Raw model (for completeness)
{
"meta": {
"id": "90162e3f-2517-4048-9fb2-2cf557ad53f5",
"sha1": "eb74d5dd683e6c105e2679b9015e5715cda8ec08",
"sha256": "e1765f05d41451db05d1bd9208c0afcef12860706cb45afa0b6e02ee031e4e11",
"filenames": [
"_COR81.WAD",
"cor81.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2015-12-07 07:55:14",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-12-07 07:55:14",
"file": {
"type": "PWAD",
"size": 34788,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/eb74d5dd683e6c105e2679b9015e5715cda8ec08/eb74d5dd683e6c105e2679b9015e5715cda8ec08.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
}
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 53,
"linedefs": 282,
"sidedefs": 359,
"vertices": 269,
"sectors": 53,
"segs": 404,
"ssectors": 108,
"nodes": 107,
"textures": {
"LITE3": 1,
"F_SKY1": 1,
"SW1GRAY": 2,
"FLAT20": 31,
"COMPWERD": 2,
"GRAY5": 11,
"DOORTRAK": 2,
"DOORYEL": 4,
"FLAT22": 52,
"STEP4": 8,
"GRAYPOIS": 4,
"STONE": 1,
"SW2GRAY": 1,
"BRNSMAL1": 9,
"FLOOR1_1": 2,
"NUKAGE1": 1,
"BIGDOOR2": 7,
"FLOOR4_8": 19,
"BRNSMALC": 1,
"GRAY7": 216
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 42,
"by_type": {
"bfg9000": 1,
"chaingun": 1,
"chainsaw": 1,
"medikit": 33,
"plasma_rifle": 2,
"rocket_launcher": 1,
"super_shotgun": 3
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 0
},
"weapons_present": [
"bfg9000",
"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 42,
"hmp_items": 42,
"htr_items": 42
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "b1846051-e831-4a43-ba24-bf0fde7faa5d",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/eb74d5dd683e6c105e2679b9015e5715cda8ec08/MAP01/images/0.webp",
"type": null
},
{
"id": "a88cf13e-9799-4057-a54e-77c0ddbe29b6",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/eb74d5dd683e6c105e2679b9015e5715cda8ec08/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "MAP01",
"description": "A compact Doom II techbase-style map built from gray industrial textures with a bit of nukage and sky. There are no monsters at all, shifting the focus to simple navigation and a few teleporter connections rather than combat. Difficulty is effectively trivial, with extremely generous healing (lots of medikits) and a full spread of high-tier weapons available. Progression appears straightforward with no key requirements, making it feel more like a test/bonus room or exploratory layout than a traditional fight map.",
"tags": [
"easy",
"exploration",
"generous_health",
"industrial",
"no_monsters",
"small",
"techbase",
"teleport_navigation",
"vanilla_compatible",
"weapon_cache"
]
}
}
]
}