Raw model (for completeness)
{
"meta": {
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"sha1": "dfc665e5f76ad58cbebefda54741d1f472956dfc",
"sha256": "1eabf2ae4dc7379d48d693cd67131f14c1725596ddb4a375e6473db0453b4ad0",
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"additional": {
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"iwad": [],
"filename": null,
"added": "2013-11-02 15:54:40",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 15:54:40",
"file": {
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"size": 71145,
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"corrupt": false
},
"content": {
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"counts": {
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"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
}
},
"analysis": {
"title": "torchlev.wad",
"description": "This WAD contains a single medium-sized map featuring 88 monsters dominated by lost souls, imps, and hitscanners such as shotgun guys and spectres. The combat emphasizes projectile threats with moderate melee presence and no boss encounters. Resources are limited, with few weapons and ammo pickups, focusing on medikits for health. The environment uses a mix of brown-green, stone, and lava-themed textures, suggesting a hellish or cave-like atmosphere. The level includes teleportation but no key hunts or secret exits, indicating a mostly linear progression. It is compatible with vanilla Doom and Boom engines.",
"tags": [
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"boom_compatible",
"hard",
"hell",
"hitscanner_heavy",
"linear",
"medium_maps",
"projectile_threat",
"teleport_navigation",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
}
},
"maps": [
{
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"title": "MAP12",
"format": "doom",
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"sidedefs": 797,
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"STARTAN3": 20,
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"BLODRIP3": 43,
"DOORRED": 2,
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"BIGDOOR6": 4,
"FLAT5_2": 9,
"FLOOR4_6": 2,
"FLOOR5_1": 15,
"MARBFACE": 5,
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"STEP6": 8,
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"CEIL1_3": 21,
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"NUKE24": 71,
"SKINCUT": 16,
"FLOOR4_5": 16,
"STONE2": 51
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"imp": 17,
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"zombieman": 10
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},
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"blue_armor": 1,
"chaingun": 1,
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},
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]
},
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"hmp_monsters": 88,
"htr_monsters": 88,
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"hmp_items": 18,
"htr_items": 18
},
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"music": null,
"source": "marker"
},
"images": [
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{
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]
}
]
}