Raw model (for completeness)
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"contents": "===========================================================================\nAdvanced engine needed : Boom/PRBoom\nPrimary purpose : Single Player\n===========================================================================\nTitle : Confinement Community Project\nFilename : Confinement.wad\nRelease date : 1/2/2018\nAuthor : Multiple, See below\nEmail Address : [redacted]\nOther Files By Author : N/A\nMisc. Author Info : Contributions credited to R1ck, Dreadopp, Big Ol Billy, Phade102, Pinchy, 7Soul, Poohlyash, Quantum Deranger pcorf, Myst.Haruko, Muumi, Dragonfly, Floatrand, Riderr3, SGS Man, Leodoom85, Xyzzy01, UAC-Janitor, Remmirath\n\nDescription : The Confinement Community project was created with one objective in mind. Create a map of any size between 1024x1024 and 2048x2048. Nineteen talented mappers came together over an extended period of time to produce Twenty Three beautifully detailed maps, built into a confined space.\n\nAdditional Credits to : CC4-Tex\n===========================================================================\n* What is included *\n\nNew levels : 23\nSounds : No\nMusic : Yes\nGraphics : Yes\nDehacked/BEX Patch : No\nDemos : No\nOther : No (describe if yes)\nOther files required : CC4-Tex is required due to the large increase in file size the wad file would have with it included.\n\n* Play Information *\n\nGame : DOOM2\nMap # : Map01 - Map 21 (With Maps 31 and 32 included as secrets)\nSingle Player : Designed for\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nOther game styles : N/A\nDifficulty Settings : Yes\n* Construction *\n\nBase : New from scratch\nBuild Time : Full project completion 6 months, Individual map contributes varied.\nEditor(s) used : Doom Builder 2/ Gzdoom Builder\nKnown Bugs : Map 31 will not work properly unless Ghost monsters are enabled. this is not exactly, a bug, but a requirement. For the full experience, please make sure your source port supports or otherwise has Ghost monsters enabled.\nMay Not Run With : Any Non Boom Compatible Port\nTested With : PRBoom+ (Latest Version) GZDoom (Latest version)\n\n* Copyright / Permissions *\n\nAuthors (May NOT) use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY not distribute this file in any format.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors"
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