Jail

PWAD 113 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things59
Linedefs992
Sectors212
Monsters0
Items12
Raw model (for completeness)
{
  "meta": {
    "id": "a453904d-03c9-4b6a-9305-afd4facc5bad",
    "sha1": "f746b7e1e590096f852236db0b1301cf47ff1486",
    "sha256": "51afaff8cf9e01342019a03e6b39df5061a064d1b0bd74cdde6690f87417b933",
    "title": "Jail",
    "authors": [
      "Daniel Thomas Chard"
    ],
    "filenames": [
      "jail.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 21:22:15",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Jail",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 21:22:15",
    "file": {
      "type": "PWAD",
      "size": 115822,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/f746b7e1e590096f852236db0b1301cf47ff1486/f746b7e1e590096f852236db0b1301cf47ff1486.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Jail",
      "description": "Jail is a single-map WAD designed primarily for deathmatch play on the DOOM2 engine. The map features a moderately complex layout with 212 sectors and a diverse set of textures blending techbase and natural rock themes. Monster count is moderate with 59 things, suggesting balanced combat encounters without overwhelming swarms or heavy boss presence. Resources appear standard for deathmatch, with no special emphasis on ammo or health abundance. The progression is linear and straightforward, suitable for quick multiplayer matches. The WAD is vanilla compatible and does not include custom graphics, sounds, or music.",
      "authors": [
        "Daniel Thomas Chard"
      ],
      "tags": [
        "deathmatch",
        "linear",
        "moderate",
        "rock",
        "single_map",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "[uploaded by Eq equi+doom@CL4.org]===========================================================================\nArchive Maintainer      :\nUpdate to               :\nAdvanced engine needed  :\nPrimary purpose         : Deathmatch\n===========================================================================\nTitle                   : Jail\nFilename                : JAIL.WAD\nRelease date            : unknown, late 1990s?\nAuthor                  : Daniel Thomas Chard\nEmail Address           :\nOther Files By Author   :\nMisc. Author Info       :\n\nDescription             :\n\nAdditional Credits to   :\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    :\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : MAP01\nSingle Player           :\nCooperative 2-4 Player  :\nDeathmatch 2-4 Player   : Designed for\nOther game styles       :\nDifficulty Settings     : unknown\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              :\nEditor(s) used          :\nKnown Bugs              :\nMay Not Run With        :\nTested With             :\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 59,
        "linedefs": 992,
        "sidedefs": 1491,
        "vertices": 926,
        "sectors": 212,
        "segs": 1635,
        "ssectors": 548,
        "nodes": 547,
        "textures": {
          "METAL2": 20,
          "FLAT1_2": 13,
          "FLAT1_1": 13,
          "FLAT5_8": 15,
          "PIPEWAL1": 22,
          "BIGDOOR7": 20,
          "GRAY4": 2,
          "CEMENT8": 2,
          "FLOOR5_1": 6,
          "FLAT2": 17,
          "SLIME14": 2,
          "CEIL3_4": 44,
          "FLOOR1_1": 9,
          "BLAKWAL1": 4,
          "PANEL7": 60,
          "SW1MARB": 2,
          "SLIME15": 4,
          "TEKGREN2": 3,
          "PIPE2": 34,
          "MFLR8_1": 12,
          "WOOD4": 12,
          "GRAY1": 9,
          "FLAT5_5": 7,
          "FLAT18": 1,
          "CRATOP2": 11,
          "GSTONE1": 291,
          "SLIME16": 2,
          "FLOOR4_6": 18,
          "PANCASE2": 27,
          "TEKGREN3": 9,
          "FLOOR4_1": 8,
          "MARBFAC4": 33,
          "PANEL3": 23,
          "FLAT5_6": 4,
          "FLOOR4_8": 4,
          "RROCK13": 5,
          "ROCK1": 31,
          "SW1BLUE": 1,
          "SW1LION": 4,
          "FLOOR3_3": 22,
          "TANROCK5": 31,
          "EXITSIGN": 4,
          "CEIL3_6": 12,
          "RROCK11": 22,
          "WOOD1": 12,
          "FLAT5_2": 2,
          "METAL": 57,
          "PANEL2": 4,
          "STEP1": 4,
          "CEMENT9": 18,
          "SW1PIPE": 1,
          "WOOD12": 72,
          "WOOD7": 13,
          "MIDBARS1": 12,
          "FLAT10": 16,
          "SW1ROCK": 1,
          "FLOOR4_5": 16,
          "LITEBLU1": 16,
          "LITE5": 22,
          "MARBLE3": 1,
          "SW1PANEL": 1,
          "CEMENT1": 27,
          "GSTGARG": 4,
          "FLAT1_3": 30,
          "MARBLE1": 51,
          "MODWALL4": 3,
          "BIGBRIK2": 67,
          "FLAT5_1": 15,
          "LITEBLU4": 20,
          "TANROCK3": 13,
          "LITE3": 8,
          "BLAKWAL2": 36,
          "PIPES": 8,
          "FLAT5": 25,
          "FLAT14": 32,
          "FLOOR7_2": 21,
          "FLAT5_3": 12,
          "COMPBLUE": 14,
          "TANROCK2": 3
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 12,
        "by_type": {
          "bfg9000": 2,
          "chaingun": 2,
          "chainsaw": 1,
          "plasma_rifle": 2,
          "rocket_launcher": 2,
          "shotgun": 1,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 0,
          "shells": 0
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 12,
        "hmp_items": 12,
        "htr_items": 12
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "df63cbef-855b-4348-8330-d9b9ae84ca9c",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f746b7e1e590096f852236db0b1301cf47ff1486/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "26ed166f-ff9a-40b5-85ba-966df47606fc",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f746b7e1e590096f852236db0b1301cf47ff1486/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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