Raw model (for completeness)
{
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"id": "a60a4a60-87ed-46e4-acad-30d4bbac779c",
"sha1": "2063452b3cbb26ba32c1b8ce6670d94a51a98a24",
"sha256": "144df7c8eb0458d4bda35ff5e773525286e3641edb4cb2d5880be2051c2c97fd",
"title": "Tapperoo",
"authors": [
"Overstory_Lover_63"
],
"filenames": [
"tapps.wad"
],
"additional": {
"engines": [
"BOOM",
"GZDOOM",
"DOOM2"
],
"iwad": [
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],
"filename": null,
"added": "2016-10-17 17:15:30",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Tapperoo",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
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"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2016-10-17 17:15:30",
"file": {
"type": "PWAD",
"size": 371269,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/2063452b3cbb26ba32c1b8ce6670d94a51a98a24/2063452b3cbb26ba32c1b8ce6670d94a51a98a24.wad.gz",
"corrupt": false
},
"content": {
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"counts": {
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"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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"GZDOOM",
"DOOM2"
],
"iwads_guess": [
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]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nAdvanced engine needed : limit removing (GZdoom works best)\nPrimary purpose : Single+Coop play\n===========================================================================\nTitle : Tapperoo\nFilename : tapps.wad\nRelease date : 8/22/2016\nAuthor : Overstory_Lover_63\nEmail Address : [redacted\nOther Files By Author : Union Aerospace Computers (newuac.wad)\nMisc. Author Info : nah\nDescription : You just escaped from a hellish monstrosity on the \t\t\t \t\t helipad of this large skyscraper. The elevator broke on \t\t\t its way down, and it looks like this floor ain't too \t\t\t \t\t welcome either. You have no idea what this place did \t\t\t before the apocalypse, but now it just serves as a road \t\t\t block to your survival. Rip and tear to the bottom of \t\t \t this industrial totem, and escape to tell the tale.\n\n\t\t\t PS: I don't know why it's called tapps, couldn't think of\n\t\t\t anything to name it, so a happy gilmore reference is what\n\t\t\t you're getting. Also, I wanted a bigger and better\n\t\t\t ending, but everything I tried sucked and I was tired, so\n\t\t\t the exit is a bit underwhelming.\n\nAdditional Credits to : DooM's magnificent developers, the great folks at Id. And\n\t\t \t to the one man/woman/politicallyacceptablegenderoftheday\t\t\t \t who voted on newuac.wad (at this time).\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : none\n\n* Play Information *\n\nGame : DOOM 2\nMap # : MAP01\nSingle Player : Designed for\nCooperative 2-4 Player : Player starts only\nDeathmatch 2-4 Player : No\nOther game styles : None\nDifficulty Settings : Not implemented\n\n* Construction *\n\nBase : A sketch I drew during class (from scratch)\nBuild Time : About a month and a half\nEditor(s) used : Doom Builder 2\nKnown Bugs : some things may look like they have misalligned textures, \t \t but they may just be moved by a trigger later. Other than \t\t\t that, chaingunners love to shoot this one switch, so you \t\t\t\t usually will find a secret without having done anything \t\t for it.\nMay Not Run With : zdoom shows sky walls as HOMs sometimes\nTested With : gzdoom, zdoom\n\n* Copyright / Permissions *\n\nYou MAY distribute this file, provided you include this text\nfile, with no modifications. You may distribute this file in any\nelectronic format (BBS, Diskette, CD, etc) as long as you include\nthis file intact. I have received permission from the original\nauthors of any modified or included content in this file to allow\nfurther distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors"
}
]
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]
},
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"yellow"
],
"secret_exit": false
},
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"uv_items": 222,
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},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
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