Raw model (for completeness)
{
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"added": "2014-12-03 20:23:33",
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"name": null,
"description": "This is a modified E1M1 from (Doom 1), the super shotgun is in there for all you Deathmatch lovers. Lots of good hiding places in this one, few elevators, invisible walls. Totally amazing for Deathmatch! This is for DOOM 2, this wad was done a few days ago (Oct. 12/94) which I guess makes it one of the first Doom 2 deathmatch wads.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
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},
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},
"added": "2014-12-03 20:23:33",
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},
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},
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],
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},
"analysis": {
"title": "Modified E1M1 Deathmatch",
"description": "This WAD features a single map, a modified version of Doom 1's E1M1 adapted for Doom 2 with added deathmatch elements like the super shotgun. The map is medium-sized with 88 sectors and a moderate monster count dominated by hitscanners such as shotgun guys and zombiemen, making combat focused on ranged encounters. Resources are balanced with plentiful ammo and armor bonuses, supporting sustained fights. The environment uses classic brown and techbase textures with few elevators or teleporters, emphasizing straightforward navigation and multiple hiding spots. It is compatible with vanilla and Boom engines and designed primarily for deathmatch play rather than single-player progression.",
"tags": [
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}
},
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"format": "doom",
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"htr_items": 66
},
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