2

PWAD 4.9 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things18
Linedefs24
Sectors9
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "9972ff47-be40-4055-a963-8c9267a50ae9",
    "sha1": "c540658770c1aeff3a4035bb52e6816efe7b1595",
    "sha256": "db06d3446b9ceab157ebf984e2ad14a28ee8882fa5b6a3e8e31e0759c76d044d",
    "title": "2",
    "authors": [
      "TimeOfDeath (Chris Balch)"
    ],
    "filenames": [
      "squane.wad"
    ],
    "additional": {
      "engines": [
        "ZDOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-29 16:51:26",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "2",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-29 16:51:26",
    "file": {
      "type": "PWAD",
      "size": 5050,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/c540658770c1aeff3a4035bb52e6816efe7b1595/c540658770c1aeff3a4035bb52e6816efe7b1595.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "ZDOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : ZDoom (tested with ZDoom 2.2.0)\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : SQUANE\nFilename                : squane.wad\nRelease date            : August 7, 2008\nAuthor                  : TimeOfDeath (Chris Balch)\nEmail Address           : thelastbreathofthedying@yahoo.com\nOther Files By Author   : Drown in Blood map01,03,04,05,09,22,23,26,27,28\n                          2sector map07\n                          sloth & rjsloth\n                          masterjumps map06 (co-author)\n                          SMEDLEY\n\nDescription             : Another spam map. This is a modified version of\n                          the first room of map23 from Drown in Blood,\n                          which was originally made in late 2005.\n\n                          Designed with freelook and jumping in mind.\n                          Not designed for bfg aiming.\n\n                          Squane is the name of one of the cops in the\n                          game Road Rash 64.\n\nAdditional Credits to   : Cherry Blasters\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : Doom 2 map28, D_TENSE\nGraphics                : A few modified Doom 2 textures\nDehacked/BEX Patch      : No\n\nDemos                   : Included in zip (recorded with ZDoom 2.2.0)\n                          squane-uvmax-1157-TimeOfDeath-zd220.lmp\n                          squane-uvspeed-125-TimeOfDeath-zd220.lmp\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : MAP01\nSingle Player           : Designed for\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : No\nDifficulty Settings     : Yes (Note: jumping and/or freelook is required\n                                     to escape one of the secret areas on\n                                     Ultra Violence, or with the help of\n                                     an archvile or cyber rocket, I guess)\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : ONE MILLION DOLLARS\nEditor(s) used          : Doom Builder 1.66, XWE 1.16, Paint Shop Pro 7\nKnown Bugs              : Decreased frame rate\nMay Not Run With...     : Not ZDoom\n\n* Copyright / Permissions *\n\nAuthors may NOT use this map as a base for modification or\nreuse.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: http://timeofdeath.wrvids.com\n           http://myspace.com/timeofdeath"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      : Please replace squane.wad, squane.txt and\n                          squane.zip with these new files, Thank You!\n\nUpdate to               : squane.wad\n                          squane.txt\n                          squane.zip\n\nAdvanced engine needed  : ZDoom\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : 2\nFilename                : squane.wad\nRelease date            : December 2, 2009\nEmail Address           : thelastbreathofthedying@yahoo.com\n===========================================================================\n* What is included *\n\nNew levels              : 1\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : 01\nSingle Player           : Designed for\n\n* Construction *\n\nBase                    : New from scratch\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "hexen",
      "stats": {
        "things": 18,
        "linedefs": 24,
        "sidedefs": 34,
        "vertices": 18,
        "sectors": 9,
        "segs": 36,
        "ssectors": 11,
        "nodes": 10,
        "textures": {
          "F_SKY1": 9,
          "BLOOD1": 6,
          "SPACEW4": 4,
          "FLOOR3_3": 3,
          "REDWALL": 15,
          "SW1HOT": 1
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": null
      },
      "items": {
        "total": 0,
        "by_type": {},
        "ammo_by_category": null,
        "weapons_present": null
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "hexen",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "cf795539-7870-431a-8e0b-779d800c5772",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/c540658770c1aeff3a4035bb52e6816efe7b1595/MAP01/images/0.webp",
          "type": null
        }
      ],
      "analysis": {
        "title": "SQUANE (MAP01)",
        "description": "A compact, techbase-themed map designed for single-player with an emphasis on jumping and freelook maneuvers. Combat features moderate monster density with some challenging encounters that may require creative tactics and use of an archvile or cyberdemon for full secrets. The layout is linear with platforming elements, making it relatively hard for typical Ultra Violence players.",
        "authors": [
          "TimeOfDeath (Chris Balch)"
        ],
        "tags": [
          "freelook_required",
          "hard",
          "jumping_required",
          "small",
          "techbase",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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