Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things173
Linedefs836
Sectors231
Monsters49
Items53
Raw model (for completeness)
{
  "meta": {
    "id": "98c05df4-6e0f-46b1-af02-6ff7b3897bc3",
    "sha1": "da07490967cd17806d3a1c794c2b8d204dd6ad11",
    "sha256": "4f98c923d30559db5bd45c01aacb04aa879ef8ca32e846763273a1b8594429bb",
    "title": "NO Way No How are you going to make it out alive.",
    "filenames": [
      "DM2NOW.ZIP",
      "NOWAY.WAD"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-02-15 16:48:01",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "NO Way No How are you going to make it out alive.",
      "description": "* Upgraded version from 1.1. More ammo :-), Fixed one linedef problem. Thats it. Have fun and try to survive. You have just been assigned to the Red Dog recon patrol, Your mission is to beem in and help wipe out anything that moves and secure the area. Only one thing they didn't tell you. You are going in alone. They know you are the best at your job and you know you are the best but it might not be enough to survive. No one has heard from anyone else from the recon patrol in over 12 hours. With a farewell look and a pat on the back you close your eyes and ......",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-02-15 16:48:01",
    "file": {
      "type": "PWAD",
      "size": 119519,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/da07490967cd17806d3a1c794c2b8d204dd6ad11/da07490967cd17806d3a1c794c2b8d204dd6ad11.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "NO Way No How are you going to make it out alive.",
      "description": "This WAD contains a single, large map designed for DOOM2 with a focus on solo play. The level features a high monster count with 173 enemies, emphasizing survival against numerous threats. Ammo availability was increased in the latest version to balance the challenging combat. The environment uses a mix of techbase and industrial textures, with a complex layout involving many linedefs and sectors, suggesting a detailed and possibly maze-like structure. Progression appears linear with no deathmatch support due to map size. The WAD is vanilla compatible and does not introduce new graphics or sounds.",
      "authors": [
        "Eric Varner"
      ],
      "tags": [
        "ammo_plentiful",
        "doom2",
        "hard",
        "industrial",
        "large_map",
        "linear",
        "single_map",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : NO Way No How are you going to make it out alive.\nFilename                : NoWay.WAD (DOOM2 WAD FILE) v1.2\nAuthor                  : Eric Varner\nEmail Address           : 75460,612 compuserve\nMisc. Author Info       :\n\nDescription             : * Upgraded version from 1.1. More ammo :-), Fixed\n                          one linedef problem. Thats it. Have fun and try to\n                          survive.  You have just been assigned to the Red\n                          Dog recon patrol, Your mission is to beem in and\n                          help wipe out anything that moves and secure the\n                          area. Only one thing they didn't tell you. You are\n                          going in alone. They know you are the best at your\n                          job and you know you are the best but it might not\n                          be enough to survive. No one has heard from anyone\n                          else from the recon patrol in over 12 hours.\n                           With a farewell look and a pat on the back you\n                           close your eyes and ......\n\nAdditional Credits to   : My wife, who came up with the floor plan.\n                          My brother Mark and all the doomers at Georgia\n                          Power for play testing after hours.\n                          The awsome doomers at Id!\n================================================================\n\n* Play Information *\n\nLevel #     : 1\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : NO ( TO BIG)\nDifficulty Settings     : Yes\nNew Sounds              : no\nNew Graphics            : NO\nNew Music               : No\nDemos Replaced          : No\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : deu2, BSP\nKnown Bugs              : None now!\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\n(One of the following)\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\nYou may do whatever you want with this file. Yeh, that too!\n\n* Where to get this WAD *\n\nFTP sites:\n\nBBS numbers:\n\nOther:Try Compuserve or The main ID #\n\nAny comments will be greatly appreciated."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 173,
        "linedefs": 836,
        "sidedefs": 1363,
        "vertices": 798,
        "sectors": 231,
        "segs": 1526,
        "ssectors": 596,
        "nodes": 595,
        "textures": {
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          "DOORYEL2": 2,
          "DOORBLU": 6,
          "FLOOR0_3": 9,
          "BRWINDOW": 1,
          "SHAWN2": 1,
          "DOORTRAK": 6,
          "SP_DUDE7": 1,
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          "BIGBRIK2": 16,
          "BLAKWAL2": 7,
          "BLODRIP3": 4,
          "BRICKLIT": 13,
          "MFLR8_2": 4,
          "ASHWALL7": 4,
          "MFLR8_4": 8,
          "CEIL1_2": 4,
          "F_SKY1": 33,
          "ZZZFACE3": 2,
          "FLAT10": 34,
          "FWATER3": 1,
          "ZZZFACE7": 1,
          "FLOOR0_1": 7,
          "ZZZFACE5": 1,
          "FLOOR4_1": 18,
          "CRATOP1": 2,
          "DOORRED2": 2,
          "FLOOR3_3": 6,
          "FWATER1": 4,
          "ZZZFACE1": 1,
          "FLOOR7_1": 59,
          "FLAT23": 1,
          "DOOR1": 1,
          "COMPWERD": 58,
          "CEIL3_6": 2,
          "DOORRED": 4,
          "FLOOR5_4": 14,
          "ASHWALL6": 4,
          "PANBORD1": 20,
          "CEIL1_3": 12,
          "BLOOD1": 1,
          "FLOOR0_5": 12,
          "BRICK8": 10,
          "FLAT18": 9,
          "BIGDOOR5": 2,
          "GRAY4": 24,
          "BIGDOOR7": 1,
          "BRICK5": 75,
          "CEMENT9": 4,
          "SKY2": 3,
          "BRICK4": 2,
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          "PANBOOK": 35,
          "LITEBLU4": 12,
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          "BSTONE2": 66,
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          "BIGBRIK3": 60,
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          "GSTONE1": 13,
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          "SW1MET2": 1,
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          "BRICK6": 4,
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          "SW1WDMET": 1,
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          "METAL2": 2,
          "FLAT19": 4,
          "SKINMET1": 10,
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          "chaingun_guy": 3,
          "imp": 10,
          "lost_soul": 18,
          "mancubus": 1,
          "pain_elemental": 1,
          "revenant": 2,
          "shotgun_guy": 8,
          "spectre": 5
        },
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          "boss": 0,
          "hitscanner": 11,
          "melee": 5,
          "projectile": 33
        }
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          "blue_armor": 2,
          "green_armor": 2,
          "invisibility": 1,
          "medikit": 11,
          "megasphere": 2,
          "plasma_rifle": 2,
          "radiation_suit": 1,
          "rocket": 8,
          "rocket_box": 1,
          "rocket_launcher": 1,
          "shell_box": 5,
          "shells": 12,
          "shotgun": 1,
          "super_shotgun": 1
        },
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          "cells": 0,
          "rockets": 9,
          "shells": 17
        },
        "weapons_present": [
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          "rocket_launcher",
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      "mechanics": {
        "teleports": true,
        "keys": [
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          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
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        "hmp_monsters": 49,
        "htr_monsters": 49,
        "uv_items": 53,
        "hmp_items": 53,
        "htr_items": 53
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
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        "music": null,
        "source": "marker"
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          "type": null
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          "type": "pano"
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  ]
}

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