Raw model (for completeness)
{
"meta": {
"id": "9a7820b3-dec3-49cb-a7bf-454a526319e9",
"sha1": "664fea30bd5e0fb5e8ad3541d879337cfd8e7849",
"sha256": "7646c66f7cb781dd01ee3bdda0aaf29cef9c10881dc2b27ada978e4f10bca099",
"title": "Stomping Grounds",
"authors": [
"Morpheus"
],
"filenames": [
"stmpgrnd.wad"
],
"additional": {
"engines": [
"BOOM"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-29 16:50:38",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Stomping Grounds",
"description": "Short-medium sized map for any limit removing port",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-29 16:50:38",
"file": {
"type": "PWAD",
"size": 1323072,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/664fea30bd5e0fb5e8ad3541d879337cfd8e7849/664fea30bd5e0fb5e8ad3541d879337cfd8e7849.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 23,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"BOOM"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Stomping Grounds",
"description": "Stomping Grounds is a single-map WAD designed for Doom 2 with Boom-compatible limit-removing ports. The map is short to medium in size, featuring a large and complex layout with over 190 things and 1281 sectors, emphasizing extensive architecture and detailed geometry. The monster count and difficulty settings suggest a moderate challenge, with no explicit mention of extreme boss encounters or heavy hitscanner swarms. The environment uses a mix of industrial and techbase textures, including metal and pipe walls, with some sky and stone flats, indicating a primarily industrial/tech theme. Progression appears linear and focused on single-player experience. Resources and combat style are balanced for moderate play, and the map is not vanilla-compatible due to its complexity and engine requirements.",
"authors": [
"Morpheus"
],
"tags": [
"boom_compatible",
"industrial",
"linear",
"medium_maps",
"moderate",
"techbase"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nAdvanced engine needed : Limit Removing\nPrimary purpose : Single play\n===========================================================================\nTitle : Stomping Grounds\nFilename : stmpgrnd.zip\nRelease date : November, 5th, 2009\nAuthor : Morpheus\nEmail Address : morphs90@gmail.com\nOther Files By Author : ccenter.wad,tphover.wad\nMisc. Author Info : Not your stuff. :P\n\nDescription : Short-medium sized map for any limit removing\n port\n\nAdditional Credits to : Carnevil and Wartorn for testing. Lexus Alyus for\n the midi included. Csabo for XWE. Codeimp for Doom Builder\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : Yes\nGraphics : No\nDehacked/BEX Patch : Yes\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : Doom 2\nMap # : MAP01\nSingle Player : Designed for\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nOther game styles : None\nDifficulty Settings : Yes\n\n* Construction *\n\nBase : New from scratch\nBuild Time : 3 weeks (on and off)\nEditor(s) used : Doom Builder, XWE\nKnown Bugs : None that i know of\nMay Not Run With... : Vanilla Doom\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse. Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications. You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact. I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 193,
"linedefs": 7987,
"sidedefs": 13579,
"vertices": 9230,
"sectors": 1281,
"segs": 17909,
"ssectors": 5809,
"nodes": 5808,
"textures": {
"BRICK7": 317,
"FLOOR5_3": 420,
"LITEX3": 5,
"TLITE6_1": 2,
"TEKGREN2": 311,
"COMPTALL": 15,
"CEIL51WL": 95,
"TLITE6_5": 49,
"CEIL3_5": 47,
"METAL5": 22,
"BRICK2": 56,
"PIPEWAL2": 28,
"STEP1": 119,
"STARTAN2": 39,
"SW1METAL": 1,
"PIPEWAL1": 9,
"DOORTRAK": 28,
"SW1EXIT": 1,
"EXITSIGN": 3,
"LITE3": 52,
"FLOOR7_1": 11,
"LITE5": 119,
"MFLR8_1": 40,
"BRICK6": 90,
"STARGR1": 72,
"STONE": 113,
"DOORSTOP": 161,
"FLAT1": 40,
"FLOOR4_8": 126,
"BROWN1": 364,
"DOORRED": 4,
"RROCK18": 11,
"FLOOR0_1": 3,
"F_SKY1": 90,
"SHAWN2": 320,
"STEPTOP": 153,
"CEIL4_2": 10,
"STONE2": 185,
"TEKWALL4": 127,
"STEP2": 332,
"ASHWALL3": 1455,
"FLAT5": 96,
"DOOR3": 9,
"FLAT23": 89,
"BROWN96": 506,
"COMPSPAN": 100,
"DOORBLU": 12,
"FLOOR0_2": 98,
"GRASS1": 5,
"BRONZE4": 8,
"METAL": 285,
"COMPWERD": 6,
"FLOOR0_3": 163,
"CEIL5_1": 467,
"BIGDOOR1": 2,
"FLOOR4_6": 18,
"METAL6": 7,
"STARBR2": 30,
"STEP3": 697,
"STEP4": 55,
"SUPPORT2": 4,
"FLAT5_4": 48,
"MIDSPACE": 12,
"PLAT1": 2,
"SLIME09": 1,
"FLAT10": 124,
"SUPPORT3": 779,
"METAL2": 11,
"CEIL1_2": 1,
"CEIL5_2": 503,
"COMPBLUE": 12,
"FLAT14": 27,
"METAL1": 106,
"TLITE6_6": 5,
"BIGDOOR4": 10,
"ASHWALL4": 224,
"FLAT2": 4
}
},
"monsters": {
"total": 99,
"by_type": {
"archvile": 1,
"baron": 4,
"cacodemon": 2,
"chaingun_guy": 5,
"demon": 17,
"imp": 28,
"lost_soul": 7,
"mancubus": 2,
"shotgun_guy": 13,
"zombieman": 20
},
"by_category": {
"boss": 0,
"hitscanner": 38,
"melee": 17,
"projectile": 44
}
},
"items": {
"total": 86,
"by_type": {
"ammo_box": 2,
"ammo_clip": 7,
"armor_bonus": 8,
"green_armor": 2,
"health_bonus": 6,
"medikit": 4,
"shell_box": 2,
"shells": 38,
"shotgun": 1,
"stimpack": 14,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 9,
"cells": 0,
"rockets": 0,
"shells": 40
},
"weapons_present": [
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [
"blue",
"red"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 97,
"hmp_monsters": 96,
"htr_monsters": 65,
"uv_items": 81,
"hmp_items": 81,
"htr_items": 68
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "1ce9efc1-99cb-4a50-b51a-f9e608ab8201",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/664fea30bd5e0fb5e8ad3541d879337cfd8e7849/MAP01/images/0.webp",
"type": null
},
{
"id": "25a78cdc-a4ee-4bb2-96d2-ffa3c06fc56f",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/664fea30bd5e0fb5e8ad3541d879337cfd8e7849/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}