Raw model (for completeness)
{
"meta": {
"id": "96c4fa40-2a80-42e4-8129-e88aede22bae",
"sha1": "73ff8483e57e9ed2f518c561e09c6c618e6e656e",
"sha256": "5b11caece1b60f99c589fc9a6bdc7ce0bfe2441af8c85c0a9ff7e2c8755bbc79",
"title": "TOWERS.WAD",
"authors": [
"Jason Garoutte (aka J-Dog)"
],
"filenames": [
"towers.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-06 22:30:56",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "TOWERS.WAD",
"description": "\"TOWERS.WAD\" has six towers and is considerably hard unless you know the secret rooms or have some sort of strategy. (There is much more.) This whole level has no story, it is pure creativity. Any idea that popped into my head went into that PWAD. It took a very long time to finish this PWAD, and I expect some major revisions. I expect that it will eventually reach 175k plus. I tested this",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-06 22:30:56",
"file": {
"type": "PWAD",
"size": 107664,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/73ff8483e57e9ed2f518c561e09c6c618e6e656e/73ff8483e57e9ed2f518c561e09c6c618e6e656e.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 12,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
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"analysis": {
"title": "TOWERS.WAD",
"description": "TOWERS.WAD is a single-map PWAD featuring six towers and a challenging layout that rewards knowledge of secret rooms and strategic play. The difficulty is considerable, designed for players at \"Hey, not too rough\" skill or higher, with a focus on single-player but cooperative play is supported. The level is built from scratch with no new graphics but includes new music and replaced demos. The theme is creative and abstract without a story, emphasizing complex level design rather than narrative. Resource balance and monster details are not explicitly stated, but the challenge suggests careful resource management. The map is compatible with DOOM2 and uses a linear progression through the towers.",
"authors": [
"Jason Garoutte (aka J-Dog)"
],
"tags": [
"creative_design",
"doom2",
"hard",
"linear",
"secret_rooms",
"single_map"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "idgames",
"name": null,
"contents": "================================================================================\nTitle : TOWERS.WAD\nAuthor : Jason Garoutte (aka J-Dog)\nEmail Address : (j-dog@tpv.azgate.com)\n\nAdditional Credits : ALDER for DEU II (A modifyed version of DEU 5.21).\n Matthew Ayres for WADED 1.81\n Brian Sparenga (aka Phunk Monkey) and the entire\n Tempe High Tech department for beta testing.\n Yours Truly, for being so darn cruel.\n And, of course, those guys at id.\n\nDescription : \"TOWERS.WAD\" has six towers and is considerably\n hard unless you know the secret rooms or have some\n sort of strategy. (There is much more.) This whole\n level has no story, it is pure creativity. Any idea\n that popped into my head went into that PWAD. It\n took a very long time to finish this PWAD, and I\n expect some major revisions. I expect that it will\n eventually reach 175k plus. I tested this\n\nInstructions : Put TOWERS.WAD and TOWERS.BAT in your DOOM\n directory, then \"TOWERS\". Skill level is set\n at \"Hey, not too rough.\" You can change this by\n changing the number after the \"-skill\" parameter.\n\nAdvice : If this PWAD does anything you don't like, trash\n it. It wasn't me who forced it onto your hard\n drive. If this PWAD makes you want to maim me,\n kill me ,or do any other sort of bodily harm, you\n need to stop playing DOOM for a little while.\n\n================================================================================\n\n* Play Information *\n\nEpisode and Level # : MAP01\nSingle Player : Of course.\nCooperative 2-4 Player : You may need it.\nDeathmatch 2-4 Player : It wasn't intended for it, but the THS Tech lab\n liked it for our Deathmatch Tournament.\nDifficulty Settings : There's a little something for everybody.\nNew Sounds : New music.\nNew Graphics : I'm afraid not.\nDemos Replaced : YES! Demo1 was done by yours truly.\n\n* Construction *\n\nBase : New kick-butt level from scratch.\nBuild Time : Not including the NODES building, about 7 hours.\nEditors/Utilities used : DEU II by ALDER, and WADED by Michael Ayres.\nKnown Bugs : Richochets don't appear on Imp Sniper Tower.\nUnknown Bugs : Say what?\n\n* Copyright / Permissions *\n\nI do ask for $2.00 for this wad to repay me for my time, to keep me\ninterested in building quality wads, and so I can register my version\nof WADED. Please send cash, check, or money order payable to:\n\n Jason Garoutte\n 4536 E. Bowker\n Phoenix, Arizona 85040\n\nChecks and money orders should be made payable to Jason Garoutte.\n\nAuthors _CANNOT_ modify this level and use it as a base to build\nadditional levels.\n\nYou are encouraged to distribute this PWAD in any electronic format\n(BBS, Diskette, CD, etc) as long as you include both files intact.\n\n* Where to get this WAD *\n\nIf your reading this, I would hope you already have the PWAD. If\nyou don't, you can find it at the Fileworks BBS - (602)220-0001,\nStonehenge BBS - (602)947-2223, Templar BBS - (602)582-1127, and\nother Phoenix BBS's. You can contact me also on the above BBS's.\n(If someone puts this PWAD someplace like an Internet address,\nfeel free to name it here.)"
