Raw model (for completeness)
{
"meta": {
"id": "97349de6-07a0-4d8f-9435-c8cd3435d0d0",
"sha1": "9fa111769abe748a762bdd100bfcb9b0d50aba0a",
"sha256": "54b0cf602ac550d9cf71c9dc4d51231fd365c1b5d725eda58f7f2bd3892c2ff0",
"title": "Rocker1",
"authors": [
"Joe Winter"
],
"filenames": [
"rocker1.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2015-01-14 14:37:30",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Rocker1",
"description": "Medium sized wad with typical 3 key solution.It is very playable with weapons/health provided. Watch your back.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-01-14 14:37:30",
"file": {
"type": "PWAD",
"size": 123035,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/9fa111769abe748a762bdd100bfcb9b0d50aba0a/9fa111769abe748a762bdd100bfcb9b0d50aba0a.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "idgames",
"name": null,
"contents": "=================================================================\n\nTitle : Rocker1\nFilename : Rocker1.zip\nAuthor : Joe Winter\nEmail Address : JTEC@ix.netcom.com\n\nDescription : Medium wad with typical 3 key solution.It is very\n playable with weapons/health provided.\n\n* Play Information *\n\nGame: DOOM ][\nLevel # : MAP01\nSingle Player : Yes\nCooperative 2 Player : YES (Tested for 2 player starts ONLY)\n=================================================================\n\n* Text file included with zip file."
},
{
"source": "readmes",
"name": null,
"contents": "=================================================================\n\nTitle : Rocker1\nFilename : Rocker1.zip\nAuthor \t: Joe Winter\nEmail Address : jtec@ix.netcom.com\n\nDescription : Medium sized wad with typical 3 key solution.It is very\n\t\t\t playable with weapons/health provided.\n\t\t\t Watch your back.\n\nAdditional Credits to : Id Software and Ben Morris for DCK2.2\n\t\t\t: And my wife Karen\nPlay Testers\t\t: Brian,Joey and Dave\n\n================================================================\n\n* Play Information *\n\nGame\t\t\t: DOOM ][\nLevel # : MAP01\nSingle Player : Yes\nCooperative 2-4 Player : YES for 2 player starts\nDeathmatch 2-4 Player : NO (Feel free to add player starts)\nDifficulty Settings : Level 4 & 5\nNew Sounds : NO\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : Created from scratch based on Map1\nEditor(s) used : DCK2.2 (If you haven't tried it, you should!)\nBuild Time : Didn't keep track\nKnown Bugs : None.\n\n* Copyright / Permissions *\n\nPlayers MAY use this wad as a base to build additional levels as long as\nmy permission is given first.\n\nPublication permissible with prior knowledge and credit.\n\nUploaded to ftp.cdrom.com"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 484,
"linedefs": 1011,
"sidedefs": 1340,
"vertices": 1063,
"sectors": 132,
"segs": 1498,
"ssectors": 771,
"nodes": 770,
"textures": {
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"FLAT5_1": 18,
"GSTVINE2": 16,
"SP_HOT1": 7,
"DOORRED2": 6,
"RROCK03": 17,
"GRAYBIG": 8,
"WOOD3": 4,
"DEM1_6": 6,
"PANEL6": 31,
"DOORBLU2": 6,
"BIGDOOR5": 2,
"FLAT5_2": 27,
"METAL7": 3,
"RROCK12": 1,
"LITE3": 8,
