Counts

endoom0
graphics0
lumps111
maps1
palettes0

Totals (across maps)

Things77
Linedefs338
Sectors50
Monsters15
Items20
Raw model (for completeness)
{
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    "sha256": "56d703eafb2a231c94c9a324295e5c508e83d39d3a980d0df5f78010163b86a3",
    "title": "Tour De France (Watched it while creating)",
    "filenames": [
      "tour.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
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      "filename": null,
      "added": "2014-12-03 20:05:46",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Tour De France (Watched it while creating)",
      "description": "Designed this puppy to be a very intense deathmatch level. Wanted a fast flowing level playable by most machines.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
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      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-03 20:05:46",
    "file": {
      "type": "PWAD",
      "size": 133412,
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      "corrupt": true,
      "corruptMessage": "94 lump(s) are corrupt"
    },
    "content": {
      "maps": [
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      "counts": {
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        "graphics": 0,
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        "maps": 1,
        "palettes": 0
      },
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  "maps": [
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      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
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        "linedefs": 338,
        "sidedefs": 498,
        "vertices": 371,
        "sectors": 50,
        "segs": 578,
        "ssectors": 236,
        "nodes": 235,
        "textures": {
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          "BIGDOOR2": 1,
          "COMPBLUE": 69,
          "EXITSIGN": 2,
          "FLOOR6_1": 1,
          "MARBLE1": 67,
          "COMPTALL": 38,
          "MFLR8_3": 1,
          "CRATE2": 10,
          "SP_ROCK1": 4,
          "TLITE6_5": 1,
          "GSTONE1": 7,
          "CRATE1": 19,
          "FLOOR7_2": 17,
          "FIREBLU2": 27,
          "DEM1_6": 1,
          "BROWN144": 15,
          "CRATOP1": 3,
          "FIRELAV2": 21,
          "FLAT5_2": 1,
          "LAVA4": 3,
          "ROCKRED2": 19,
          "F_SKY1": 22,
          "CRATOP2": 5,
          "ROCKRED3": 5,
          "SW1GRAY": 1,
          "FLAT14": 31,
          "SP_FACE1": 9,
          "ROCKRED1": 2,
          "SW2WOOD": 1,
          "FIRELAV3": 12,
          "FWATER1": 1,
          "NUKAGE3": 1,
          "WOOD1": 17,
          "CEIL1_3": 2,
          "FIREMAG2": 18,
          "FWATER2": 1,
          "SW1COMP": 1,
          "FLAT5_6": 9
        }
      },
      "monsters": {
        "total": 15,
        "by_type": {
          "imp": 6,
          "shotgun_guy": 9
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 9,
          "melee": 0,
          "projectile": 6
        }
      },
      "items": {
        "total": 20,
        "by_type": {
          "ammo_box": 1,
          "bfg9000": 1,
          "cell_pack": 4,
          "chaingun": 2,
          "chainsaw": 1,
          "medikit": 2,
          "plasma_rifle": 2,
          "rocket_box": 1,
          "rocket_launcher": 2,
          "super_shotgun": 4
        },
        "ammo_by_category": {
          "bullets": 1,
          "cells": 4,
          "rockets": 1,
          "shells": 0
        },
        "weapons_present": [
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          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 15,
        "hmp_monsters": 15,
        "htr_monsters": 15,
        "uv_items": 20,
        "hmp_items": 20,
        "htr_items": 20
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "type": null
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      ],
      "analysis": {
        "title": null,
        "description": "This small map features a compact layout with teleport-based navigation and no key hunts. Combat is hitscanner-heavy, dominated by imps and shotgun guys, making fights tense but manageable. It includes a full arsenal of classic weapons and moderate ammo and health supplies, suitable for a moderate difficulty on UV. The theme is standard Doom2 with diverse textures, designed for fast-paced gameplay.",
        "tags": [
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          "hitscanner_heavy",
          "moderate",
          "small",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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