Kingpin's Lair

PWAD 198 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things395
Linedefs1491
Sectors305
Monsters160
Items169
Raw model (for completeness)
{
  "meta": {
    "id": "9a25037a-7e03-4d87-a7bd-ca947c5c5fe5",
    "sha1": "1c05e0b2ea3a24502316c871c4d8487e374d0854",
    "sha256": "a2c5a33e0870bf540221c0e343cec885eee814e7104ff3b9b6db40b3943646a8",
    "title": "Kingpin's Lair",
    "filenames": [
      "KINGPIN.WAD"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-10-14 21:15:18",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Kingpin's Lair",
      "description": "Medium-sized level for Doom ][, designed for single player. Your mission is to penetrate the residence of a Drug Lord,eliminate all resistance,and escape without falling prey to the temptations within.As you approach the entrance, you're shot with some kind of a dart. You pull it from your arm,and all too suddenly,things start getting strange. Panic grips you,and all you can do now is let instinct hurl you through this hallucinogenic craze!",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-10-14 21:15:18",
    "file": {
      "type": "PWAD",
      "size": 203036,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/1c05e0b2ea3a24502316c871c4d8487e374d0854/1c05e0b2ea3a24502316c871c4d8487e374d0854.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : Kingpin's Lair\nFilename                : Kingpin.wad\nAuthor                  : Mike Slama\nEmail Address           : MSlama6269@aol.com\nMisc. Author Info       : I joined the game behind the crowd,\n                          playing Doom for the first time in\n                          December 1995.I started gaming with\n                          Wolfenstein,Rott and Descent,but\n                          instantly got hooked on Ultimate\n                          Doom.When I came across an editor\n                          on the internet,the obsession\n                          began!\n\nDescription             : Medium-sized level for Doom ][,\n                          designed for single player.\n                          Your mission is to penetrate the\n                          residence of a Drug Lord,eliminate\n                          all resistance,and escape without\n                          falling prey to the temptations\n                          within.As you approach the entrance,\n                          you're shot with some kind of a dart.\n                          You pull it from your arm,and all too\n                          suddenly,things start getting strange.\n                          Panic grips you,and all you can do now\n                          is let instinct hurl you through this\n                          hallucinogenic craze!\n\nAdditional Credits to   : My wife for her constant nagging...:)\n                        : Matt Ayres for an awesome editor.\n                        : God for giving me a fascination\n                          with building things, and reading\n                          directions.\n\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : Map01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Yes\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nbuild time              : 2 weeks\nEditor(s) used          : Waded,Tbsp,RMB.\nKnown Bugs              : None\n\n* Copyright / Permissions *\n\nAuthors may use this level as a base to build additional\nlevels,but why? It's more fun to start from scratch!\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:  E-mail me @ MSlama6269@aol.com"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 395,
        "linedefs": 1491,
        "sidedefs": 2310,
        "vertices": 1658,
        "sectors": 305,
        "segs": 2736,
        "ssectors": 1019,
        "nodes": 1018,
        "textures": {
          "STUCCO1": 74,
          "WOOD12": 4,
          "FLAT1_2": 40,
          "RROCK11": 5,
          "MIDBARS1": 6,
          "GATE4": 10,
          "ASHWALL3": 64,
          "ASHWALL4": 21,
          "FLAT5": 2,
          "SW1WOOD": 1,
          "TLITE6_6": 4,
          "BSTONE2": 17,
          "ROCKRED1": 29,
          "TEKLITE": 11,
          "DOORYEL": 4,
          "FWATER1": 13,
          "STONE7": 2,
          "BROWNGRN": 44,
          "CEIL4_1": 3,
          "ROCK5": 12,
          "WOOD1": 82,
          "BROWNHUG": 46,
          "STONE2": 8,
          "DOORRED": 18,
          "DOORBLU": 4,
          "FLAT19": 20,
          "STUCCO2": 2,
