Raw model (for completeness)
{
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"sha1": "a45d5c058ef1add950a6db1c00b23ce5b64b11bc",
"sha256": "713b610f8105f170c1757d67765c637f082b3e0303a38c0f1d96bb3533343708",
"title": "DIAMORTAL! - Frag Fest 3",
"authors": [
"Matthew Mauger"
],
"filenames": [
"mat-mort.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
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],
"filename": null,
"added": "2014-01-07 21:44:36",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "DIAMORTAL! - Frag Fest 3",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-01-07 21:44:36",
"file": {
"type": "PWAD",
"size": 25794,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/a45d5c058ef1add950a6db1c00b23ce5b64b11bc/a45d5c058ef1add950a6db1c00b23ce5b64b11bc.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
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"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : DIAMORTAL! - Frag Fest 3\nFilename : MAT-MORT.WAD\nAuthor : Matthew Mauger\nEmail Address : Matthew.mauger@blackice.conqueror.co.uk\nMisc. Author Info : A 17 year old in Guernsey, Channel Islands\n\nDescription : This level basically consists of one patch of\n grass, enclosed with crates, with numerous\n weapons lying around. A lot of work has gone into\n making sure that this level is totally balanced,\n and the number and placing of the weapons has been\n critical. One main point was whether to have the\n BFG in the level, and eventually I decided it\n would disrupt the style of play too much, so I\n left it in... But unattainable! :)\n\n This level was designed for lots of fast frags,\n and that's exactly what you get! It can get very\n disorientating when you're running helter skelter\n away from a plasma weilding opponent...\n\nAdditional Credits to : ID software, thank you, thank you...\n -\n The authors of Deep and BSP\n -\n Matthew Smith of Software Projects (1983) for\n designing such an excellent game <cryptic,\n if you realise what I'm on about, mail me and\n claim your free plastic dinosaur>\n\n================================================================\n\n* Play Information *\n\nLevel # : MAP01\nSingle Player : Yes, have a walk around. Boring huh?\nCooperative 2-4 Player : Yes (fool)\nDeathmatch 2-4 Player : Fragmania!\nDifficulty Settings : No\nNew Sounds : No\nNew Graphics : Was going to have some for the sake of variety, but it\n takes up space and if you're playing multiple\n PWADs it can really screw things up if you've\n changed the textures...\nNew Music : No\nDemos Replaced : Was going to do a 128k deathmatch, but a 1.666\n 1.9 version would triple the size of the zip...\n There are two secret doors but they're very\n easy to spot from the map.\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : Deep + BSP\nKnown Bugs : None\n\n* Copyright / Permissions *\n\nPlay tennis, golf, squash or any assorted sport of your choice with this\nlevel, but if no credit is given I shall be most upset...\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. Why you'd want to take it apart in the first place is beyond me\nbut never mind...\n\n* Where to get this WAD *\n\nBBS numbers: Black Ice BBS Guernsey +44 (0)1481-39633\n +44 (0)1481-35323\n\n Perhaps I should name my next WAD \"Rescue Esmerelda\" or \"The Forgotten\n Abbey\"...\n\n DIAMORTAL!"
}
]
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{
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"title": "MAP01",
"format": "doom",
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"linedefs": 213,
"sidedefs": 325,
"vertices": 231,
"sectors": 43,
"segs": 371,
"ssectors": 134,
"nodes": 133,
"textures": {
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"CRATOP1": 20,
"RROCK20": 3,
"WOOD12": 20,
"BLOOD1": 2,
"GRASS1": 5,
"WOOD9": 12,
"F_SKY1": 22,
"CRATOP2": 5,
"CRATE3": 28,
"FLOOR1_6": 4,
"REDWALL": 4,
"CRATE2": 31,
"GATE1": 2,
"CRATE1": 16,
"CRATINY": 19,
"FIREMAG1": 22,
"FLAT5_1": 2,
"LAVA1": 3,
"CRATWIDE": 24,
"FLOOR6_1": 18,
"FIRELAVA": 1,
"FIRELAV2": 2
}
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"by_type": {},
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"melee": 0,
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}
},
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"by_type": {
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"backpack": 1,
"berserk": 1,
"bfg9000": 1,
"blue_armor": 1,
"cell": 9,
"cell_pack": 1,
"chaingun": 2,
"green_armor": 1,
"medikit": 1,
"megasphere": 1,
"plasma_rifle": 2,
"rocket": 6,
"rocket_box": 1,
"rocket_launcher": 2,
"shell_box": 2,
"shells": 3,
"soulsphere": 1,
"stimpack": 4,
"super_shotgun": 2
},
"ammo_by_category": {
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"cells": 10,
"rockets": 7,
"shells": 5
},
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"chaingun",
"plasma_rifle",
"rocket_launcher",
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]
},
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"teleports": true,
"keys": [],
"secret_exit": false
},
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"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 44,
"hmp_items": 44,
"htr_items": 44
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/a45d5c058ef1add950a6db1c00b23ce5b64b11bc/MAP01/images/0.webp",
"type": null
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{
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"type": "pano"
}
],
"analysis": {
"title": "DIAMORTAL! - Frag Fest 3",
"description": "This is a small, enclosed deathmatch-style map featuring a grass patch surrounded by crates, designed to emphasize fast, frantic combat. The layout is balanced with numerous weapons readily available but an unattainable BFG to keep gameplay fair. It suits quick arena-style fights with disorienting encounters and plentiful ammunition, making it approachable yet intense for typical Doom 2 players.",
"authors": [
"Matthew Mauger"
],
"tags": [
"ammo_plentiful",
"arena_fights",
"fast_paced",
"small",
"vanilla_compatible"
]
}
}
]
}