Raw model (for completeness)
{
"meta": {
"id": "a4a97610-9683-4ce6-994e-8d73adbbb737",
"sha1": "efa705c02aaa5fa23eced73fe05ff01fef744f63",
"sha256": "382c2e598cad19068dd004a2d912742ab87e0a2ff8cfdc0d49d1fb7938ca3d8e",
"title": "GSTONE1",
"authors": [
"Paul Burke"
],
"filenames": [
"gstone1.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-18 22:49:53",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "GSTONE1",
"description": "You are trapped in a bad authors wad! He is too lazy to change some of the textures. The monotone look drives you crazy! You must finish this level and never play this lazy authors wad again!",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-18 22:49:53",
"file": {
"type": "PWAD",
"size": 25763,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/efa705c02aaa5fa23eced73fe05ff01fef744f63/efa705c02aaa5fa23eced73fe05ff01fef744f63.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "GSTONE1",
"description": "GSTONE1 is a single-map WAD designed for Doom 2, featuring a small-scale level with 136 things and 101 monsters. The monster mix includes a balanced variety of melee and projectile threats, highlighted by a single cyberdemon boss and a moderate hitscanner presence. Resources are moderately distributed with some ammo and health pickups, including a megasphere and backpacks, supporting a combat style that includes heavy weaponry like the plasma rifle and super shotgun. The map uses a limited, monotone texture set dominated by GSTONE1 and rock-themed textures, creating a somewhat repetitive visual theme. The level is linear with no teleportation or key hunts, compatible with vanilla Doom 2 gameplay and built from scratch using DCK 22.",
"authors": [
"Paul Burke"
],
"tags": [
"ammo_plentiful",
"boss_encounters",
"hitscanner_heavy",
"linear",
"moderate",
"rock",
"short_maps",
"small_scale",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : GSTONE1\nFilename : GSTONE1.WAD\nAuthor : Paul Burke\nEmail Addres : dburke@north.nsis.com\nMisc. Author Info : Send me E-mail!!!!\n\nDescription : You are trapped in a bad authors wad! He is too lazy\n to change some of the textures. The monotone look\n drives you crazy! You must finish this level and never\n play this lazy authors wad again!\n\nAdditional Credits to : ID Games for the cool games and ftp.cdrom.com for\n the editors and stuff.\n\nNotes : This is my first wad. Don't run yet, its kinda cool.\n Lotsa triggers. Pretty small though.\n================================================================\n\n* Play Information *\n\nGame : Doom 2\nEpisode and Level # : Map 01\nSingle Player : Yes\nCooperative 2-4 Player : No starts / if you want to play that way,\nDeathmatch 2-4 Player : No starts \\ just add some starts\nDifficulty Settings : Nope\nNew Sounds : Nope\nNew Graphics : Nope\nNew Music : Nope\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : DCK 22\nKnown Bugs : Dono, tell me if there is\n\n* Copyright / Permissions *\n\nAuthors may use this level as a base to build additional levels.\nGive me some credit though.\n\nYou MAY distribute this WAD, provided you include this file.You\nmay distribute this file in any electronic format (BBS, Diskette, CD, etc)\nas long as you include this file intact.\n\n* Where to get this WAD *\n\nftp.cdrom.com and mirrors"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 136,
"linedefs": 209,
"sidedefs": 261,
"vertices": 175,
"sectors": 47,
"segs": 267,
"ssectors": 98,
"nodes": 97,
"textures": {
"DEM1_5": 47,
"EXITSTON": 11,
"BIGDOOR7": 10,
"F_SKY1": 4,
"DOORTRAK": 12,
"SW1STON1": 1,
"GSTONE1": 151,
"RROCK03": 43,
"BIGDOOR3": 2,
"SW1GSTON": 8
}
},
"monsters": {
"total": 101,
"by_type": {
"baron": 1,
"cacodemon": 1,
"chaingun_guy": 2,
"cyberdemon": 1,
"demon": 44,
"hell_knight": 4,
"imp": 23,
"mancubus": 1,
"shotgun_guy": 11,
"spectre": 5,
"zombieman": 8
},
"by_category": {
"boss": 1,
"hitscanner": 21,
"melee": 49,
"projectile": 30
}
},
"items": {
"total": 34,
"by_type": {
"ammo_box": 1,
"backpack": 1,
"cell": 1,
"cell_pack": 2,
"chainsaw": 1,
"green_armor": 1,
"medikit": 2,
"megasphere": 1,
"plasma_rifle": 1,
"rocket": 3,
"rocket_box": 4,
"rocket_launcher": 1,
"shell_box": 5,
"shells": 2,
"stimpack": 7,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 1,
"cells": 3,
"rockets": 7,
"shells": 7
},
"weapons_present": [
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 101,
"hmp_monsters": 101,
"htr_monsters": 101,
"uv_items": 34,
"hmp_items": 34,
"htr_items": 34
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "626587b6-44d4-4678-94b3-4fb6b510fe13",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/efa705c02aaa5fa23eced73fe05ff01fef744f63/MAP01/images/0.webp",
"type": null
},
{
"id": "24e20435-5caf-4e74-80a2-262c360bf58b",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/efa705c02aaa5fa23eced73fe05ff01fef744f63/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}