Raw model (for completeness)
{
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"sha256": "5b5b4ec5f0c02ac726ec24e64a7e8b67284aec6e8dcc646cd59e5a17742d7561",
"title": "DEVIL GATES",
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],
"additional": {
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],
"iwad": [
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],
"filename": null,
"added": "2015-02-21 09:01:06",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "DEVIL GATES",
"description": "This level was create exclusively for deathmatch, There are a big room with 3 Lift-Gates and 1 lift with a BFG 9000. To give Plasma and Rocket Guns you have to go along the corridor-gate around the room. Look New Sounds and the Sky!!!!!!",
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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},
"added": "2015-02-21 09:01:06",
"file": {
"type": "PWAD",
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"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/e17857f048c4e5791738c00177515a1eabaae458/e17857f048c4e5791738c00177515a1eabaae458.wad.gz",
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},
"content": {
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"lumps": 14,
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},
"engines_guess": [
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],
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"analysis": {
"title": "DEVIL GATES",
"description": "DEVIL GATES is a single-map deathmatch WAD designed exclusively for multiplayer combat. The map features a large central room with three lift-gates and a BFG 9000 lift, with plasma and rocket launchers accessible via surrounding corridor gates. There are no monsters, focusing purely on player-versus-player action. The environment uses a mix of metal and industrial textures with custom sounds and sky textures, emphasizing a techbase theme. The layout is linear around the central arena, encouraging fast-paced combat and weapon control. It is built for Doom II and is not intended for single-player or cooperative play.",
"authors": [
"Cristian Biagioli",
"Dario Bernardi"
],
"tags": [
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"deathmatch",
"doom2",
"industrial",
"linear",
"single_map",
"techbase",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
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"name": null,
"contents": "===============================================================\nTitle : DEVIL GATES\nFilename : DEVILGTS.WAD\nAuthors : Cristian Biagioli - Dario Bernardi\n\nDescription : This level was create exclusively for deathmatch,\n There are a big room with 3 Lift-Gates and 1 lift\n with a BFG 9000. To give Plasma and Rocket Guns\n you have to go along the corridor-gate around\n the room. Look New Sounds and the Sky!!!!!!\n\nOther Productions : X-DEATH.WAD - Big and realistic wad.\n(Dario Bernardi) (my first wad)\n X-ACID.WAD - Acid Falls!!!\n DEVILMCH.WAD - The best for deathmatch\n CRUSH!.WAD - the land of Suicide!\n================================================================\n\n* Play Information *\n\nDoom version : Doom II\nMap : Map 01\nSingle Player : No\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : Yeah!\nDifficulty Settings : Not implemented\nNew Sounds : Yes\nNew Graphics : Yes\n\n* Construction *\n\nBase : New Level From Scratch - Music \"Voglio Fare L'Amore\n Con Te\"\nBuild Time : 3 days\nEditor(s) used : Doom Costruction Kit 2.2\n New Wad Tools\nKnown Bugs : None\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional levels\nwithout including this unmodified text file and a list of the changes\nmade to the level\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact."
}
]
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"soulsphere": 1,
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]
},
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},
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"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 45,
"hmp_items": 45,
"htr_items": 45
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
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