 1,
          "rocket": 11,
          "rocket_box": 2,
          "rocket_launcher": 2,
          "shell_box": 4,
          "shells": 7,
          "shotgun": 4,
          "soulsphere": 1,
          "stimpack": 13,
          "super_shotgun": 3
        },
        "ammo_by_category": {
          "bullets": 13,
          "cells": 22,
          "rockets": 13,
          "shells": 11
        },
        "weapons_present": [
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          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
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        "hmp_monsters": 105,
        "htr_monsters": 63,
        "uv_items": 287,
        "hmp_items": 287,
        "htr_items": 287
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "type": null
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      ],
      "analysis": {
        "title": "MAP01",
        "description": "A mixed techbase-to-hell map with lots of wood/metal detailing, marble/skin accents, and slime/lava hazards under open sky. Combat is busy and varied, featuring heavy mid-tier pressure (lost souls, demons, imps) backed by notable threats like multiple arch-viles and a cyberdemon, plus a solid hitscanner presence. For UV it plays hard but well-supplied, with abundant health bonuses and access to high-end weapons including plasma and BFG. Progression revolves around all three skull keys with teleports likely used to connect areas and stage encounters.",
        "tags": [
          "ammo_plentiful",
          "arena_fights",
          "boss_encounter",
          "generous_health",
          "hell",
          "hitscanner_heavy",
          "key_hunt",
          "medium_length",
          "mixed_theme",
          "monster_heavy",
          "techbase",
          "teleport_navigation",
          "trap_heavy",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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