Raw model (for completeness)
{
"meta": {
"id": "97dd0a6c-8f65-4e72-a1cc-de8c1f38f486",
"sha1": "347a2f3da9879b5422bfc865c9cc2d0b3d82a9e8",
"sha256": "9effa273323b6bbd6692f1334accbe0758906ed2871dcc05311d448a8bf7ac85",
"title": "Eddie.wad",
"authors": [
"Edgard Filipe"
],
"filenames": [
"EDDIE.WAD"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-08-30 14:28:29",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Eddie.wad",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-08-30 14:28:29",
"file": {
"type": "PWAD",
"size": 55172,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/347a2f3da9879b5422bfc865c9cc2d0b3d82a9e8/347a2f3da9879b5422bfc865c9cc2d0b3d82a9e8.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "--DEATHMATCH WAD for DOOM ][ !--\n\nTitle : Eddie.wad\nAuthor : Edgard Filipe\nEmail Address : edgard.filipe@luca.com.br\nThanx to: Daniel Andrade, who gave me some tips on WADED.\n Alexandre Collyer and Ricardo Alcure, who tested it for me.\n\n--Copyright / Permissions--\n\nAuthors may NOT use this WAD as a base to build additional levels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n--Included in this File--\n\nEddie.WAD"
},
{
"source": "readmes",
"name": null,
"contents": "--DEATHMATCH WAD for DOOM ][ !--\n\nTitle : Eddie.wad\nAuthor : Edgard Filipe\nEmail Address : edgard.filipe@luca.com.br\nThanx to: Daniel Andrade, who gave me some tips on WADED.\n Alexandre Collyer and Ricardo Alcure, who tested it for me.\n\n--Copyright / Permissions--\n\nAuthors may NOT use this WAD as a base to build additional levels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n--Included in this File--\n\nEddie.WAD ú WAD File!\nEddie-Ca.BAT ú Play DEATHMATCH ú Be sure to edit it first!\nEddie.BAT ú To see Eddie.wad!\nEddie.TXT ú This file!\nFile_id.DIZ ú ID File!\nWAKE_UP!.COM ú :) My BBS PROP! :)"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 51,
"linedefs": 355,
"sidedefs": 824,
"vertices": 380,
"sectors": 22,
"segs": 799,
"ssectors": 251,
"nodes": 250,
"textures": {
"STARTAN3": 67,
"FLOOR4_6": 7,
"NUKAGE3": 1,
"ROCK3": 14,
"STEP5": 28,
"BIGBRIK2": 265,
"ASHWALL6": 9,
"CEIL1_3": 10,
"FLOOR5_2": 6,
"FLOOR4_8": 6,
"NUKE24": 59,
"ROCK1": 8,
"SW1STON6": 4,
"BSTONE2": 22,
"F_SKY1": 12,
"BRICK12": 49,
"FLAT20": 1,
"BRICK3": 8,
"BSTONE1": 112,
"ASHWALL3": 10,
"FLOOR3_3": 1
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 41,
"by_type": {
"ammo_box": 3,
"ammo_clip": 2,
"blue_armor": 2,
"cell": 2,
"cell_pack": 4,
"chaingun": 2,
"medikit": 7,
"plasma_rifle": 2,
"rocket": 2,
"rocket_box": 3,
"rocket_launcher": 2,
"shell_box": 4,
"shells": 2,
"shotgun": 1,
"soulsphere": 2,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 5,
"cells": 6,
"rockets": 5,
"shells": 6
},
"weapons_present": [
"chaingun",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 41,
"hmp_items": 41,
"htr_items": 41
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "734a5565-9b27-4644-a6fb-015f0328c47b",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/347a2f3da9879b5422bfc865c9cc2d0b3d82a9e8/MAP01/images/0.webp",
"type": null
},
{
"id": "519b4499-9b96-4cdd-9271-e9e9e7900d55",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/347a2f3da9879b5422bfc865c9cc2d0b3d82a9e8/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "MAP01",
"description": "A compact Doom II deathmatch map built from a mix of techbase and brick/stone textures, with some nukage accents. There are no monsters and no keys, focusing entirely on player-vs-player movement and weapon control. Expect plentiful gear for DM (including rocket launcher and plasma rifle) plus lots of health and armor, making it a fast, sustained-fight arena rather than a survival map.",
"tags": [
"ammo_plentiful",
"arena_fights",
"brick",
"deathmatch",
"doom2",
"generous_health",
"no_keys",
"no_monsters",
"nonlinear",
"plasma_available",
"small",
"techbase",
"vanilla_compatible"
]
}
}
]
}