Let It Roll

PWAD 363 KiB 3 map(s)

Counts

endoom0
graphics0
lumps49
maps3
palettes0

Totals (across maps)

Things562
Linedefs2018
Sectors484
Monsters161
Items270
Raw model (for completeness)
{
  "meta": {
    "id": "a7a9c12b-e6a1-4322-8435-5611e5eaca98",
    "sha1": "569f10885042e44a042fed9d792653f5043d803b",
    "sha256": "aecbb73e065405aaac44f760b1d53e42e9f0c4f41cd50519bd2622dc1f350c62",
    "title": "Let It Roll",
    "authors": [
      "Sean Bernard"
    ],
    "filenames": [
      "letitrol.wad"
    ],
    "additional": {
      "engines": [
        "DOOM",
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-27 12:53:18",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Let It Roll",
      "description": "There are no areas where you can become trapped. If you seem trapped, look carefully; there is an exit somewhere.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png",
        "MAP02": "MAP02.png",
        "MAP03": "MAP03.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-27 12:53:18",
    "file": {
      "type": "PWAD",
      "size": 371332,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/569f10885042e44a042fed9d792653f5043d803b/569f10885042e44a042fed9d792653f5043d803b.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01",
        "MAP02",
        "MAP03"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 49,
        "maps": 3,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM",
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      :\nUpdate to               : pub/idgames/levels/doom2/j-l\nAdvanced engine needed  : None.  Works with plain vanilla DOOM 2 v1.9.\nPrimary purpose         : Single\n===========================================================================\nTitle                   : Let It Roll\nFilename                : LETITROL.WAD\nRelease date            : 31 january 2002\nAuthor                  : Sean Bernard\nEmail Address           : SeanB51229@aol.com\nOther Files By Author   : None you would have heard of.\nMisc. Author Info       : Although I have built quite a few WADs, this is\n                          the first one to be uploaded to a public forum.\n\nDescription             : There are no areas where you can become trapped.\n                          If you seem trapped, look carefully; there is an\n                          exit somewhere.\n\nAdditional Credits to   : id\n===========================================================================\n* What is included *\n\nNew levels              : Three\nSounds                  : No\nMusic                   : No.  Play something on your stereo.\nGraphics                : Yes\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : DOOM 2\nMap #                   : MAP01, MAP02, MAP03\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       :\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : I started this WAD four bottles of whisky\n                          ago (approximately 12 days).\nEditor(s) used          : DEU for DOOM 2, DEUTEX v3.6, Autodesk Animator,\n                          ColorView v2.1 for DOS\nKnown Bugs              : Of course not. I would not release something if I\n                          knew it had bugs.\nMay Not Run With...     : This WAD was only tested with DOOM 2 v1.9.\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse.  This WAD is my own original creation.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 95,
        "linedefs": 641,
        "sidedefs": 938,
        "vertices": 510,
        "sectors": 168,
        "segs": 984,
        "ssectors": 277,
        "nodes": 276,
        "textures": {
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          "GRAY5": 11,
          "GRAYPOIS": 1,
          "METAL6": 67,
          "EXITSIGN": 1,
          "GRNLITE1": 1,
          "FLAT3": 132,
          "GATE4": 1,
          "SPCDOOR1": 1,
          "CEMENT6": 2,
          "NUKAGE1": 7,
          "SLIME16": 7,
          "SLIME14": 8,
          "PLAT1": 2,
          "FLAT19": 3,
          "MIDBARS1": 4,
          "SBTITLE": 1,
          "CEMENT1": 11,
          "DOORBLU2": 4,
          "STEP1": 4,
          "METAL3": 6,
          "NUKEDGE1": 12,
          "PIPE2": 30,
          "FWATER1": 13,
          "MIDBARS3": 9,
          "DOORRED2": 4,
          "TEKWALL1": 9,
          "SPCDOOR3": 3,
          "SUPPORT2": 8,
          "ASHWALL7": 2,
          "TEKGREN4": 3,
          "MARBLE1": 31,
          "GRAY7": 30,
          "SBGRAY": 2,
          "FLOOR4_5": 5,
          "SLOPPY1": 2,
          "TEKLITE2": 15,
          "FLOOR4_1": 6,
          "SW1BRN1": 3,
          "FLOOR4_6": 10,
          "SILVER1": 3,
          "METAL2": 32,
          "DOORTRAK": 22,
          "METAL4": 3,
          "SW1GRAY": 6,
          "DOOR1": 10,
          "DOOR3": 1,
          "SW1MARB": 1,
          "LITE3": 8,
          "SLIME15": 22,
          "SUPPORT3": 5,
          "BIGDOOR4": 1,
          "CEMENT2": 8,
          "GRAY1": 170,
          "STEP5": 33,
          "CEMENT7": 4,
          "TEKWALL6": 16,
          "FLOOR7_2": 3,
          "STEP2": 58,
          "METAL": 6,
          "FLOOR0_7": 112,
          "FLAT23": 2,
          "TLITE6_5": 1,
          "FLOOR1_7": 1
        }
      },
      "monsters": {
        "total": 30,
        "by_type": {
          "arachnotron": 1,
          "chaingun_guy": 2,
          "hell_knight": 1,
          "lost_soul": 2,
          "shotgun_guy": 9,
          "zombieman": 15
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 26,
          "melee": 0,
          "projectile": 4
        }
      },
      "items": {
        "total": 46,
        "by_type": {
          "ammo_clip": 5,
          "armor_bonus": 1,
