Raw model (for completeness)
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"description": "This map features a techbase-themed environment with complex architecture and 227 sectors. Combat relies heavily on hitscanners like chaingunners and shotgun guys, mixed with moderate melee and projectile threats. Resources are ample, including multiple stimpacks and rockets, supporting moderate difficulty for a typical UV player. Progression is linear with a red key required and no teleportation.",
"tags": [
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"linear",
"medium_length",
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"techbase",
"vanilla_compatible"
]
}
},
{
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},
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"stimpack": 8,
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},
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]
},
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},
"difficulty": {
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"hmp_monsters": 79,
"htr_monsters": 79,
"uv_items": 61,
"hmp_items": 61,
"htr_items": 61
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
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"analysis": {
"title": null,
"description": "This medium-sized techbase-themed map features extensive indoor architecture with a high detail count. Combat is hitscanner-heavy, dominated by numerous chaingunners and shotgun guys, balanced by moderate melee and projectile threats. Resources are fairly limited but sufficient, while the level design follows a mostly linear progression with some teleport use, offering a moderately challenging experience for typical UV players.",
"tags": [
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"medium_length",
"techbase",
"vanilla_compatible"
]
}
},
{
"map": "MAP05",
"title": "MAP05",
"format": "doom",
"stats": {
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"linedefs": 223,
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"vertices": 223,
"sectors": 25,
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"textures": {
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}
},
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}
},
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},
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},
"compatibility": "vanilla_or_boom",
"metadata": {
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},
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{
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}
],
"analysis": {
"title": null,
"description": "This very small map contains no enemies or items, focusing purely on exploration without combat. The environment features outdoor-style textures with grass and vines, indicating a natural or garden theme. The layout is simple and linear, suitable for vanilla or Boom-compatible engines and intended as a non-challenging, peaceful area.",
"tags": [
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"small",
"vanilla_compatible"
]
}
}
]
}