WILLE1M1.WAD

PWAD 35 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things120
Linedefs332
Sectors82
Monsters59
Items29
Raw model (for completeness)
{
  "meta": {
    "id": "a43e974b-2947-463a-bd07-564b0fbf4067",
    "sha1": "7738f3809a3b80753238c66ca6804ce59e489655",
    "sha256": "10b235cd50280f5a3b685cb105c4c3baab346530a8dffb98d36ee5a9f98e6d83",
    "title": "WILLE1M1.WAD",
    "filenames": [
      "wille1m1.wad"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2013-11-02 15:36:12",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "WILLE1M1.WAD",
      "description": "This is my first level! I intend to create a \"realistic\" set of levels where the player SLOWLY builds up a good arsonal (is in ID's original levels). This first level is relatively short.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 15:36:12",
    "file": {
      "type": "PWAD",
      "size": 36297,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/7738f3809a3b80753238c66ca6804ce59e489655/7738f3809a3b80753238c66ca6804ce59e489655.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      }
    },
    "analysis": {
      "title": "WILLE1M1.WAD",
      "description": "This WAD contains a single relatively short map designed as a first level with a slow buildup of arsenal. The monster count is moderate with a mix of hitscanners and projectile enemies, including imps, cacodemons, and a baron, but no bosses. Resources are balanced with some armor bonuses and ammo pickups, favoring shells and bullets, and the map includes key hunts for blue and red skull keys without teleportation or secret exits. The environment features a mix of marble, wood, and industrial textures, suggesting a techbase or mixed theme. The layout is linear and compatible with vanilla or Boom engines.",
      "tags": [
        "ammo_plentiful",
        "hitscanner_heavy",
        "linear",
        "mixed_theme",
        "moderate",
        "short_maps",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 120,
        "linedefs": 332,
        "sidedefs": 428,
        "vertices": 281,
        "sectors": 82,
        "segs": 457,
        "ssectors": 167,
        "nodes": 166,
        "textures": {
          "SW1GRAY1": 1,
          "SUPPORT2": 14,
          "TLITE6_6": 1,
          "WOOD1": 11,
          "FLAT5_4": 6,
          "MARBFAC2": 2,
          "DOORBLU2": 2,
          "WOOD4": 1,
          "DOOR3": 3,
          "FLOOR4_8": 70,
          "SW1GSTON": 12,
          "GRAYBIG": 14,
          "MARBFACE": 2,
          "CEIL5_1": 5,
          "GATE4": 2,
          "BIGDOOR5": 2,
          "CEIL3_5": 47,
          "DOORTRAK": 42,
          "MARBFAC3": 2,
          "MARBLE3": 7,
          "TEKWALL1": 4,
          "ASHWALL2": 3,
          "DOORRED2": 4,
          "MARBLOD1": 4,
          "WOODGARG": 1,
          "FLAT20": 19,
          "F_SKY1": 3,
          "SUPPORT3": 10,
          "BROWNHUG": 15,
          "GRAY1": 6,
          "LITE3": 2,
          "BLOOD1": 3,
          "DOOR1": 15,
          "BIGDOOR6": 1,
          "CEMENT6": 15,
          "MARBLE1": 130,
          "MFLR8_2": 8
        }
      },
      "monsters": {
        "total": 59,
        "by_type": {
          "baron": 1,
          "cacodemon": 4,
          "demon": 5,
          "imp": 21,
          "lost_soul": 5,
          "shotgun_guy": 9,
          "spectre": 3,
          "zombieman": 11
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 20,
          "melee": 8,
          "projectile": 31
        }
      },
      "items": {
        "total": 29,
        "by_type": {
          "ammo_box": 2,
          "ammo_clip": 1,
          "armor_bonus": 6,
          "backpack": 1,
          "berserk": 1,
          "blue_armor": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 2,
          "invisibility": 1,
          "invulnerability": 1,
          "medikit": 1,
          "shell_box": 2,
          "shells": 5,
          "stimpack": 3
        },
        "ammo_by_category": {
          "bullets": 3,
          "cells": 0,
          "rockets": 0,
          "shells": 7
        },
        "weapons_present": [
          "chainsaw"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue_skull",
          "red_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 59,
        "hmp_monsters": 40,
        "htr_monsters": 22,
        "uv_items": 28,
        "hmp_items": 29,
        "htr_items": 28
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "3fa85974-0dbe-498d-9f6f-f6290dcdb9b3",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/7738f3809a3b80753238c66ca6804ce59e489655/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "12f67bc4-3a4c-41ed-b8b9-bb71d299e83b",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/7738f3809a3b80753238c66ca6804ce59e489655/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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