          "backpack": 1,
          "computer_area_map": 1,
          "green_armor": 1,
          "medikit": 2,
          "radiation_suit": 1,
          "rocket": 20,
          "rocket_launcher": 1,
          "shells": 1,
          "stimpack": 12
        },
        "ammo_by_category": {
          "bullets": 5,
          "cells": 0,
          "rockets": 20,
          "shells": 1
        },
        "weapons_present": [
          "rocket_launcher"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue",
          "red"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 30,
        "hmp_monsters": 30,
        "htr_monsters": 30,
        "uv_items": 46,
        "hmp_items": 46,
        "htr_items": 46
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
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    },
    {
      "map": "MAP02",
      "title": "MAP02",
      "format": "doom",
      "stats": {
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        "linedefs": 626,
        "sidedefs": 937,
        "vertices": 611,
        "sectors": 136,
        "segs": 1058,
        "ssectors": 321,
        "nodes": 320,
        "textures": {
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          "CEIL3_3": 3,
          "CRATOP2": 1,
          "ASHWALL7": 4,
          "DOORBLU2": 4,
          "MIDBARS1": 3,
          "CONS1_7": 2,
          "METAL7": 19,
          "STARTAN2": 15,
          "STEP3": 16,
          "SLIME16": 6,
          "DOOR1": 10,
          "SW1COMM": 3,
          "BIGDOOR2": 1,
          "FLAT3": 101,
          "NUKAGE1": 3,
          "PANBORD2": 2,
          "SILVER1": 14,
          "FLAT5_2": 6,
          "FLAT23": 14,
          "CEMENT9": 10,
          "GATE4": 1,
          "SLOPPY2": 5,
          "COMPBLUE": 21,
          "FLAT22": 1,
          "STEP2": 7,
          "SUPPORT3": 1,
          "CEMENT7": 26,
          "FLOOR0_7": 78,
          "GATE1": 1,
          "SPCDOOR3": 2,
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          "ZIMMER1": 32,
          "ZZWOLF1": 1,
          "FLOOR4_1": 8,
          "EXITSIGN": 5,
          "FLAT2": 11,
          "COMPSTA1": 1,
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          "COMPSTA2": 1,
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          "PIPE6": 3,
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          "PIPE4": 1,
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          "LITE5": 22,
          "TEKGREN3": 1,
          "GRAY1": 13,
          "COMPSPAN": 8,
          "FLOOR3_3": 6,
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          "DOORTRAK": 28,
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          "GRAYBIG": 6,
          "SUPPORT2": 2,
          "SW1STRTN": 3,
          "COMPWERD": 2,
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          "METAL": 52,
          "SPCDOOR4": 1,
          "STEP1": 11,
          "PANEL6": 7,
          "BRONZE3": 21,
          "PANBOOK": 3,
          "PIPE2": 16,
          "SFALL1": 1,
          "WOOD8": 6,
          "SLIME15": 11,
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          "MIDBARS3": 3,
          "STARG2": 21,
          "METAL2": 16,
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          "STEP5": 8,
          "SPACEW4": 4,
          "STEPLAD1": 7,
          "SW1GRAY": 1
        }
      },
      "monsters": {
        "total": 47,
        "by_type": {
          "arachnotron": 1,
          "baron": 3,
          "chaingun_guy": 1,
          "cyberdemon": 1,
          "demon": 6,
          "imp": 13,
          "shotgun_guy": 7,
          "zombieman": 15
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 23,
          "melee": 6,
          "projectile": 17
        }
      },
      "items": {
        "total": 128,
        "by_type": {
          "armor_bonus": 3,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 14,
          "cell_pack": 2,
          "computer_area_map": 1,
          "health_bonus": 19,
          "plasma_rifle": 1,
          "rocket": 52,
          "rocket_box": 12,
          "shells": 8,
          "soulsphere": 1,
          "stimpack": 12,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 16,
          "rockets": 64,
          "shells": 8
        },
        "weapons_present": [
          "bfg9000",
          "plasma_rifle",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue",
          "red_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 47,
        "hmp_monsters": 47,
        "htr_monsters": 47,
        "uv_items": 128,
        "hmp_items": 128,
        "htr_items": 128
      },
      "compatibility": "vanilla_or_boom",
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      },
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    {
      "map": "MAP03",
      "title": "MAP03",
      "format": "doom",
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        "linedefs": 751,
        "sidedefs": 1135,
        "vertices": 663,
        "sectors": 180,
        "segs": 1236,
        "ssectors": 347,
        "nodes": 346,
        "textures": {
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          "SPACEW4": 4,
          "GRAY4": 5,
          "COMPWERD": 1,
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          "FLOOR4_1": 3,
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          "baron": 1,
          "chaingun_guy": 1,
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        "hmp_monsters": 84,
        "htr_monsters": 84,
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        "hmp_items": 96,
        "htr_items": 96
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}

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