nomel.wad

PWAD 70 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things248
Linedefs610
Sectors148
Monsters99
Items78
Raw model (for completeness)
{
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    "filenames": [
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    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2013-11-02 15:48:39",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
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      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 15:48:39",
    "file": {
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      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
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        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      }
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 248,
        "linedefs": 610,
        "sidedefs": 866,
        "vertices": 555,
        "sectors": 148,
        "segs": 919,
        "ssectors": 291,
        "nodes": 290,
        "textures": {
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          "DOORRED": 10,
          "METAL": 19,
          "LITE5": 8,
          "NUKAGE1": 2,
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          "FLAT17": 5,
          "SLOPPY2": 6,
          "FIRELAV2": 2,
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          "GSTVINE1": 3,
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          "SW2WOOD": 1,
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          "CEMENT3": 5,
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          "BIGDOOR4": 2,
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          "SW2LION": 1,
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          "ROCKRED2": 4,
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          "EXITSIGN": 4,
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          "FIREWALL": 8,
          "MARBFAC3": 1,
          "GATE1": 3,
          "FLAT5_8": 1,
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          "DOORYEL2": 2,
          "ICKWALL7": 3,
          "CEMENT4": 2,
          "DOORBLU2": 2,
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          "DOORBLU": 8,
          "FLAT5_5": 4,
          "FLOOR6_2": 13,
          "BLOOD3": 3,
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          "TEKWALL1": 10,
          "FLAT5_2": 1,
          "GATE3": 4,
          "SW1HOT": 2,
          "ASHWALL2": 21,
          "PANRED": 2,
          "SW2SATYR": 1,
          "CEIL3_5": 12,
          "SW2PIPE": 1,
          "FLAT5_6": 2,
          "COMP01": 3,
          "BIGDOOR2": 7,
          "MARBLE1": 4,
          "SPCDOOR3": 5,
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          "STEP3": 8,
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          "CEIL3_3": 2,
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          "SUPPORT2": 2,
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      },
      "monsters": {
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        "by_type": {
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          "cacodemon": 7,
          "demon": 8,
          "imp": 36,
          "lost_soul": 13,
          "shotgun_guy": 8,
          "spectre": 15,
          "zombieman": 11
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 19,
          "melee": 23,
          "projectile": 57
        }
      },
      "items": {
        "total": 78,
        "by_type": {
          "ammo_box": 4,
          "ammo_clip": 1,
          "armor_bonus": 5,
          "backpack": 2,
          "blue_armor": 2,
          "chaingun": 1,
          "computer_area_map": 1,
          "green_armor": 1,
          "health_bonus": 10,
          "invisibility": 1,
          "medikit": 12,
          "rocket": 11,
          "rocket_box": 2,
          "rocket_launcher": 2,
          "shell_box": 10,
          "shells": 7,
          "soulsphere": 2,
          "stimpack": 4
        },
        "ammo_by_category": {
          "bullets": 5,
          "cells": 0,
          "rockets": 13,
          "shells": 17
        },
        "weapons_present": [
          "chaingun",
          "rocket_launcher"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 90,
        "hmp_monsters": 73,
        "htr_monsters": 52,
        "uv_items": 70,
        "hmp_items": 67,
        "htr_items": 60
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "id": "627dfa40-3467-4abd-87d1-5348c3489d1c",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f998b8a0fbcfcc29e65118bf3a25ad88013ae449/MAP01/images/0.webp",
          "type": null
        },
        {
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f998b8a0fbcfcc29e65118bf3a25ad88013ae449/MAP01/pano/pano_0.webp",
          "type": "pano"
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      ],
      "analysis": {
        "title": "MAP01",
        "description": "A mixed techbase-to-marble/gothic map built from classic Doom II textures, with plenty of doors, grates, and viney stone sections. Combat is steady and monster-dense for its size, leaning on imps and lost souls with a noticeable hitscanner presence plus a single baron and several cacodemons. For UV, it plays around moderate difficulty thanks to ample medikits/soulspheres and strong rocket and shell supplies (including rocket launchers), though close-quarters pressure from spectres and demons can spike. Progression is a three-key hunt (blue, red, yellow skull) with teleports used to move between areas.",
        "tags": [
          "ammo_plentiful",
          "demon_swarms",
          "generous_health",
          "gothic",
          "hitscanner_heavy",
          "key_hunt",
          "medium_length",
          "mixed_theme",
          "moderate",
          "rocket_launcher",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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