Raw model (for completeness)
{
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"contents": "==================\nODIB-Skulltag Fix Version II\n==================\n\nRemoved the thing_projectile monster spawns which caused Skulltag to freeze, that's it.\n\nVersion II Changes:\n-----------------------\n+ Changed a few of the monster spawns to make it harder and more intresting.\n+ Removed the rocket projectiles at the start which dont make it very survival freindly.\n+ Took out all the \"Soldier lost\" \"Sentry Firing\" etc from part three so that the teleporter opens faster.\n+ Added three Cyberdemons just after the exit door.\n\nI do *NOT* take any credit for this wad at all. I just wanted it to work on Skulltag and be a little more\nharder. :P\n\n-Cacodemon"
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