Dan Deathmatch Level #2

PWAD 54 KiB 1 map(s)

Counts

endoom0
graphics0
lumps13
maps1
palettes0

Totals (across maps)

Things167
Linedefs137
Sectors20
Monsters0
Items106
Raw model (for completeness)
{
  "meta": {
    "id": "8ea62a86-bc52-4875-b35d-d4f17649353a",
    "sha1": "5462ecde8c83fe41b6e749f32297142d0fb59215",
    "sha256": "ce36dd3620f184367d99135d14591dfc9ff40ed3783c279a85eb0ac7c7120268",
    "title": "Dan Deathmatch Level #2",
    "authors": [
      "Dan Bateman"
    ],
    "filenames": [
      "dandeth2.wad",
      "DANDETH2.WAD"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 23:01:16",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Dan Deathmatch Level #2",
      "description": "A indoor arena style DeathMatch level. Plain and simple fighting in a large, multi-level room.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 23:01:16",
    "file": {
      "type": "PWAD",
      "size": 55129,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/5462ecde8c83fe41b6e749f32297142d0fb59215/5462ecde8c83fe41b6e749f32297142d0fb59215.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 13,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Dan Deathmatch Level #2",
      "description": "This WAD contains a single map designed as an indoor arena for deathmatch play, featuring a large, multi-level room. It includes no monsters, focusing purely on player combat with plentiful weapons and ammo, including rockets, chaingun, plasma rifle, and chainsaw. The environment uses a mix of gray and red stone textures with some techbase elements, emphasizing a straightforward, arena-style layout without complex key hunts or nonlinear progression. It is compatible with DOOM2 and intended for multiplayer deathmatch, with no implemented difficulty settings or monster encounters. Resource availability is generous, supporting fast-paced combat in a contained space.",
      "authors": [
        "Dan Bateman"
      ],
      "tags": [
        "ammo_plentiful",
        "arena",
        "doom2",
        "linear",
        "multiplayer",
        "short_maps",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "Title                   : Dan Deathmatch Level #2\nFilename                : DANDETH2.WAD\nAuthor                  : Dan Bateman\nEmail Address           : batemand@buck.com\n\nDescription             : A indoor arena style DeathMatch level.  Plain\n                          and simple fighting in a large, multi-level\n                          room.\n\nNotes                   : Please let me know you're out there so I'll\n                          feel like making more .WADs.  Any suggestions\n                          or comments you have would be appreciated.\n\nAdditional Credits to   : My wife Brenda for putting up with\n                          my 3am computer sessions.\n\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : DOOM2 MAP01\nSingle Player           : Yes, but no challenge\nCooperative 2-4 Player  : Yes  \"   \"    \"    \"\nDeathmatch 2-4 Player   : YES\nDifficulty Settings     : Not implemented\nNew Sounds              : No (maybe in dandeth3)\nNew Graphics            : Yes (one)\nNew Music               : Yes\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nTime                    : Not sure, worked on and off for several evenings\nEditor(s) used          : Waded 1.83, , DCK x.x, DEU 5.2, DMMUSIC x.x,\n                          DMGRAPH x.x\nKnown Bugs              : None as far as I know, let me know if you find any\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels, as long as they let me know.\n\nYou may do whatever you want with this file and distribute it anywhere.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com, and wherever else you got this file from..."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 167,
        "linedefs": 137,
        "sidedefs": 254,
        "vertices": 157,
        "sectors": 20,
        "segs": 289,
        "ssectors": 104,
        "nodes": 103,
        "textures": {
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          "F_SKY1": 1,
          "METAL": 1,
          "PLAT1": 6,
          "CEIL3_5": 2,
          "DOORSTOP": 4,
          "GRAY7": 30,
          "EXITSTON": 2,
          "SW1BRN1": 1,
          "FLOOR4_8": 2,
          "FLOOR7_2": 3,
          "REDWALL": 25,
          "SW1DIRT": 1,
          "SW2BRN1": 1,
          "SW1STON1": 1,
          "TEKWALL1": 14,
          "FLAT5_4": 6,
          "FLOOR0_6": 3,
          "SP_ROCK1": 4,
          "STONE2": 58,
          "LITE5": 7,
          "MARBLE2": 8,
          "MFLR8_2": 2,
          "NUKAGE3": 1,
          "FLOOR6_2": 3,
          "FLAT1": 17
        }
      },
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        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
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        "by_type": {
          "ammo_box": 6,
          "ammo_clip": 4,
          "armor_bonus": 8,
          "backpack": 2,
          "berserk": 2,
          "blue_armor": 2,
          "cell": 2,
          "cell_pack": 2,
          "chaingun": 2,
          "chainsaw": 1,
          "green_armor": 3,
          "invisibility": 2,
          "medikit": 2,
          "plasma_rifle": 2,
          "rocket": 18,
          "rocket_box": 9,
          "rocket_launcher": 1,
          "shell_box": 3,
          "shells": 14,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 16,
          "super_shotgun": 3
        },
        "ammo_by_category": {
          "bullets": 10,
          "cells": 4,
          "rockets": 27,
          "shells": 17
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 106,
        "hmp_items": 106,
        "htr_items": 106
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "id": "9fcd467e-e295-4b9a-ae36-35e5901a2c2c",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/5462ecde8c83fe41b6e749f32297142d0fb59215/MAP01/images/0.webp",
          "type": null
        },
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          "id": "69cc8ee0-60fd-4bd8-9dc2-29f7465b1e2c",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/5462ecde8c83fe41b6e749f32297142d0fb59215/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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