Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things176
Linedefs673
Sectors168
Monsters96
Items36
Raw model (for completeness)
{
  "meta": {
    "id": "8caf12e2-2d0f-4e9e-93e8-16ecef4b397b",
    "sha1": "8199dd9f631961007ff81ca2fd3763af2be8f8bd",
    "sha256": "850c3ff4e5c306f33fdf27abca3624e8f8f57e78eaff7a9cf8f8f028a3cec000",
    "title": "BDM2.WAD  (aka brian's death match wad for doom][)",
    "filenames": [
      "bdm2.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-06 22:31:47",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "BDM2.WAD  (aka brian's death match wad for doom][)",
      "description": "This is a wad designed for death match but is also fun in single player. It is a half outside, half inside level. I think it came out pretty damn good, Give it a look! All the weapons are there. In single player there are gobs of baddies but plenty of amo. It ain't too big, ain't too small... it's just right:)",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-06 22:31:47",
    "file": {
      "type": "PWAD",
      "size": 87607,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8199dd9f631961007ff81ca2fd3763af2be8f8bd/8199dd9f631961007ff81ca2fd3763af2be8f8bd.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "BDM2.WAD (aka brian's death match wad for doom][)",
      "description": "BDM2.WAD is a single-map PWAD designed primarily for deathmatch but also enjoyable in single-player. The level features a balanced mix of indoor and outdoor areas with a moderate scale, containing 176 monsters and ample ammo to support intense combat. The monster profile includes a variety of standard enemies, with no extreme difficulty spikes or boss encounters. The map uses classic Doom II textures and maintains a linear progression typical of E1M1-style layouts. It is compatible with Doom II and built from scratch using Doom editing tools, focusing on smooth gameplay without new graphics or sounds. Resource distribution favors plentiful ammo and moderate health, supporting sustained fights without excessive scarcity.",
      "authors": [
        "Brian Martin"
      ],
      "tags": [
        "ammo_plentiful",
        "deathmatch",
        "doom2",
        "hitscanner_heavy",
        "linear",
        "medium_maps",
        "moderate",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================ FOR DOOM ][ ===========================================\nTitle                   : BDM2.WAD  (aka brian's death match wad for doom][)\nAuthor                  : Brian Martin\nEmail Address           : brian@minerva.phyast.pitt.edu\nMisc. Author Info       : Author of the never.wad for doom1\n\t\t\t  and the never2.wad for doom][, and bdm.wad for\n\t\t\t  doom1.\n\t\t\t  Favorite, must have, wads:\n\t\t\t\tbdm2.wad ;)\n \t\t\t\tfreedom.wad  (in freeblud.zip)\n\t\t\t\tcastevil.wad\n\t\t\t\tsase1m1.wad\n\t\t\t\toutpost21.wad\n\nDescription             : This is a wad designed for death match but is\n\t\t\t  also fun in single player.\n\t\t\t  It is a half outside, half inside level.\n\t\t\t  I think it came out pretty damn good, Give it a look!\n\t\t          All the weapons are there.\n\t\t\t  In single player there are gobs of baddies but plenty\n\t\t\t  of amo.  It ain't too big, ain't too small...\n\t\t\t  it's just right:)\n\nStory                   : Nah, just shoot like mad.\n\nAdditional Credits to   : dck authors, doom makers, dozer, cooter, pee,\n\t\t\t  and becky\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : E1M1\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Yes\nNew Sounds/Music        : Nope\nNew Graphics            : Nope\nDemos Replaced          : Nope\n\n* Construction *\n\nBase                    : New level from scratch\nBuild Time              : few days (took forever to get rid of those\n\t\t\t  visplane errors!)\nEditor(s) used          : DCK, RMB\nKnown Glitches          : You may see that line like in E1M1 of doom\n\n* NOTES *\n\nMainly for DM. No death traps, but save the game once in a while.\n\n* Copyright / Permissions *\n\nAuthors may use this level as a base to build additional\nlevels if and only if they give appropriate credit.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get it *\n\nFTP sites: ftp.cdrom.com (or doom's current home site)\n\nBBS numbers:\n\nOther: alt.binaries.doom, maybe"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 176,
        "linedefs": 673,
        "sidedefs": 999,
        "vertices": 625,
        "sectors": 168,
        "segs": 1134,
        "ssectors": 455,
        "nodes": 454,
        "textures": {
          "ASHWALL2": 4,
          "CEIL5_2": 15,
          "METAL": 166,
          "COMPBLUE": 123,
          "BIGDOOR5": 11,
          "GSTVINE1": 13,
          "SW2WOOD": 1,
          "SUPPORT3": 55,
          "SLADWALL": 31,
          "WOOD1": 1,
          "BROWNHUG": 12,
          "DOORSTOP": 2,
          "EXITDOOR": 2,
          "ROCK2": 26,
          "STARTAN2": 9,
          "WOODGARG": 1,
          "GATE1": 4,
          "SW2BRCOM": 1,
          "BROWN1": 1,
          "GRASS2": 10,
          "MIDGRATE": 2,
          "CEIL5_1": 78,
          "BROWN144": 16,
          "F_SKY1": 82,
          "NUKAGE1": 3,
          "NUKE24": 11,
          "FLAT5_8": 1,
          "FLOOR7_1": 143,
          "NUKEDGE1": 21,
          "ROCK3": 13,
          "ASHWALL3": 78,
          "BROWN96": 10,
          "STONE2": 120,
          "STONE3": 215
        }
      },
      "monsters": {
        "total": 96,
        "by_type": {
          "arachnotron": 1,
          "archvile": 1,
          "cacodemon": 4,
          "chaingun_guy": 3,
          "demon": 10,
          "imp": 32,
          "lost_soul": 6,
          "mancubus": 1,
          "pain_elemental": 3,
          "revenant": 2,
          "shotgun_guy": 28,
          "spectre": 5
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 31,
          "melee": 15,
          "projectile": 50
        }
      },
      "items": {
        "total": 36,
        "by_type": {
          "ammo_box": 4,
          "backpack": 1,
          "berserk": 1,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell_pack": 5,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "medikit": 3,
          "megasphere": 1,
          "plasma_rifle": 1,
          "rocket_box": 4,
          "rocket_launcher": 1,
          "shell_box": 6,
          "shotgun": 1,
          "stimpack": 2,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 4,
          "cells": 5,
          "rockets": 4,
          "shells": 6
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 95,
        "hmp_monsters": 70,
        "htr_monsters": 30,
        "uv_items": 35,
        "hmp_items": 33,
        "htr_items": 31
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "375b8ede-520c-491c-aea9-2d750294dff3",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/8199dd9f631961007ff81ca2fd3763af2be8f8bd/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "9984645d-b8ea-4b70-a60a-7684b82d3c58",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/8199dd9f631961007ff81ca2fd3763af2be8f8bd/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.