Raw model (for completeness)
{
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"sha256": "92df2a8dbec01b6e4a2086d3422e9daa4bab0d21433be72b8770548bcc401036",
"title": "ZIGGURAT.WAD",
"filenames": [
"ziggurat.wad"
],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2013-11-02 15:52:26",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "ZIGGURAT.WAD",
"description": "Single, Multi-Player, and Deathmatch.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 15:52:26",
"file": {
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"corrupt": false
},
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],
"counts": {
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"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
}
},
"analysis": {
"title": "ZIGGURAT.WAD",
"description": "ZIGGURAT.WAD is a single-map PWAD featuring one large, complex level with 246 sectors and 231 monsters. The monster mix emphasizes hitscanners like shotgunners and imps, supported by a moderate number of projectile attackers such as cacodemons and lost souls, resulting in a moderate to challenging combat experience. Resources include a balanced supply of ammo and health items, with multiple armor pickups and radiation suits, supporting sustained fights. The map uses a variety of textures dominated by stone, gray, and techbase-themed walls, suggesting a techbase or industrial environment. The layout appears linear with some exploration elements, compatible with the original DOOM engine format.",
"tags": [
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"generous_health",
"hitscanner_heavy",
"linear",
"medium_maps",
"moderate",
"techbase",
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],
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}
},
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{
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"shotgun_guy": 24,
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"backpack": 4,
"cell": 2,
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"stimpack": 3
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},
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]
},
"mechanics": {
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"keys": [
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],
"secret_exit": false
},
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"htr_monsters": 96,
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"hmp_items": 54,
"htr_items": 54
},
"compatibility": "vanilla_or_boom",
"metadata": {
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"source": "marker"
},
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{
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}