Raw model (for completeness)
{
"meta": {
"id": "90f63108-3402-4b4e-b0c3-415c09fc000d",
"sha1": "7f94a01bbe19e7a5600b5f8fe177372c06092f0e",
"sha256": "51839b3d5d61dd8474dae811b178034296a6dd642f23279227dfbcf6bbf92bf2",
"title": "Dark Apparition.",
"authors": [
"Kenny Coughlan."
],
"filenames": [
"apparitn.wad"
],
"additional": {
"engines": [
"BOOM"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 22:03:37",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Dark Apparition.",
"description": "A map with a distinct John Romero Doom2 style feel. at least, that's what I was aiming for. It will be difficult for some, but so long as you are vigilant, it shouldn't be too difficult.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 22:03:37",
"file": {
"type": "PWAD",
"size": 420732,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/7f94a01bbe19e7a5600b5f8fe177372c06092f0e/7f94a01bbe19e7a5600b5f8fe177372c06092f0e.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 12,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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"analysis": {
"title": "Dark Apparition.",
"description": "Dark Apparition. is a single-map WAD designed with a John Romero Doom II style in mind, emphasizing balanced difficulty that rewards vigilance rather than overwhelming challenge. The map features a moderate monster count and avoids excessive detail or monster density, resulting in a focused and polished experience. It uses Doom II textures and is compatible with Boom engine features, supporting single-player and multiplayer modes. The layout is linear with traditional key usage and standard resource distribution, maintaining a classic Doom feel without new sounds or graphics beyond a custom sky. The map is suitable for players seeking a nostalgic yet refined Doom II gameplay session.",
"authors": [
"Kenny Coughlan."
],
"tags": [
"balanced_resources",
"boom_compatible",
"classic_style",
"doom2",
"linear",
"moderate",
"multiplayer",
"single_map",
"singleplayer"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "Title : Dark Apparition.\nDate Finished : 4th July 2006\nAuthor : Kenny Coughlan.\nEmail Address : kennykjc24@yahoo.co.uk\n\nOther Files By Author : http://www.doomworld.com/idgames/index.php?id=11792\n\nMisc. Author Info : 24 from Scotland.\n\nDescription : A map with a distinct John Romero Doom2 style feel.\n\t\t\tat least, that's what I was aiming for. It will be\n\t\t\tdifficult for some, but so long as you are vigilant,\n\t\t\tit shouldn't be too difficult.\n\n\t\t\tIt turned out better than I expected as it looks and\n\t\t\tplays pretty well without going over the top with\n\t\t\tdetail or amount of monsters. I am pretty proud of it!\n\nAdditional Credits to : All those from Doomworld forums who tested it and\n\t\t\tgave tips when I was stuck at something. It's great to\n\t\t\thave a place like that which keeps the DoomBug going\n\t\t\tstrong!\n===========================================================================\n* DOOM II file *\n===============================\n\nNew level WAD : Yes\nSound PWAD Only : No\nMusic PWAD Only : No\nGraphic Addon Only : No\nDehack Patch Only : No\n.LMP Only : No\nOther : No\nRequired To Have In Dir : v1.9 compatible\n\n====================\n* Play Information *\n====================\n\nMap # : Map 01\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Not implemented\nNew Sounds : No\nNew Music : No\nNew Graphics : Doom episode 1 sky.\nDemos Replaced : No\n================\n* Construction *\n================\n\nBase : New level from scratch\nBuild Time : 30th April to 4th July with a 2 week holiday inbetween.\nEditor(s) used : Doombuilder (for building)\n\t\t\t Slade (for aligning)\n\t\t\t XWE (for putting in sky texture)\nKnown Bugs : Maybe, but I've spent enough time on it.\nMay Not Run With... : In theory, it should work with anything.\n\n===========================\n* Copyright / Permissions *\n===========================\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n=========================\n* Where to get this WAD *\n=========================\n\nIf you are reading this, then you probably already have it."
}
]
},
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{
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"title": "MAP01",
"format": "doom",
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"linedefs": 3073,
"sidedefs": 4487,
"vertices": 3013,
"sectors": 493,
"segs": 5019,
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"CEIL1_2": 6,
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"FLAT20": 10,
"DOORBLU": 2,
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"EXITSIGN": 4,
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"hell_knight": 4,
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"ammo_clip": 2,
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"berserk": 1,
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"cell": 1,
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"chaingun": 2,
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"invisibility": 1,
"medikit": 5,
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"shell_box": 3,
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"stimpack": 9,
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"cells": 2,
"rockets": 8,
"shells": 8
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},
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],
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"htr_monsters": 121,
"uv_items": 66,
"hmp_items": 66,
"htr_items": 66
},
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"music": null,
"source": "marker"
},
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