Raw model (for completeness)
{
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"title": "nosun3.WAD",
"authors": [
"Malcolm Sailor"
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"added": "2015-09-14 22:01:44",
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"name": "nosun3.WAD",
"description": "This is the third of a series of .wads I am making. I'm going to divide this into two parts:",
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"added": "2015-09-14 22:01:44",
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"contents": "================================================================\nTitle : nosun3.WAD\nAuthor : Malcolm Sailor\nEmail Address : sailorm@muhammad.usask.ca\nMisc. Author Info : Member of the black star coven\n\n\t\t\t I would greatly appreciate feedback on:\n\t\t\t ammo/health: there's more than I need but I know\n\t\t\t where everything is.\n\t\t\t difficulty: too easy/hard\n\t\t\t how much you loved it/hated it.\n\n\t\t\t .zips I have made:\n\t\t\t darker.zip: contains darker.wad, my first level\n\t\t\t 3_pack1.zip: contains ruler.wad, omelet.wad\n\t\t\t and tekrkbrn.wad, better than most stuff\n\t\t\t out there but nothing special\n\t\t\t ds-61-2.zip: contains seven high-quality maps\n\t\t\t alapolgy.wad: two very short levels\n\t\t\t fromdrem.wad: a very short level from a dream\n\t\t\t lab.wad: a high-tech lab\n\t\t\t boom.wad: a ghost-town. The first room is\n\t\t\t practically copied right out of dante's gate.\n\t\t\t It's good though.\n\t\t\t wasteme.wad: an untested (at point of release)\n\t\t\t wad. I left out the exit switch (blush).\n\t\t\t sinferno.wad: a okay hell wad.\n\t\t\t quikisgd.zip: one of my more recent releases.\n\t\t\t Short, high quality, and action packed.\n\t\t-...good, high quality level. Reminds me of e4m1\n\t\t-cmarti39@icon.net\n\t\t\t Skull.zip: skull.wad for doom 1\n\t\t\t DS-61-3.zip: update of ds-61-2.zip\n\t\t\t nosun.zip: first of this series. Kicks ass\n\t\t\t nosun2.zip: second of this series: the space ship at\n\t\t\t the end of nosun (oh, so that's what it was)\n\t\t\t dk.zip: dk.wad, a high quality fortress level\n\n\t\t\t Soon to come:\n\t\t\t Work in The Black Star Covens The Talosian Incident\n\t\t\t Web Page: Http://www.geocities.com/timesquare/8666/bscoven.html\n\n\t\t\t\t\tTHE BEST WADS:\n\t\t\t\t\tDarkcvnt.wad.\n\t\t\t\t\tCabal*.wad\n\nMEANT TO BE PLAYED SEPERATELY FROM NOSUN AND NOSUN2!!!!!\n\nDescription : This is the third of a series of .wads I am making.\n\t\t\t I'm going to divide this into two parts:\n\nStory : well, yer off the spaceship. You better find a way\n\t\t\t to get home. If you ever make it out of this city\n\nLayout : Large level. 500 plus sectors.\n\t\t\t Its an underground alien city.\n\t\t\t Good lighting. Good alignment. My friend and play-\n\t\t\t tester said there were some HOM's, but I don't see\n\t\t\t any. If you do, tell me where.\n\nAdditional Credits to : Patrick Martin for testing and constructive criticism.\n\t\t\t Check out his \"Blakgate.wad\"\n\t\t\t It kicks ass.\n\n\t\t\t Ben Morris for dck3.61\n\t\t\t It kicks ass! I designed two maps this week that\n\t\t\t together total over 500 sectors, all thanks to his\n\t\t\t editor.\n\n\t\t\t All the good wads I ever played for giving me inspiration.\n\t\t\t (Especially those mentioned above.)\n\n\t\t\t John Bye for boosting my ego a little and letting\n\t\t\t me into the Black Star Coven.\n\n\t\t\t Sverre Andre Kvernmo for designing the best levels\n\t\t\t ever (cabal and others, some in the master levels).\n\n\t\t\t Whoever made Zennode.\n\n================================================================\n\n* Play Information *\n\nEpisode and Level # : Map01\nSingle Player : Yes, built for it. No FUCKING (there did I piss\n\t\t\t off you yuppies yet) multiplayer switches.\nCooperative 2-4 Player : Yes, Extra Monsters-not tested though\nDeathmatch 2-4 Player : Don't bother.\nDifficulty Settings : Yes. Play it in UV for the full experience.\nNew Sounds : No\nNew Graphics : No.\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nBuild Time : Who knows? Its taken me months to actually finish\n\t\t\t testing it, but it didn't take all that long to\n\t\t\t build.\nEditor(s) used : Dck 3.61, by far the very best editor. Try it, it\n\t\t\t kicks deus (and all the others) ass. Read the docs.\nKnown Bugs : Possibly, if you find any, email me, please!\n\n* Copyright / Permissions *\n\nIM AN ANARCHIST! YOU CAN DO WHATEVER THE FUCK YOU WANT WITH THIS WAD\nBUT ONLY SO LONG AS YOU GIVE ME CREDIT FOR WHAT IVE DONE!!!"
}
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