The Ultimate Inversion Layer

PWAD 259 KiB 1 map(s)

Counts

endoom0
graphics1
lumps35
maps1
palettes0

Totals (across maps)

Things22
Linedefs275
Sectors45
Monsters0
Items12
Raw model (for completeness)
{
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    "id": "9b4dbf3f-f01a-4813-afe2-56be61bf61a0",
    "sha1": "5394c70ee26b05ae0bf147f399b3a85282c34e45",
    "sha256": "ecd7d498efebd3d3154ec63c36c1a321d26e7eaab7bdb102b496f53685fc1072",
    "title": "The Ultimate Inversion Layer",
    "authors": [
      "??uzz"
    ],
    "filenames": [
      "upsidown.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 23:16:05",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "The Ultimate Inversion Layer",
      "description": "After a freak teleporting accident, your marine's anti-grav boots have started acting a bit... peculiar. See if you can figure out what's wrong with this level (as if the filename doesn't give it away)...",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 23:16:05",
    "file": {
      "type": "PWAD",
      "size": 265662,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/5394c70ee26b05ae0bf147f399b3a85282c34e45/5394c70ee26b05ae0bf147f399b3a85282c34e45.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 1,
        "lumps": 35,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : The Ultimate Inversion Layer\nFilename                : UPSIDOWN.WAD\nAuthor                  : Ÿuzz\nMisc. Author Info       : Crazed heavily-caffeinated sysop\n\n                          ***  äXéDUë 510-886-6513 ***\n                          (Although I don't need to put it here, too)\n\n                          with WAAAAY too much time on my hands and\n                          a stroke of genius 27 miles wide.\n                          (And that's an understatement =])\nDescription             : After a freak teleporting accident, your\n                          marine's anti-grav boots have started\n                          acting a bit... peculiar.  See if you\n                          can figure out what's wrong with this\n                          level (as if the filename doesn't give\n                          it away)...\n\nAdditional Credits to   : Crash, for this relieving the burden of\n                          creating this awesome .txt file (if I\n                          had done it it would be even better) and\n                          more patience than one might expect.\n                          Oh, and beta-testing too, I guess.\n                          And Killeo for saying \"This rocks\" to the\n                          preliminary.\n                          And id software for not getting pissed off at\n                          me for modifying their graphics / sounds...\n================================================================\n* Play Information *\n\nEpisode and Level #     : MAP01\nSingle Player           : No, unless you LIKE \"rated-G\" Doom\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes -- NSS (No Sh*t, Sherlock)\nDifficulty Settings     : Yes\nNew Sounds              : Yes -- some sounds have been reassigned.\nNew Graphics            : Yes, sort of.  You'll see.  And call...\nNew Music               : Not this time\n\n* Construction *\n\nBase                    : Insanity-influenced creative genius\nEditor(s) used          : DCK 2.2 -- the one, the only\nKnown Bugs              : As if I would release a WAD with a bug.. geez..\n\n* Copyright / Permissions *\n\nAuthors may not use this level as a base to build additional\nlevels -- hell, it only took me a few hours..\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact AND I get a copy of whatever you put it on if it is in a compilation\nof any sort.  (I don't need the lawyer mumbo-jumbo for you to figure out\nwhat I mean.)\n\n* Where to get this WAD *\n\nFTP sites:      cdrom.com, of course (thanks Crash!)\n\nBBS numbers:   äXéDUë BBS -- 510-886-6513\n\n======================================================================"
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  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 22,
        "linedefs": 275,
        "sidedefs": 377,
        "vertices": 265,
        "sectors": 45,
        "segs": 413,
        "ssectors": 194,
        "nodes": 193,
        "textures": {
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          "FLAT18": 3,
          "WOOD1": 18,
          "GSTONE1": 4,
          "CEIL5_2": 17,
          "DOORTRAK": 4,
          "CEIL3_4": 5,
          "GRAY1": 48,
          "BROWNGRN": 20,
          "TEKBRON2": 4,
          "SFALL1": 2,
          "RROCK19": 4,
          "MFLR8_1": 2,
          "MARBFAC4": 22,
          "GRASS2": 4,
          "STUCCO": 8,
          "MIDGRATE": 2,
          "METAL2": 30,
          "STONE2": 19,
          "FLAT5_2": 1,
          "BROWN96": 59,
          "FLOOR4_6": 3,
          "F_SKY1": 6,
          "METAL": 16,
          "NUKAGE1": 3,
          "GATE4": 1,
          "ZIMMER5": 3,
          "TEKGREN2": 4,
          "FLAT5_5": 6,
          "FLOOR0_1": 5,
          "EXITSIGN": 10,
          "CEMENT7": 1,
          "FWATER1": 3,
          "GATE1": 1,
          "MIDSPACE": 4,
          "ASHWALL3": 6,
          "FLAT19": 23,
          "FLAT17": 2,
          "SW1EXIT": 1,
          "WOOD12": 12,
          "LITE5": 2,
          "CEIL5_1": 1,
          "ZZWOLF7": 1
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 12,
        "by_type": {
          "berserk": 1,
          "bfg9000": 1,
          "chaingun": 2,
          "green_armor": 1,
          "plasma_rifle": 1,
          "rocket_launcher": 1,
          "shell_box": 2,
          "shotgun": 2,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 0,
          "shells": 2
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 12,
        "hmp_items": 12,
        "htr_items": 12
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "type": null
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/5394c70ee26b05ae0bf147f399b3a85282c34e45/MAP01/pano/pano_0.webp",
          "type": "pano"
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      ],
      "analysis": {
        "title": "The Ultimate Inversion Layer",
        "description": "A compact Doom II techbase-style map built around a gravity/inversion gimmick, with teleports used to move between areas. There are no monsters at all, so combat is essentially absent and the map plays more like a novelty layout or deathmatch arena. Weapons are very generous (including high-tier gear like the BFG), making it easy for a typical UV run and clearly oriented toward PvP rather than single-player progression.",
        "tags": [
          "deathmatch",
          "doom2",
          "easy",
          "exploration_light",
          "gimmick_map",
          "no_monsters",
          "small",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible",
          "weapons_plentiful"
        ]
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}

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