Raw model (for completeness)
{
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"sha256": "ac3691ede605d1e2409475de384f79ccc5a360b8e8c0e4582b5205b65f7fa20c",
"title": "fortress.wad",
"authors": [
"Ben Fletcher"
],
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"FORTRESS.WAD"
],
"additional": {
"engines": [
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"iwad": [
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],
"filename": null,
"added": "2014-12-15 23:00:19",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "fortress.wad",
"description": null,
"maps": null,
"graphicOverrides": null,
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},
"added": "2014-12-15 23:00:19",
"file": {
"type": "PWAD",
"size": 171909,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/1a47ce0ad132279d524684f6c97af55b4014ffad/1a47ce0ad132279d524684f6c97af55b4014ffad.wad.gz",
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"engines_guess": [
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"name": null,
"contents": "===========================================================================\nTitle : fortress.wad\nDate Finished : 01/24/96\nAuthor : Ben Fletcher\nEmail Address : s9409488@yallara.cs.rmit.edu.au\nOther Files By Author : castle.wad\nMisc. Author Info : Computer Science student in Melbourne, Australia\n\nDescription : This wad is a team/base game. Each team has\n a fortress to defend. The objective of the\n wad is to infiltrate your oponents base,\n locate and activate their exit.\n\nAdditional Credits to :\n===========================================================================\n* Type of DOOM or DOOM II file*\n\n(Choose One)\nNew level WAD : Yes\nSound PWAD Only : No\nMusic PWAD Only : No\nGraphic Addon Only : No\nDehack Patch Only : No (version required)\n.LMP Only : No\nOther : No (describe)\nRequired To Have In Dir : none\n\n* Play Information *\n\nMap # : Map 01\nSingle Player : No\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Not implemented\nNew Sounds : No\nNew Music : Yes\nNew Graphics : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nBuild Time : 3 Days\nEditor(s) used : DCK 2.2\nKnown Bugs : none\nMay Not Run With... :\n\n* Copyright / Permissions *\n\nAuthors (MAY) use this level as a base to build additional\nlevels.\n\n(One of the following)\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com\n\nBBS numbers: PlayNet BBS (061) 03 95748088\n\nOther:"
},
{
"source": "readmes",
"name": null,
"contents": "FORTRESS TEAM WARS\n------------------\n\nSETTINGS\n--------\nDM2, -file fortress.wad (note \"without -nomonsters\")\n\nThis wad is designed for Team play.\nThe objective is for one team to penetrate their\nopponents base, and locate/activate the exit within\ntheir opponents base.\n\nThere is lots of tricks/traps that the players can\nuse to their advantage.\n\nPlayers should not enter their own \"exits\" as they\nare booby trapped. They should save the traps for\ntheir opponents.\nThe exits are obvious, as not simple to get into.\n\nKnow Bugs\n---------\n\"Invisibility\" effect when peering through door at\nentrance to the \"single\" door base.\nI thought this was kind of neat so decided not to\nrectify the bug. (its meant to be there, honest).\n\n-----------------------------------------------------------\nThis wad was created and concieved by Ben Fletcher (Fletch)\nemail : s9409488@yallara.cs.rmit.edu.au\nI can be contacted at either :\nCamera Obscura BBS (061) 03 9391 7201\nPlaynet (Fletch) (061) 03 9574 8088\n----------------------------------------------------------"
}
]
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"title": "MAP01",
"format": "doom",
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"chainsaw": 1,
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"shell_box": 3,
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"shotgun": 4,
"soulsphere": 2,
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},
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"shells": 5
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"secret_exit": false
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"htr_monsters": 19,
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"hmp_items": 40,
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},
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"metadata": {
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"source": "marker"
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