},
{
"source": "readmes",
"name": null,
"contents": "================================================================================\nTitle : TOWERS.WAD\nAuthor : Jason Garoutte (aka J*Dog)\nEmail Address : Don't I wish. You can _try_ to contact me on one of\n the BBS's I listed. (See \"Where to get this wad.\")\n\nAdditional Credits : ALDER for DEU II (A modifyed version of DEU 5.21).\n Matthew Ayres for WADED 1.81\n Brian Sparenga (aka Phunk Monkey) and the entire\n Tempe High Tech department for beta testing.\n Yours Truly, for being so darn cruel.\n And, of course, those guys at id.\n\nDescription : \"TOWERS.WAD\" has six towers and is considerably\n hard unless you know the secret rooms or have some\n sort of strategy. (There is much more.) This whole\n level has no story, it is pure creativity. Any idea\n that popped into my head went into that PWAD. It\n took a very long time to finish this PWAD, and I\n expect some major revisions. I expect that it will\n eventually reach 175k plus. I tested this\n\nInstructions : Put TOWERS.WAD and TOWERS.BAT in your DOOM\n directory, then \"TOWERS\". Skill level is set\n at \"Hey, not too rough.\" You can change this by\n changing the number after the \"-skill\" parameter.\n\nAdvice : If this PWAD does anything you don't like, trash\n it. It wasn't me who forced it onto your hard\n drive. If this PWAD makes you want to maim me,\n kill me ,or do any other sort of bodily harm, you\n need to stop playing DOOM for a little while.\n\n================================================================================\n\n* Play Information *\n\nEpisode and Level # : MAP01\nSingle Player : Of course.\nCooperative 2-4 Player : You may need it.\nDeathmatch 2-4 Player : It wasn't intended for it, but the THS Tech lab\n liked it for our Deathmatch Tournament.\nDifficulty Settings : There's a little something for everybody.\nNew Sounds : New music.\nNew Graphics : I'm afraid not.\nDemos Replaced : YES! Demo1 was done by yours truly.\n\n* Construction *\n\nBase : New kick-butt level from scratch.\nBuild Time : Not including the NODES building, about 7 hours.\nEditors/Utilities used : DEU II by ALDER, and WADED by Michael Ayres.\nKnown Bugs : Richochets don't appear on Imp Sniper Tower.\nUnknown Bugs : Say what?\n\n* Copyright / Permissions *\n\nI do ask for $2.00 for this wad to repay me for my time, to keep me\ninterested in building quality wads, and so I can register my version\nof WADED. Please send cash, check, or money order payable to:\n\n Jason Garoutte\n 4536 E. Bowker\n Phoenix, Arizona 85040\n\nChecks and money orders should be made payable to Jason Garoutte.\n\nAuthors _CANNOT_ modify this level and use it as a base to build\nadditional levels.\n\nYou are encouraged to distribute this PWAD in any electronic format\n(BBS, Diskette, CD, etc) as long as you include both files intact.\n\n* Where to get this WAD *\n\nIf your reading this, I would hope you already have the PWAD. If\nyou don't, you can find it at the Fileworks BBS - (602)220-0001,\nStonehenge BBS - (602)947-2223, Templar BBS - (602)582-1127, and\nother Phoenix BBS's. You can contact me also on the above BBS's.\n(If someone puts this PWAD someplace like an Internet address,\nfeel free to name it here.)"
