Day of Deathmatch 3

PWAD 59 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things61
Linedefs498
Sectors111
Monsters8
Items22
Raw model (for completeness)
{
  "meta": {
    "id": "a7cee3f3-7033-418b-bd95-d473676970ea",
    "sha1": "c772e5459b8b614db85988ad5ce507935d98000a",
    "sha256": "2d6a77a1fb62c33dea835f19d876bde20526f4aa45421ceff7af42893b500665",
    "title": "Day of Deathmatch 3",
    "filenames": [
      "dethday3.wad"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2013-11-02 16:00:04",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Day of Deathmatch 3",
      "description": "A deathmatch only wad. Based on ideas gathered from other wads.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 16:00:04",
    "file": {
      "type": "PWAD",
      "size": 60781,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/c772e5459b8b614db85988ad5ce507935d98000a/c772e5459b8b614db85988ad5ce507935d98000a.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      }
    },
    "analysis": {
      "title": "Day of Deathmatch 3",
      "description": "This WAD contains a single deathmatch-focused map designed for vanilla or Boom-compatible engines. The map features a compact layout with 61 things, including a small monster count dominated by melee demons and a few projectile-using imps, emphasizing close-quarters combat without hitscanners. Resources are moderately balanced with a variety of weapons and ample health items, supporting sustained combat. The environment uses a mix of techbase and stone textures with lava and industrial elements, incorporating teleportation and a secret exit for dynamic navigation. The design favors linear progression within a confined arena suitable for deathmatch gameplay.",
      "tags": [
        "ammo_plentiful",
        "generous_health",
        "hard",
        "monster_swarms",
        "short_maps",
        "techbase",
        "teleport_navigation",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
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        "linedefs": 498,
        "sidedefs": 770,
        "vertices": 427,
        "sectors": 111,
        "segs": 831,
        "ssectors": 265,
        "nodes": 264,
        "textures": {
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          "FLOOR7_2": 59,
          "BROWN96": 24,
          "F_SKY1": 26,
          "FLAT5_8": 97,
          "GATE1": 2,
          "SPCDOOR3": 2,
          "GSTONE1": 1661,
          "CEIL3_6": 1,
          "FLAT5_4": 2,
          "GSTONE2": 6,
          "CEIL4_2": 14,
          "CEIL5_1": 10,
          "EXITSIGN": 1,
          "GATE4": 8,
          "LAVA1": 1,
          "DOOR3": 5,
          "LITE5": 12,
          "DOOR1": 4,
          "FLAT1": 2,
          "SW1EXIT": 1,
          "SW1GSTON": 7,
          "GRAY1": 8,
          "SUPPORT2": 21,
          "MIDGRATE": 18
        }
      },
      "monsters": {
        "total": 8,
        "by_type": {
          "demon": 6,
          "imp": 2
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 6,
          "projectile": 2
        }
      },
      "items": {
        "total": 22,
        "by_type": {
          "ammo_box": 1,
          "backpack": 1,
          "berserk": 1,
          "blue_armor": 1,
          "cell": 1,
          "chaingun": 1,
          "chainsaw": 1,
          "invisibility": 1,
          "medikit": 3,
          "plasma_rifle": 1,
          "rocket_launcher": 1,
          "shells": 2,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 5
        },
        "ammo_by_category": {
          "bullets": 1,
          "cells": 1,
          "rockets": 0,
          "shells": 2
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": true
      },
      "difficulty": {
        "uv_monsters": 8,
        "hmp_monsters": 8,
        "htr_monsters": 8,
        "uv_items": 22,
        "hmp_items": 22,
        "htr_items": 22
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/c772e5459b8b614db85988ad5ce507935d98000a/MAP01/images/0.webp",
          "type": null
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        {
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/c772e5459b8b614db85988ad5ce507935d98000a/MAP01/pano/pano_0.webp",
          "type": "pano"
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      ]
    }
  ]
}

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