Botero's Mansion

PWAD 507 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things536
Linedefs3848
Sectors515
Monsters191
Items150
Raw model (for completeness)
{
  "meta": {
    "id": "948e4f1e-b343-4f5a-9f60-f45724e111bc",
    "sha1": "0be8044966428cdd95937e0e6c36ea720b2dad3a",
    "sha256": "27e7faef055e0359e4da4c4579cda9e1d6de2480f86a7fec1b615f772dc0827d",
    "title": "Botero's Mansion",
    "authors": [
      "Paul Corfiatis (pcorf)"
    ],
    "filenames": [
      "pc_botro.wad"
    ],
    "additional": {
      "engines": [
        "BOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-29 08:46:00",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Botero's Mansion",
      "description": "The first of my tuneup maps. This was my first ever level. Originally made way back in 1996. I have decided to give it a major facelift. The entire map has been retextured into a bricks and metal theme (Dr. Sleep like) and looks and plays a ton better than the original. Uses 100% stock textures. The original version of this map can be found in MAP31 of my 2006 Jokewad The New Adventure (0cb.wad). I named this map Botero's mansion. Botero = Spanish for Boatman.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-29 08:46:00",
    "file": {
      "type": "PWAD",
      "size": 519407,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/0be8044966428cdd95937e0e6c36ea720b2dad3a/0be8044966428cdd95937e0e6c36ea720b2dad3a.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "BOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : Limit Removing Port\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Botero's Mansion\nFilename                : pc_botro.wad\nRelease date            : 26 Jan 2013\nAuthor                  : Paul Corfiatis (pcorf)\nEmail Address           : pcorfiatis@our.net.au\nOther Files By Author   : Many\n\nDescription             : The first of my tuneup maps. This was my first\n                          ever level. Originally made way back in 1996. I\n                          have decided to give it a major facelift. The\n                          entire map has been retextured into a bricks and\n                          metal theme (Dr. Sleep like) and looks and plays\n                          a ton better than the original. Uses 100% stock\n                          textures. The original version of this map can be\n                          found in MAP31 of my 2006 Jokewad The New\n                          Adventure (0cb.wad). I named this map Botero's\n\t            mansion. Botero = Spanish for Boatman.\n\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : Yes\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : Limit Removing Sourceport\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : MAP01\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch\nEditor(s) used          : Doomcad 5.1 (original build), Doombuilder 1.68\n                          (for the facelift)\nMay Not Run With...     : Vanilla doom2.exe (v1.666, 1.9, etc)\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: www.doomworld.com/idgames\n           www.paulcorfiatis.com\nFTP sites: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 536,
        "linedefs": 3848,
        "sidedefs": 6001,
        "vertices": 3554,
        "sectors": 515,
        "segs": 6549,
        "ssectors": 1948,
        "nodes": 1947,
        "textures": {
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          "WOOD7": 3,
          "SP_DUDE1": 6,
          "CEIL5_1": 1,
          "CRATE1": 6,
          "BFALL2": 17,
          "DEM1_2": 18,
          "FIRELAV2": 26,
          "GSTGARG": 2,
          "MARBFACE": 66,
          "RROCK16": 2,
          "STONE6": 12,
          "SW1PANEL": 8,
          "SW2LION": 22,
          "BRICK9": 939,
          "STEP1": 24,
          "SW2WDMET": 2,
          "SW2SATYR": 19,
          "SP_DUDE8": 8,
          "FLAT5_5": 10,
          "BFALL4": 4,
          "FLOOR7_2": 22,
          "FLAT20": 2,
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          "RROCK11": 11,
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          "BIGDOOR7": 38,
          "BRICK4": 3,
          "RROCK17": 2,
          "FLAT5_7": 3,
          "FLOOR7_1": 1,
          "CRATOP2": 3,
          "METAL": 338,
          "BSTONE1": 78,
          "MARBFAC4": 24,
          "SFLR6_1": 1,
          "SP_DUDE2": 1,
          "SP_DUDE7": 9,
          "SP_FACE2": 16,
          "LITE5": 2,
          "STEP2": 21,
          "RROCK10": 224,
          "PANCASE2": 24,
          "SW1WDMET": 1,
          "CRATE2": 8,
          "SW2GARG": 15,
          "TANROCK5": 10,
          "TLITE6_6": 14,
          "CEIL5_2": 119,
          "CRATE3": 10,
          "PANBORD1": 24,
          "DEM1_1": 18,
          "BLAKWAL1": 19,
          "SW1DIRT": 1,
          "FLAT5_4": 239,
          "BLOOD3": 26,
          "PANBLACK": 12,
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          "CRATOP1": 11,
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          "GRAY1": 1,
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          "PANRED": 16,
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          "MIDGRATE": 14,
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          "WOODMET2": 52,
          "STONE": 281,
          "FLAT5_2": 7,
          "DOORYEL2": 4,
          "EXITSIGN": 8,
          "ZIMMER2": 115,
          "F_SKY1": 143
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        "by_type": {
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          "archvile": 1,
          "baron": 2,
          "cacodemon": 2,
          "chaingun_guy": 12,
          "cyberdemon": 1,
          "demon": 17,
          "hell_knight": 17,
          "imp": 73,
          "mancubus": 5,
          "pain_elemental": 1,
          "revenant": 4,
          "shotgun_guy": 23,
          "spectre": 10,
          "zombieman": 17
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 52,
          "melee": 27,
          "projectile": 111
        }
      },
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        "by_type": {
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          "ammo_clip": 17,
          "armor_bonus": 20,
          "berserk": 1,
          "blue_armor": 1,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 20,
          "invulnerability": 1,
          "medikit": 13,
          "rocket": 1,
          "rocket_box": 11,
          "rocket_launcher": 2,
          "shell_box": 5,
          "shells": 35,
          "soulsphere": 1,
          "stimpack": 12,
          "super_shotgun": 1
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        "ammo_by_category": {
          "bullets": 23,
          "cells": 0,
          "rockets": 12,
          "shells": 40
        },
        "weapons_present": [
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          "chainsaw",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 182,
        "htr_monsters": 107,
        "uv_items": 150,
        "hmp_items": 150,
        "htr_items": 150
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
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        "music": null,
        "source": "marker"
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}

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