My version of Santa Rosa Assault

PWAD 105 KiB 1 map(s)

Counts

endoom1
graphics0
lumps15
maps1
palettes0

Totals (across maps)

Things56
Linedefs556
Sectors142
Monsters0
Items28
Raw model (for completeness)
{
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    "sha256": "1ed9c4fa1323203d428cc5bf93d5e64ec5a200d53caaf890c78971c59bc8d783",
    "title": "My version of Santa Rosa Assault",
    "filenames": [
      "mystarsa.wad"
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    "additional": {
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      "iwad": [
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      "filename": null,
      "added": "2014-01-07 22:10:35",
      "locked": false,
      "canDownload": true,
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      "name": "My version of Santa Rosa Assault",
      "description": "If you've ever played the original SRA, you probably know how slow it runs, how you can shoot through walls, bump into hanging keens, look at misalignment, etc, etc... Anyway, this wad is an improvement of the original. It runs faster, has solid walls that you can't shoot through, and other things. This will be in Houses 1.3 soon.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
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    "flags": {
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    "added": "2014-01-07 22:10:35",
    "file": {
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      "corrupt": false
    },
    "content": {
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    },
    "analysis": {
      "title": "My version of Santa Rosa Assault",
      "description": "This WAD is a single-map remake of the original Santa Rosa Assault, focusing on technical improvements such as faster performance and solid walls that prevent shooting through them. The map features no monsters, emphasizing exploration and item collection with a moderate number of weapons and ammo pickups. The environment uses a mix of natural rock and industrial textures, creating a somewhat varied theme without combat encounters. The layout is linear with no keys or teleportation, compatible with vanilla or Boom engines and designed for DOOM2. Overall, it offers a peaceful, resource-balanced experience centered on map navigation and weapon availability rather than combat.",
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      },
      "monsters": {
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        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
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      },
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        "by_type": {
          "ammo_box": 5,
          "cell_pack": 1,
          "chaingun": 4,
          "medikit": 4,
          "plasma_rifle": 2,
          "rocket_box": 2,
          "rocket_launcher": 1,
          "shell_box": 2,
          "shotgun": 2,
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        "ammo_by_category": {
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          "cells": 1,
          "rockets": 2,
          "shells": 2
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        "hmp_items": 28,
        "htr_items": 28
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        "music": null,
        "source": "marker"
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