EPA HOLD-UP v1.05.3

PWAD 45 KiB 1 map(s)

Counts

endoom0
graphics1
lumps25
maps1
palettes0

Totals (across maps)

Things46
Linedefs187
Sectors49
Monsters24
Items18
Raw model (for completeness)
{
  "meta": {
    "id": "a928fbb0-152f-48dc-8aa5-b81bead10592",
    "sha1": "8b3160d732a44a703ffd02b9897f6f7d8b7800e3",
    "sha256": "f7ac5ca3dbb0ea07e89d33188f0e2ffed8ab14dad014cfc15c9e9f4089425960",
    "title": "EPA HOLD-UP v1.05.3",
    "authors": [
      "Benjiman R. Lierman"
    ],
    "filenames": [
      "epahold.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-18 22:55:14",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "EPA HOLD-UP v1.05.3",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-18 22:55:14",
    "file": {
      "type": "PWAD",
      "size": 45951,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8b3160d732a44a703ffd02b9897f6f7d8b7800e3/8b3160d732a44a703ffd02b9897f6f7d8b7800e3.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 1,
        "lumps": 25,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "Title:                         EPA HOLD-UP v1.05.3\n\nRelease Date:                  12-10-97\n\nFile List:                     epahold.wad;epahold.txt\n\nMaintence Release #3...\n\nAuthor:                        Benjiman R. Lierman\n\nE-Mail Address:                diskmaster@mindless.com\n\nMisc. Author Info:\n\n    Other WADS by Author:      Diskpack\n\n    Wad Description:           The aliens have returned to retreive the EPA\n\t\t\t       data that the gov. is hiding from you, the\n\t\t\t       people, about their secret polluting factories.\n\nBig Thanks To:                 See at end of file.\n\nAdditional Credit To:          Ditto.\n\n----------------------------------------------------------------------------\nPlay Information\n\nGame:                          DOOM 2\n\nMap Number:                    MAP01\n\nSingle Player:                 Yeah\n\nCooperative 2-4 Player:        Not Implemented\n\nDeathmatch 2-4 Player:         Not Implemented\n\nDifficulty Settings:           Yes\n\nNew Sounds:                    See New Music\n\nNew graphics:                  Yes\n\nNew Music:                     I have No Sound Card and therefore, No.\n\nDemos Replaced:                No\n\n----------------------------------------------------------------------------\n\nConstruction:\n\nMain Editors Used:             DCK, WINTEX\n\nOther Editors used:            DOOMCAD, CLEANWAD(Cut Filesize by 70%!)\n\nBuild Time:                    How fast can you say \"Allrighty...Then.\"\n\nKnown Bugs:                    Fixed Previous Bug.\n----------------------------------------------------------------------------\nInstallation:\n\nStick all these files in your DOOM 2 directory and type doom2 -file epahold.wad at the doom2\nprompt.\n\n----------------------------------------------------------------------------\n\nCopyright / Permissions:\n\nIf anybody uses my level as a base(without my permisson), they will die in\nhell for all eternity because they are too lazy to make their own.\nThanks to ID/Raven for 3 great Games(Doom2,Hexen, and Quake(Which my computer is too SLOW to run)).\nThanks to the (unknown) makers of DCK 3.62, Wintex 4.3, Zennode .98a, and Cleanwad.\nThanks to Bill Parker for teaching me on design \"ethics\"(as I call them).\n(If you want to reach him, E-mail:bparker@parkerinfo.com)\n-Bug Fixes-\nv1.05.3"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 46,
        "linedefs": 187,
        "sidedefs": 259,
        "vertices": 158,
        "sectors": 49,
        "segs": 277,
        "ssectors": 69,
        "nodes": 68,
        "textures": {
          "DOORRED2": 2,
          "DEM1_5": 41,
          "GSTGARG": 1,
          "DEM1_2": 1,
          "BIGDOOR7": 13,
          "DEM1_3": 1,
          "DEM1_1": 1,
          "RROCK04": 1,
          "FWATER1": 1,
          "SW1WDMET": 1,
          "RROCK03": 47,
          "FLAT20": 1,
          "DOORBLU2": 2,
          "DEM1_4": 1,
          "DOORTRAK": 6,
          "RROCK01": 1,
          "ASHWALL6": 11,
          "FLAT1": 1,
          "GSTONE1": 169,
          "CRATOP2": 1
        }
      },
      "monsters": {
        "total": 24,
        "by_type": {
          "cyberdemon": 1,
          "hell_knight": 2,
          "imp": 4,
          "lost_soul": 10,
          "shotgun_guy": 3,
          "zombieman": 4
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 7,
          "melee": 0,
          "projectile": 16
        }
      },
      "items": {
        "total": 18,
        "by_type": {
          "chaingun": 1,
          "green_armor": 2,
          "megasphere": 2,
          "rocket_box": 6,
          "rocket_launcher": 1,
          "soulsphere": 1,
          "stimpack": 5
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 6,
          "shells": 0
        },
        "weapons_present": [
          "chaingun",
          "rocket_launcher"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue_skull",
          "red_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 24,
        "hmp_monsters": 24,
        "htr_monsters": 13,
        "uv_items": 18,
        "hmp_items": 18,
        "htr_items": 18
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "id": "27e6243c-c5fb-4e24-b353-51cb6555dd8a",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/8b3160d732a44a703ffd02b9897f6f7d8b7800e3/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "f769c6ed-798b-4dfe-99fd-fbdaac752b60",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/8b3160d732a44a703ffd02b9897f6f7d8b7800e3/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "EPA HOLD-UP",
        "description": "A compact Doom II map with a mostly stone-and-rock gothic look, punctuated by a few techbase door textures. Combat is relatively light in raw numbers but skewed toward projectile enemies (notably a swarm of lost souls) and culminates in a cyberdemon encounter, with rockets and big health pickups available to compensate. Progression is straightforward and key-driven, requiring the red and blue skull keys with little in the way of teleport navigation.",
        "tags": [
          "boss_encounter",
          "generous_health",
          "gothic",
          "key_hunt",
          "linear",
          "lost_souls",
          "mixed_theme",
          "moderate",
          "projectile_heavy",
          "rockets_plentiful",
          "rocky",
          "small",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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