Raw model (for completeness)
{
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"sha1": "b9ae42b59056c2349b8299835ae16e94075ad5b5",
"sha256": "62ad1f940ea35781526a34f6132cab8b2de9cbdd41fd7f3236353cb345491252",
"filenames": [
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"additional": {
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"filename": null,
"added": "2013-11-02 15:37:36",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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"adult": false,
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},
"added": "2013-11-02 15:37:36",
"file": {
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"corrupt": false
},
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],
"counts": {
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"graphics": 0,
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"palettes": 0
}
},
"analysis": {
"title": "drkstair",
"description": "This WAD contains a single large and complex map, MAP12, featuring 627 things and 174 sectors. The monster population is moderate with a total of 183 enemies, including a heavy presence of imps, lost souls, and cacodemons, with no bosses. Combat emphasizes projectile threats over hitscanners, with a balanced mix of melee and ranged foes. Resources are moderately generous, offering ample armor bonuses, health pickups, and some powerful weapons like the BFG9000 and plasma rifle. The environment uses a variety of textures dominated by stone, marble, and techbase elements, suggesting a mixed theme with industrial and gothic influences. The map structure appears linear with some exploration, compatible with the original Doom engine format.",
"tags": [
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"generous_health",
"linear",
"medium_maps",
"mixed_theme",
"moderate",
"projectile_heavy",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
}
},
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{
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"title": "MAP12",
"format": "doom",
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"backpack": 10,
"berserk": 5,
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"cell": 15,
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"soulsphere": 3,
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"rockets": 17,
"shells": 9
},
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},
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"keys": [
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],
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"hmp_items": 291,
"htr_items": 291
},
"compatibility": "vanilla_or_boom",
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"source": "marker"
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}