Roots Of Deathmatch

PWAD 29 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things224
Linedefs237
Sectors47
Monsters0
Items185
Raw model (for completeness)
{
  "meta": {
    "id": "90d9e8f9-7aa4-4256-ad2e-c8259608699b",
    "sha1": "274844c7353a20f805b7300ca0a023ba13932b9d",
    "sha256": "ca518f73db9a3744f0954e1f7c6df1ff5c682e6f168747a082025e365802f726",
    "title": "Roots Of Deathmatch",
    "authors": [
      "Kevin Scanlon"
    ],
    "filenames": [
      "roots.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 22:40:14",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Roots Of Deathmatch",
      "description": "I decided to make a Doom 2 deathmatch level that was small enough for 2 players to have a lot of fun with as opposed to doing nothing but chasing each other around for 10 hours. Nice and small, still large enough to hunt.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 22:40:14",
    "file": {
      "type": "PWAD",
      "size": 29861,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/274844c7353a20f805b7300ca0a023ba13932b9d/274844c7353a20f805b7300ca0a023ba13932b9d.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Roots Of Deathmatch",
      "description": "Roots Of Deathmatch is a single-map Doom 2 PWAD designed specifically for 2-player deathmatch, emphasizing a small but engaging arena to encourage active combat rather than prolonged chasing. The map features a compact layout with 47 sectors and a balanced distribution of resources, including ample health bonuses and moderate ammo supplies, supporting sustained fights. There are no monsters present, focusing purely on player-versus-player combat. The environment uses industrial and techbase textures such as METAL, PIPES, and COMPSTA, creating a mechanical theme. Progression is straightforward and linear, suitable for quick deathmatch rounds. The WAD is compatible with Doom 2 and does not introduce new graphics, sounds, or music.",
      "authors": [
        "Kevin Scanlon"
      ],
      "tags": [
        "ammo_plentiful",
        "deathmatch",
        "doom2",
        "generous_health",
        "industrial",
        "linear",
        "small_maps",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : Roots Of Deathmatch\nFilename                : Roots.WAD\nAuthor                  : Kevin Scanlon\nEmail Address           : Scanlon21@aol.com\nMisc. Author Info       : Husband and father, Doom player to the hilt.\n\nDescription             : I decided to make a Doom 2 deathmatch level\n                          that was small enough for 2 players to have\n                          a lot of fun with as opposed to doing nothing\n                          but chasing each other around for 10 hours.\n                          Nice and small, still large enough to hunt.\n\nAdditional Credits to   : My wife Chris and the kids for being out of\n                          my hair for 2 hours. John Kaczmarski for beta\n                          testing this thing out with me. Everyone at\n                          id Software for putting out the best games\n                          on Earth.\n\n================================================================\n\n* Play Information *\n\nMap #                   : Map 1\nSingle Player           : Yes (For touring purposes)\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes (That's what it's meant for)\nDifficulty Settings     : Yes\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : DCK 3.62 (Ben rules. Waiting for DCK with Final\n                          Doom capability, -tap tap tap-)\nKnown Bugs              : None.. None at all. Don't release levels with bugs.\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\n(One of the following)\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: FTP.cdrom.com\n\nBBS numbers:\n\nOther:"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 224,
        "linedefs": 237,
        "sidedefs": 362,
        "vertices": 233,
        "sectors": 47,
        "segs": 397,
        "ssectors": 117,
        "nodes": 116,
        "textures": {
          "RROCK03": 42,
          "EXITSIGN": 4,
          "SLIME15": 35,
          "SHAWN1": 2,
          "METAL2": 114,
          "METAL5": 2,
          "METAL7": 32,
          "COMPSTA2": 1,
          "FWATER1": 11,
          "STUCCO": 12,
          "COMPBLUE": 4,
          "METAL3": 2,
          "SW1COMM": 1,
          "DOORSTOP": 12,
          "BIGDOOR4": 12,
          "COMPSPAN": 2,
          "METAL4": 1,
          "PIPES": 12,
          "F_SKY1": 5,
          "COMPSTA1": 1,
          "FLOOR7_1": 1,
          "METAL6": 16
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 185,
        "by_type": {
          "ammo_box": 16,
          "ammo_clip": 3,
          "armor_bonus": 12,
          "backpack": 2,
          "blue_armor": 3,
          "cell_pack": 13,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 5,
          "health_bonus": 65,
          "medikit": 10,
          "plasma_rifle": 1,
          "rocket_box": 8,
          "rocket_launcher": 1,
          "shell_box": 32,
          "shotgun": 4,
          "soulsphere": 2,
          "super_shotgun": 6
        },
        "ammo_by_category": {
          "bullets": 19,
          "cells": 13,
          "rockets": 8,
          "shells": 32
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 182,
        "hmp_items": 182,
        "htr_items": 185
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/274844c7353a20f805b7300ca0a023ba13932b9d/MAP01/images/0.webp",
          "type": null
        },
        {
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/274844c7353a20f805b7300ca0a023ba13932b9d/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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