"SLIME13": 22,
"SUPPORT2": 1,
"SW1BLUE": 1,
"ROCK3": 262,
"TLITE6_5": 1,
"SLIME15": 1,
"SHAWN2": 3,
"DOORSTOP": 14,
"PANEL8": 6,
"SW1ROCK": 3,
"COMPBLUE": 2,
"TANROCK3": 4,
"RROCK19": 4,
"BSTONE2": 70,
"FLOOR5_4": 4,
"METAL2": 52,
"STONE4": 141,
"BROWN96": 5,
"METAL6": 8,
"BIGBRIK3": 68,
"PANEL9": 6,
"RROCK11": 13,
"ROCK2": 34,
"RROCK15": 1,
"BSTONE3": 23,
"DOORTRAK": 12,
"FLOOR6_2": 1,
"F_SKY1": 6,
"PANBORD2": 60,
"FLAT9": 26,
"BRICK5": 24,
"PANBORD1": 3,
"BRICKLIT": 58,
"BRICK10": 33,
"FLAT5": 4,
"SLIME10": 4,
"STEP2": 3,
"STONE7": 32,
"BIGDOOR4": 13,
"DOORYEL2": 24,
"RROCK13": 83,
"SILVER2": 2,
"BIGDOOR2": 4,
"MARBLE3": 43,
"SW1WOOD": 1,
"GRAY7": 22,
"FLOOR5_2": 4,
"MIDGRATE": 8,
"WOOD1": 16,
"RROCK06": 4,
"FLOOR7_1": 2,
"MODWALL4": 7,
"PANBOOK": 8,
"TLITE6_1": 10,
"TLITE6_6": 2,
"PANEL7": 3,
"BIGDOOR7": 4,
"PANRED": 2,
"STARTAN3": 11
}
},
"monsters": {
"total": 199,
"by_type": {
"arachnotron": 2,
"archvile": 1,
"cacodemon": 2,
"chaingun_guy": 7,
"demon": 16,
"imp": 55,
"lost_soul": 3,
"revenant": 3,
"shotgun_guy": 76,
"spectre": 16,
"zombieman": 18
},
"by_category": {
"boss": 0,
"hitscanner": 101,
"melee": 32,
"projectile": 66
}
},
"items": {
"total": 103,
"by_type": {
"ammo_box": 4,
"ammo_clip": 2,
"armor_bonus": 1,
"backpack": 1,
"berserk": 2,
"blue_armor": 1,
"cell": 6,
"cell_pack": 1,
"chainsaw": 1,
"green_armor": 1,
"health_bonus": 31,
"invisibility": 2,
"invulnerability": 1,
"light_amp_goggles": 1,
"medikit": 5,
"plasma_rifle": 1,
"rocket": 6,
"rocket_box": 1,
"rocket_launcher": 2,
"shell_box": 2,
"shells": 10,
"soulsphere": 1,
"stimpack": 18,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 6,
"cells": 7,
"rockets": 7,
"shells": 12
},
"weapons_present": [
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [
"blue_skull",
"red_skull",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 199,
"hmp_monsters": 199,
"htr_monsters": 199,
"uv_items": 103,
"hmp_items": 103,
"htr_items": 103
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "22da0893-cd41-4473-9d2f-bd86fb2faeac",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/9fa111769abe748a762bdd100bfcb9b0d50aba0a/MAP01/images/0.webp",
"type": null
},
{
"id": "e663e97c-4318-4f90-80d7-2d175b0a50f6",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/9fa111769abe748a762bdd100bfcb9b0d50aba0a/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "MAP01",
"description": "A medium-sized Doom II map with a techbase-to-stone/brick look, mixing STARTAN panels with rocky and marble textures. Combat leans heavily on hitscanners (lots of shotgunners and chaingunners) backed by a moderate number of imps and mid-tiers, with a single arch-vile to keep you moving. Progression is a straightforward three-skull key hunt with no teleporter navigation, and resources are fairly generous (SSG, rockets, plasma, plus plenty of health), making it a moderate UV clear if you watch for ambushes and back attacks.",
"tags": [
"ammo_plentiful",
"generous_health",
"hitscanner_heavy",
"key_hunt",
"linear",
"medium_length",
"mixed_theme",
"moderate",
"stone",
"techbase",
"trap_heavy",
"vanilla_compatible"
]
}
}
]
}