Raw model (for completeness)
{
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"id": "8c7a92f9-5a24-4078-be04-14f6de711921",
"sha1": "297e94f843e154c5becfebcd3bf07f7367a45574",
"sha256": "94a1de61c4e09f8ccbe86891fb6ea5f550c3f28c329399338fbd19f8d93e032f",
"title": "Home By The Sea V.1.2",
"authors": [
"John Adlington"
],
"filenames": [
"home12.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-18 23:09:04",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Home By The Sea V.1.2",
"description": "�This is my THIRD fully working Doom level. �The SECOND standard level!",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-18 23:09:04",
"file": {
"type": "PWAD",
"size": 409052,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/297e94f843e154c5becfebcd3bf07f7367a45574/297e94f843e154c5becfebcd3bf07f7367a45574.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 1,
"graphics": 1,
"lumps": 25,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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"analysis": {
"title": "Home By The Sea V.1.2",
"description": "This WAD contains a single standard Doom II map set in an old abandoned mansion, featuring a detective-themed scenario. The level offers moderate difficulty with a balanced monster presence and typical resource distribution, including some new sounds and graphics such as a custom titlepic and sky texture. The environment is primarily gothic/urban mansion themed, with a linear progression style focused on exploration within a contained map. It is designed for Doom II and compatible with vanilla Doom II engines. The WAD supports single-player and cooperative modes, though deathmatch is not recommended.",
"authors": [
"John Adlington"
],
"tags": [
"ammo_plentiful",
"doom2",
"exploration_heavy",
"gothic",
"linear",
"moderate",
"single_map",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
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{
"source": "readmes",
"name": null,
"contents": "General Information\n���������������������������������������������������������������������������\nTitle: Home By The Sea V.1.2\nFilename: Home12.wad\nAuthor: John Adlington\nEmail Address: Chathamhousegs@campus.bt.com\nMisc Author Info: I am the maker of the following titles:-\n\t\t\t��������������������Ŀ\n\t\t\t�Brixton (Deathmatch)�\n\t\t\t�Odyssey (Level) �\n\t\t\t����������������������\n\n\t\t\t�The above address is for my school so if you do send\n\t\t\tme anything please put FAO John Adlington in\n\t\t\t'About.'\n\n\t\t\t�A New Version of Odyssey is Coming Soon for 486's!\n\nDescription: �This is my THIRD fully working Doom level.\n\t\t\t�The SECOND standard level!\n\n\t\t\tSet in an old abandoned mansion, you enter\n\t\t\tinto the house as a hired detective looking for\n\t\t\tan important manuscript.\n\n\t\t\tBut the problem is that there are rumors that\n\t\t\tmonsters have overtaken the old mansion.\n\n\t\t\tPicking up your pistol and leaving your office,\n\t\t\tYOU (Private Dick/Family Man) say, \"To hell with\n\t\t\tthe rumours.\" What a guy!\n\n\t\t\tAs you arrive at the mansion you see a dazzling\n\t\t\tlight show outside through the windows. You know\n\t\t\tsomething is in there but you want the money you're\n\t\t\tbeing paid, so sod 'em.\n\n\t\t\tThe final words as the door closes behind you can\n\t\t\theard for miles: \"Oh, bugger,\" And there you begin.\n\nAdditional Credits: �The makers of DEEP. ID for DOOM & DOOM ][.\n\t\t\t�Plus my beta testers. All Daniel Bromley of them.\n\t\t\tWithout constructive criticism this wad would be\n\t\t\tmuch, much worse... Or maybe the same.\n\t\t\t�And PC Gamer for publishing my previous WADs.\n\t\t\t�Thanks to Ivan Hosgood. You finally left! :)\n\n���������������������������������������������������������������������������\n\n* Play Information *\n\nGame : Doom ][\nEpisode and Level # : Map 01\nSingle Player : Yes, of course.\nCooperative 2-4 Player : Yes, but it will not be any different to normal\n\t\t\t play. (Even if co-op was easier, you still\n\t\t\t seem to lose more energy.)\nDeathmatch 2-4 Player : Yes, but not recommended.\nDifficulty Settings : Yes*\nNew Sounds : Yes, just a few new effects, this makes the WAD\n\t\t\t file a lot larger.\nNew Graphics : Yes, the titlepic and the sky texture.\nNew Music : Yes, Home By The Sea.\nDemos Replaced : 1, just me showing how to do the first part\n\t\t\t before stupidly killing yourself.\n\n*NOTE: �The medium difficulty level is hard enough for very good doom\n\tplayers.**\n\t�If you are one of those 'demi-gods' then HARD is for you. This is\n\tmissing some of the key power-ups and is much harder.\n\t�Medium was designed with a good player in mind, if you are\n\tnowhere near good enough to even last 5 seconds, then its easy I'm\n\tafraid. :( This has a few extra power-ups and much less enemies.\n** �I finished the level on medium \"just\".\n\n* Construction *\n\nBase : New level from scratch.\nBuild Time : A stupidly long time.\nCompletion Date : First version completed 23 October 1996 22:38\nEditors used : Deep 8.35\n\t\t\t NWT 1.3\n\t\t\t Paint Shop Pro V.4\n\t\t\t MUS2MIDI\nKnown Bugs : �1, when you leave the maze you may stop to look\n\t\t\t at a HOM which chops off the top of the inside\n\t\t\t walls. This is caused by the different heights\n\t\t\t of the sectors. Nothing major.\n �Apparantly there is a HOM at a certain secret\n part in the maze. I cannot tell you where it\n is because then it would defeat the object.\n �No other known bugs.\n\n��REVISION NOTES��\n������������������\nVERSION 1: �FIRST VERSION INFLICTED ON THE LOCAL COMMUNITY\nVERSION 1.01: �Took out a fairly stupid sound for the switch.\n\t\t�Added a new sky texture.\n\t\t�Replaced In The Air Tonight mus file with Home By\n\t\t\tThe Sea mus file.\nVERSION 1.21: �The room with the teleporter allowed you to teleport\n\t\t\t4 times instead of once so I intergrated it into\n\t\t\tthe wall.\n\t\t�You could get trapped inside 2 secret rooms (including\n\t\t\tthe one with the teleporter), but now you can\n\t\t\tget out.\n\t\t�Added a little scenery.\n\n* Copyright / Permissions *\n\nYou may distribute this WAD, provided you include this file, and\nHome12.wad with no modifications. You may distribute this file\nin any electronic format (BBS, Diskette, CD, etc.) as long as you\ninclude this file intact & unaltered.\n\nAuthors MAY NOT use this level as a base to build additional\nlevels.\n\n* Disclaimer *\n\nThe author of this wad is NOT responsible for any damage caused by\nthe use or OVER-USE of this wad!\n\n* Where to get this WAD *"
}
]
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"spectre": 18,
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"melee": 48,
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"backpack": 1,
"berserk": 1,
"bfg9000": 1,
"blue_armor": 1,
"cell_pack": 18,
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"chainsaw": 1,
"computer_area_map": 1,
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"stimpack": 42,
"super_shotgun": 2
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"shells": 23
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"uv_items": 104,
"hmp_items": 149,
"htr_items": 152
},
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"music": null,
"source": "marker"
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