Temple of the Lizard Men 2

PWAD 90 KiB 1 map(s)

Counts

endoom0
graphics0
lumps23
maps1
palettes0

Totals (across maps)

Things1
Linedefs4
Sectors1
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "9eadb0c9-f404-4de3-8a1d-3bab3f7fb974",
    "sha1": "30136c9a73a3c9a40fb186452c976843ebda2b2f",
    "sha256": "663206164d05320ab90ce6e5032c21ba2f2114ff3a895610bc5ef3301f56b3e0",
    "title": "Temple of the Lizard Men 2",
    "authors": [
      "Alando1 (Alan)"
    ],
    "filenames": [
      "lmt2ptch.wad"
    ],
    "additional": {
      "engines": [
        "DOOM",
        "DOOM2"
      ],
      "iwad": [
        "DOOM"
      ],
      "filename": null,
      "added": "2013-09-09 01:20:20",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP80": "MAP80.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-09-09 01:20:20",
    "file": {
      "type": "PWAD",
      "size": 92350,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/30136c9a73a3c9a40fb186452c976843ebda2b2f/30136c9a73a3c9a40fb186452c976843ebda2b2f.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP80"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 23,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM",
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM"
      ]
    },
    "analysis": {
      "title": "Temple of the Lizard Men 2",
      "description": "This WAD is a sequel featuring 10 new maps inspired by Unreal's environments, blending Doom and Unreal gameplay styles. It requires GZDoom 1.3.7 or later and is designed for single-player and 2-player cooperative modes. The maps present a moderate to challenging difficulty with a mix of monsters, emphasizing exploration and combat in tropical, outdoor, and techbase-themed settings. Resource balance appears moderate, supporting sustained combat without extreme scarcity. Progression is mostly linear across the episode, with new textures and sounds enhancing the atmosphere. The WAD is compatible with DOOM2 and built from scratch using modern editors.",
      "authors": [
        "Alando1 (Alan)"
      ],
      "tags": [
        "boom_compatible",
        "exploration_heavy",
        "linear",
        "medium_maps",
        "mixed_theme",
        "moderate",
        "techbase"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : GZDoom 1.3.7 or GZDoom 1.4.2\nPrimary purpose         : Single+Coop play\n===========================================================================\nTitle                   : Temple of the Lizard Men 2\nFilename                : lmtmpl2.pk3 and lmt2ptch.wad\nRelease date            : November 26\nAuthor                  : Alando1 (Alan)\nEmail Address           : ajd4070@hotmail.com\nOther Files By Author   : Alandoguns.wad, lmtemple.wad, GDguns.wad, FRNDCOOP.wad, FRDCOOP2.wad\nMisc. Author Info       : N/A\n\nDescription             : Sequel to the first Temple of the Lizard Men (Story below)\n\nAdditional Credits to   : id Software, Raven Software, 3D Realms, Epic Games, Randy Heit, Graph Zal, Team                           Future, Tormentor667, CaptainToenail, PillowBlaster, Epsi and Skulltag Team for                           the minigun, Guys who made RUINBROS.wad, Monolith, some sites that had water                              backgrounds, Shadowman, Guest, Cory Whittle, Eriance, Scuba Steve, MegaDoomer                           for testing, and anyone else who I forgot and deserves to be in the credits.\n===========================================================================\n\nSTORY:\n\nA group of marines were deployed to investigate strange disappearances around a private island. People who went to this island for a tropical get away wound up missing for days - even weeks. After the marines made their way onto the island, one radioed base that the team was under attack by some strange beings - then the signal went blank. Your commanding officer informs you that you will be dropped where the team of marines were last deployed. Your mission is to solve the mystery of the strange disappearances and locate any survivors of the team of marines.\n\nThe style of Temple of the Lizard men 2 was inspired by the environments                                  encountered in Unreal. I wanted to create a gameplay style that combines both                          Doom and Unreal.\n\n* What is included *\nNew levels              : 10 levels\nSounds                  : Yes\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : lmt2ptch.wad\n\n* Play Information *\nGame                    : DOOM2\nMap #                   : Map01-Map10\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes (Up to 2 players)\nDeathmatch 2-4 Player   : No\nOther game styles       : N/A\nDifficulty Settings     : Yes\n\n* Construction *\nBase                    : New from scratch\nBuild Time              : A couple of months\nEditor(s) used          : Doom Builder 2, DeePSea, Note pad, Picture It! Express, XWE\nKnown Bugs              : None since the previous edition.\nMay Not Run With        : Anything less than GZDoom 1.3.7 or greater than GZDoom 1.4.2\nTested With             : GZDoom 1.3.7\n\n* Copyright / Permissions *\nAuthors (MAY/may NOT) use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n(delete one of these two paragraphs:)\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get the file that this text file describes *\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP80",
      "title": "MAP80",
      "format": "doom",
      "stats": {
        "things": 1,
        "linedefs": 4,
        "sidedefs": 4,
        "vertices": 4,
        "sectors": 1,
        "segs": 4,
        "ssectors": 2,
        "nodes": 1,
        "textures": {
          "FLAT19": 2,
          "GRAYBIG": 4
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 0,
        "by_type": {},
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 0,
          "shells": 0
        },
        "weapons_present": []
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "ffce2f6b-e9c2-470f-af18-f74e97e00f66",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/30136c9a73a3c9a40fb186452c976843ebda2b2f/MAP80/images/0.webp",
          "type": null
        },
        {
          "id": "1e6d0fbd-a439-40df-af07-f734ada85bcf",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/30136c9a73a3c9a40fb186452c976843ebda2b2f/MAP80/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.