Raw model (for completeness)
{
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"sha1": "fa261b5ae3c3cf05a3185e8d3fd2e1fcac8d5d2d",
"sha256": "431b3d7ca1a9ca7a732171adcbe4236f5c72af2e4db2bd3afe10c835621804e1",
"title": "UNDERSEA.WAD",
"filenames": [
"undersea.wad"
],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2013-11-02 15:36:35",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "UNDERSEA.WAD",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
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},
"flags": {
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},
"added": "2013-11-02 15:36:35",
"file": {
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"corrupt": true,
"corruptMessage": "99 lump(s) are corrupt"
},
"content": {
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],
"counts": {
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"palettes": 0
}
},
"analysis": {
"title": "UNDERSEA.WAD",
"description": "UNDERSEA.WAD is a single-map PWAD featuring one detailed level with 148 sectors and a complex layout. The monster roster includes a balanced mix of hitscanners, melee, and projectile enemies, with notable threats like barons and cacodemons but no bosses. Resources are moderately distributed, offering a variety of weapons including chaingun, plasma rifle, and rocket launcher, alongside ample ammo and health pickups. The map uses a mix of textures suggesting a techbase and rocky environment with some watery elements. Gameplay involves key hunts with blue, red, and yellow keys and teleportation mechanics, progressing in a mostly linear fashion. The WAD is compatible with vanilla Doom and Boom-compatible ports.",
"tags": [
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"medium_maps",
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],
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},
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"hmp_items": 114,
"htr_items": 106
},
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"metadata": {
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"source": "marker"
},
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}