          "SW1STON6": 2,
          "DOORTRAK": 44,
          "FLAT5_1": 84,
          "GRAY5": 3,
          "LITE3": 2,
          "METAL6": 8,
          "PANBORD1": 2,
          "RROCK03": 2,
          "ZIMMER5": 107,
          "BIGDOOR5": 1,
          "RROCK16": 21,
          "F_SKY1": 83,
          "STEP1": 30,
          "SW1BRNGN": 1,
          "FLOOR4_5": 2,
          "GRAY4": 9,
          "BROVINE2": 66,
          "LAVA1": 3,
          "STEPLAD1": 12,
          "FLOOR4_1": 1,
          "CRATOP2": 12,
          "FLOOR7_1": 4,
          "WOOD3": 193,
          "RROCK19": 45,
          "TANROCK2": 57,
          "FLAT5_4": 4,
          "GSTONE1": 2,
          "BIGDOOR6": 2,
          "FLOOR4_8": 5,
          "BROWN96": 61,
          "SPACEW3": 1,
          "PANBORD2": 2,
          "STONE6": 123,
          "LITE5": 2,
          "BRICK2": 130,
          "BRICK1": 32,
          "RROCK12": 1,
          "GRASS2": 5,
          "STUCCO3": 2,
          "CEIL1_3": 4,
          "FLAT3": 11,
          "FLOOR5_4": 8,
          "PANBLUE": 2,
          "CEIL3_5": 6,
          "FLAT5_5": 20,
          "METAL": 4,
          "BRWINDOW": 9,
          "FLAT20": 6,
          "FLAT5_2": 76,
          "EXITDOOR": 1,
          "FLOOR4_6": 6,
          "MFLR8_2": 89,
          "MFLR8_3": 12,
          "MIDBARS3": 14,
          "PANBOOK": 4,
          "PANCASE2": 5,
          "RROCK17": 1,
          "GRAY1": 24,
          "STARTAN3": 52,
          "TEKLITE2": 3,
          "FLAT17": 2,
          "STUCCO": 11,
          "SW1LION": 22,
          "SUPPORT3": 69,
          "METAL2": 9,
          "PANBLACK": 14
        }
      },
      "monsters": {
        "total": 160,
        "by_type": {
          "arachnotron": 3,
          "baron": 3,
          "cacodemon": 7,
          "chaingun_guy": 2,
          "demon": 5,
          "hell_knight": 2,
          "imp": 65,
          "lost_soul": 1,
          "revenant": 1,
          "shotgun_guy": 43,
          "spectre": 1,
          "zombieman": 27
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 72,
          "melee": 6,
          "projectile": 82
        }
      },
      "items": {
        "total": 169,
        "by_type": {
          "ammo_box": 8,
          "ammo_clip": 12,
          "armor_bonus": 14,
          "backpack": 1,
          "berserk": 1,
          "blue_armor": 1,
          "cell": 5,
          "cell_pack": 5,
          "chaingun": 3,
          "computer_area_map": 1,
          "green_armor": 1,
          "health_bonus": 28,
          "invisibility": 2,
          "invulnerability": 1,
          "medikit": 29,
          "plasma_rifle": 2,
          "radiation_suit": 3,
          "rocket_box": 4,
          "rocket_launcher": 1,
          "shell_box": 14,
          "shells": 17,
          "soulsphere": 1,
          "stimpack": 11,
          "super_shotgun": 4
        },
        "ammo_by_category": {
          "bullets": 20,
          "cells": 10,
          "rockets": 4,
          "shells": 31
        },
        "weapons_present": [
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 156,
        "hmp_monsters": 138,
        "htr_monsters": 103,
        "uv_items": 168,
        "hmp_items": 158,
        "htr_items": 155
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "type": null
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/1c05e0b2ea3a24502316c871c4d8487e374d0854/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "Kingpin's Lair",
        "description": "A medium-sized Doom II map with a mixed urban/compound feel, blending lots of wood and brick with rock and techbase textures. Combat leans hitscanner-heavy (many shotgunners plus some zombies) backed by a large imp population and a handful of mid-tiers like cacodemons, barons, and arachnotrons. For UV it plays around moderate difficulty thanks to plentiful weapons (SSG, plasma, rockets) and solid healing, though traps and crossfire can punish sloppy movement. Progression revolves around all three keys with some teleport-driven navigation rather than a straight line.",
        "tags": [
          "ammo_plentiful",
          "doom2",
          "generous_health",
          "hitscanner_heavy",
          "key_hunt",
          "medium_length",
          "mixed_theme",
          "moderate",
          "techbase",
          "teleport_navigation",
          "trap_heavy",
          "urban",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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