CROSSING ACHERON 1.666

PWAD 141 KiB 1 map(s)

Counts

endoom1
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things295
Linedefs1144
Sectors271
Monsters95
Items83
Raw model (for completeness)
{
  "meta": {
    "id": "a4da3dfb-49e0-4c21-a883-b943188aa3f4",
    "sha1": "f5ed5607e19fbc67e6035d68e5162209d2b8c4f6",
    "sha256": "2b17763657726437040e3292e27d52fe2e3965bdeb05d2c5b8af33964491497d",
    "title": "CROSSING ACHERON 1.666",
    "filenames": [
      "acheron6.wad"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2013-11-02 15:49:40",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "CROSSING ACHERON 1.666",
      "description": "This is CROSSING ACHERON 1.666 for DOOM II. I have updated some textures, added new monsters, and completely revamped and added whole new areas. This is the level as I originally intended it, and I hope that you enjoy it.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP03": "MAP03.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 15:49:40",
    "file": {
      "type": "PWAD",
      "size": 144361,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/f5ed5607e19fbc67e6035d68e5162209d2b8c4f6/f5ed5607e19fbc67e6035d68e5162209d2b8c4f6.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP03"
      ],
      "counts": {
        "endoom": 1,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      }
    },
    "analysis": {
      "title": "CROSSING ACHERON 1.666",
      "description": "This WAD features a single large, complex map with 295 things and 271 sectors, indicating a detailed and expansive level design. The monster roster includes a balanced mix of hitscanners, melee, and projectile attackers, with notable threats from imps, barons, cacodemons, and lost souls, suggesting moderate to hard difficulty. Resources are moderately distributed, with a variety of ammo types, armor, and health pickups including backpacks and soulspheres. The texture set is diverse, blending techbase and gothic elements with heavy use of marble, metal, and gate textures, evoking a dark, industrial atmosphere. The progression appears linear with key areas and new zones added, compatible with DOOM II and likely vanilla Doom format. The WAD emphasizes exploration and combat variety within a single, large map.",
      "tags": [
        "ammo_plentiful",
        "generous_health",
        "gothic",
        "hard",
        "hitscanner_heavy",
        "large_megawad",
        "linear",
        "monster_swarms",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP03",
      "title": "MAP03",
      "format": "doom",
      "stats": {
        "things": 295,
        "linedefs": 1144,
        "sidedefs": 1625,
        "vertices": 975,
        "sectors": 271,
        "segs": 1717,
        "ssectors": 636,
        "nodes": 635,
        "textures": {
          "GSTSATYR": 2,
          "SHAWN2": 16,
          "SP_DUDE2": 6,
          "FLOOR7_2": 21,
          "SUPPORT3": 3,
          "DOORSTOP": 12,
          "MARBFAC3": 7,
          "GSTONE1": 551,
          "GRAY5": 20,
          "STEP2": 45,
          "GSTVINE1": 9,
          "SW1DIRT": 2,
          "BROWNHUG": 14,
          "MARBLE2": 181,
          "MARBLE3": 111,
          "FLOOR4_6": 93,
          "GRAYBIG": 2,
          "SW1GSTON": 1,
          "SP_DUDE4": 1,
          "METAL": 73,
          "BIGDOOR6": 2,
          "STARTAN3": 1,
          "FLAT23": 1,
          "GATE3": 14,
          "MFLR8_2": 1,
          "BLOOD1": 2,
          "DEM1_4": 2,
          "MARBLOD1": 14,
          "SW2WOOD": 2,
          "LITE3": 2,
          "DEM1_6": 122,
          "DEM1_3": 2,
          "MARBLE1": 20,
          "CEIL3_5": 15,
          "CEIL5_2": 14,
          "SP_HOT1": 78,
          "MARBFACE": 21,
          "DEM1_1": 2,
          "WOOD5": 14,
          "GRAYVINE": 3,
          "DOORTRAK": 14,
          "GATE4": 10,
          "DEM1_5": 87,
          "GRAY1": 18,
          "NUKE24": 1,
          "GSTLION": 5,
          "F_SKY1": 24,
          "GATE1": 12,
          "FLAT3": 21,
          "COMPSPAN": 8,
          "CEIL1_1": 3,
          "FWATER1": 1,
          "FLAT5_5": 1,
          "FLOOR7_1": 4,
          "MARBFAC2": 7,
          "SKINSYMB": 2,
          "SP_DUDE5": 1,
          "SUPPORT2": 5,
          "FLAT5_3": 32,
          "GSTVINE2": 22,
          "PLAT1": 2,
          "LITE5": 8,
          "DEM1_2": 2,
          "BIGDOOR7": 2,
          "SP_DUDE1": 6,
          "SW1HOT": 1,
          "TLITE6_5": 1,
          "WOODGARG": 6,
          "FLAT5_1": 1,
          "BIGDOOR5": 2,
          "FIREMAG1": 1,
          "NUKAGE3": 9,
          "FLAT1": 23,
          "CEIL1_3": 1,
          "STEP1": 3,
          "WOOD1": 6,
          "FLOOR1_6": 4,
          "BIGDOOR2": 2,
          "GATE2": 12
        }
      },
      "monsters": {
        "total": 95,
        "by_type": {
          "baron": 4,
          "cacodemon": 5,
          "demon": 13,
          "imp": 26,
          "lost_soul": 10,
          "shotgun_guy": 25,
          "spectre": 6,
          "zombieman": 6
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 31,
          "melee": 19,
          "projectile": 45
        }
      },
      "items": {
        "total": 83,
        "by_type": {
          "ammo_box": 5,
          "armor_bonus": 8,
          "backpack": 2,
          "berserk": 2,
          "bfg9000": 1,
          "blue_armor": 2,
          "cell": 3,
          "cell_pack": 3,
          "chaingun": 2,
          "chainsaw": 1,
          "computer_area_map": 1,
          "green_armor": 1,
          "health_bonus": 6,
          "invisibility": 3,
          "medikit": 10,
          "plasma_rifle": 2,
          "radiation_suit": 2,
          "rocket_box": 5,
          "rocket_launcher": 3,
          "shell_box": 8,
          "shells": 2,
          "shotgun": 6,
          "soulsphere": 4,
          "stimpack": 1
        },
        "ammo_by_category": {
          "bullets": 5,
          "cells": 6,
          "rockets": 5,
          "shells": 10
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 94,
        "hmp_monsters": 89,
        "htr_monsters": 58,
        "uv_items": 83,
        "hmp_items": 73,
        "htr_items": 68
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "368c45e7-57e6-40bb-ba95-24dde9927720",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f5ed5607e19fbc67e6035d68e5162209d2b8c4f6/MAP03/images/0.webp",
          "type": null
        },
        {
          "id": "d116e413-6d2f-4ac3-93fc-c3b588209584",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f5ed5607e19fbc67e6035d68e5162209d2b8c4f6/MAP03/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.