},
{
"source": "readmes",
"name": null,
"contents": "Title Towers\nFilename Towers.WAD\nAuthor Mike Marino (A.K.A) (the Real) DARKMAN\nEmail Address havoc@escape.com\nMisc. Author Info Okay Boys & Girls this my second wad and like the\n Star Wars saga (It's Not the first Level) at least\n not for me. I Hope to have at least 26 more levels\n (thats right 26) to add to this one.This maybe (and\n do mean MAYBE!!!) level 4 of this set. It \"HAD\" alot\n of bugs in it but I think I got'em all. I have to\n thank my friends for that. (see credits below)...\n GOOD LUCK!! (you'll NEED IT!)\n\nDescription The BIG BOYS of hell make another go of it by building\n a tower that goes for Earth to hell and back\n (my own idea for DOOM!II Not that I'm not looking\n forward to ID's release). You, a highly skilled dog\n of war, **at least you should be by now*** are armed\n With nothing but your own skills and want for\n REVENGE!!, must see your way into the few rooms of\n this Monolith of Death, but beware the lords of Hell\n made sure you had to push the right buttons to get\n from level to level.\n\n So you set out to find the SCUMBAGS!! who took the\n lives of your men. Even if It takes you to HELL and\n back!!!!\n DM\n\nAdditional Credits to My very best thanks to Spudize (who is my main\n playtester), my bro Havoc (who I bounce ideas off of),\n Archer For All the cool .GIF's And a special thanks\n to all the boys & Girls of LIONware (AMIGA Group)\n================================================================\n\n* Play Information *\n\nEpisode and Level # : E1M1\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Not implemented\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase New level from scratch\nEditor(s) used DEU5.2 , BSP (node builder)\n and viewed with\n Doom master 2.1\nKnown Bugs The only bug I know of is a hall of mirrors\n effect when you enter the first room, but that\n is because of the 16 sidedef rule and I didn't\n have the heart to change it (sorry!!!)\n* Copyright / Permissions *\n\nAuthors (MAY) use this level as a base to build additional\nlevels. I would be very happy to see where this turns up.\nyou may make any changes you like so long as you give credit\nwhere credit is due.\nYou MAY distribute this WAD in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:\n\nBBS numbers:\n\nOther:"
}
]
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{
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"title": "MAP01",
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"GRAY1": 13,
"MFLR8_1": 8,
"FLAT5_7": 1,
"SHAWN2": 101,
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"SUPPORT2": 6,
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"FLOOR7_1": 2,
"MARBGRAY": 6,
"DOORBLU": 10,
"FLAT18": 1,
"SW1COMM": 2,
"EXITSIGN": 8
}
},
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"baron": 1,
"cacodemon": 1,
"chaingun_guy": 23,
"demon": 1,
"hell_knight": 6,
"imp": 15,
"lost_soul": 3,
"shotgun_guy": 32,
"spectre": 2,
"zombieman": 29
},
"by_category": {
"boss": 0,
"hitscanner": 84,
"melee": 3,
"projectile": 30
}
},
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"by_type": {
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"armor_bonus": 1,
"backpack": 1,
"berserk": 1,
"bfg9000": 2,
"blue_armor": 5,
"chaingun": 3,
"chainsaw": 1,
"health_bonus": 1,
"invisibility": 6,
"invulnerability": 1,
"light_amp_goggles": 1,
"medikit": 2,
"megasphere": 2,
"plasma_rifle": 3,
"radiation_suit": 1,
"rocket_box": 13,
"rocket_launcher": 2,
"shell_box": 3,
"shotgun": 3,
"soulsphere": 9,
"super_shotgun": 3
},
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"cells": 0,
"rockets": 13,
"shells": 3
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"chaingun",
"chainsaw",
"plasma_rifle",
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"shotgun",
"super_shotgun"
]
},
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"keys": [
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"red",
"yellow"
],
"secret_exit": false
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"uv_monsters": 88,
"hmp_monsters": 81,
"htr_monsters": 63,
"uv_items": 56,
"hmp_items": 56,
"htr_items": 56
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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