Counts

endoom0
graphics0
lumps40
maps3
palettes0

Totals (across maps)

Things555
Linedefs3095
Sectors475
Monsters123
Items302
Raw model (for completeness)
{
  "meta": {
    "id": "8b710c3b-f2ee-41eb-b3c9-dd06956318ce",
    "sha1": "3cda8f60728ad9f969ee3822e0a765d3458de887",
    "sha256": "d9670b668fbdb1ad09090064f8f8e690613c98da8c3156af872234acce6eecb1",
    "title": "of Level 1 The Octagon Copyright @1996 by Al Howe",
    "authors": [
      "Al Howe"
    ],
    "filenames": [
      "alsdm2.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 22:22:15",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "of Level 1 The Octagon Copyright @1996 by Al Howe",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png",
        "MAP02": "MAP02.png",
        "MAP03": "MAP03.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 22:22:15",
    "file": {
      "type": "PWAD",
      "size": 490253,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/3cda8f60728ad9f969ee3822e0a765d3458de887/3cda8f60728ad9f969ee3822e0a765d3458de887.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01",
        "MAP02",
        "MAP03"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 40,
        "maps": 3,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nUploaded by             : Graham Burgess (GKBurgess at compuserve dot com)\nAdvanced engine needed  : None\nPrimary purpose         : Single+Coop play / Deathmatch\nGame                    : Doom2\n===========================================================================\nFilename                : alsdm2.wad\nDate                    : 07/11/96\n------------------------------------------------------------------------------\nTitle of Level 1        : The Octagon\n  Copyright @1996 by Al Howe\n\nTitle of level 2        : Living Level\n  Copyright @1996 by Al Howe\n\nTitle of level 3        : Spaceship\n  Copyright @1996 by Al Howe\n\nAuthor                  : Al Howe\n\nE-mail Address          : al@winteractive.com\n\nWeb Page                : http://www.webdragon.com\n\nOther Files by Author   : alsdoom.wad - The Greatest DOOM2 Levels of All Time!\n\nAdditional Credits      : My family for their patience.\n: Steve Wilson and Billy \"Blaze\" Price for helping me\n  playtest these and all my other levels.\n: All the authors for all the editors and other\n  utilities I used for creation.\n: Everyone at Id Software for allowing people like\n  me to create my own world!  Not to mention a great\n  game!\n\nDescription of Level 1  : An octagonal room with some stairs and lifts - How\n  hard can it be?\n\n  Simple by my usual standards, but fun for everyone.\n  Easy to lose someone and come around behind him.\n  Its appearance ranks a 6.\n\n  On 1-player, try starting with just the pistol\n  and see how far you can get on Ultraviolence.\n  It ranks a 6 for hardness.\n\n  This level is fun 1-player or co-op.  But it is a\n  GREAT deathmatch level.\n\nDescription of Level 2  : The Living Level is an amazing level.  You have\n  to play it to believe it!  There are lots of\n  platforms that seem to move with a mind all their\n  own.  There is also a stairs and altar floating\n  out in space, and a lift that takes you to a\n  teleport that floats.  You have to see them!  The\n  rooms look cool too - lost of work.\n  Hope you have fun...\n\n  This level is fun and challenging - try to get\n  through it in 1-player!  In multiplayer, it's easy\n  to use the platforms to help you, but it's also\n  easy to have them hurt you.  I hope you have fun\n  discovering all the intricasies of this level. :)\n  Its appearance ranks a 9.\n\n  Starting with pistol on Ultraviolence,\n  It ranks a 7 for hardness.\n\n  This level is great 1-player and co-op, and an\n  amazing deathmatch level - one of my favorites.\n\nDescription of Level 3  : Your spaceship has been invaded by monsters and\n  zombies, can you help save it?  And can you figure\n  out how to end the level?  This level has some\n  great looking rooms - the Engine Room with reactor\n  core, the Cargo Bay, the Crew's Quarters, the\n  Bridge with observation room, and the Mess Hall\n  with a spaceship flying outside the big windows.\n  Yes, there really is a ship out there!\n\n  A small design and lots of fun.\n  Its appearance ranks an 8.\n\n  Starting with pistol on Ultraviolence,\n  It ranks a 3 for hardness.\n\n  This level is OK 1-player or co-op.  But it is a\n  GREAT deathmatch level.\n\nInstructions            : Put ALSDM2.WAD in your DOOM2 directory, type\n  \"doom2 -file alsdm2.wad -warp 1 -skill <#>\"\n  Yes, it really is that easy!\n  If you want to go straight to the Living Level or\n  Spaceship, type \"-warp 2\" or \"-warp 3\" instead of\n  \"warp 1\".\n\nDisclaimer              : I'm sorry if these levels cause you any problems,\n  but I'm not responsible for any problems you might\n  experience related to the use of these levels.\n\n------------------------------------------------------------------------------\n\n* Play Information *\n\nEpisode and Level #     : Map01, Map02, and Map03\nSingle Player           : Yes          : Tested fully - fun and challenging\nCooperative 2-4 Player  : Yes          : Tested fully\nDeathmatch 2-4 Player   : Yes          : Tested fully - the BEST\nDifficulty Settings     : Sorry, not yet - but who needs to worry about\n  difficulty settings when playing Deathmatch.\nNew Music               : Yes - of course\nNew Sounds              : No\nNew Graphics            : No\nDemos Replaced          : No\n\n* Construction *\n\nBase                    : New level from scratch\nBuild Time              : 4-5 hours for Map01\n  3-4 weeks for Map02\n  1-2 weeks for Map03\nEditor(s) used          : DoomEd for sector creation\n  DMapEdit for everything else\nOther Utilities         : DOOM II by id Software\n  NWT 1.3 by TiC (exporting and importing music)\nKnown Bugs              : The Octagon used to get visplane overflow, but this\n  has been fixed.\n\n------------------------------------------------------------------------------\n\n* Copyright / Permissions *\n\nAuthors may use this WAD as inspiration for other WADs, but you may NOT\nmodify this WAD.  If you think any changes need to be made, please Email me\ninstead.\n\nIf you distribute this WAD, you MUST distribute this WAD with NO\nmodifications, and with this text file included.  You MUST distribute these\nfiles, in any electronic format (BBS, Diskette, CD, etc), for NON-PROFIT\npurposes. (For instance, you may include it on a CD that comes free with a\nbook or magazine.)\n\nYou MAY NOT distribute this WAD on any commercially released CD collection,\nany shareware CD, or any other CD for which you charge a fee of any\nsort without my prior permission.\n\n------------------------------------------------------------------------------\n\n* Other WADs recommended by the Author *\n\n-  Try all the WADs listed on my web page.\n-  They will beat any other WAD.\n-  If you still want more, send me Email.\n-  Be careful, there's a lot of bad WADs out there, good luck."
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "Filename                : alsdm2.wad\nDate                    : 07/11/96\n------------------------------------------------------------------------------\nTitle of Level 1        : The Octagon\n\t\t\t  Copyright @1996 by Al Howe\n\nTitle of level 2        : Living Level\n\t\t\t  Copyright @1996 by Al Howe\n\nTitle of level 3        : Spaceship\n\t\t\t  Copyright @1996 by Al Howe\n\nAuthor                  : Al Howe\n\nE-mail Address          : al@winteractive.com\n\nWeb Page                : http://www.webdragon.com\n\nOther Files by Author   : alsdoom.wad - The Greatest DOOM2 Levels of All Time!\n\nAdditional Credits      : My family for their patience.\n\t\t\t: Steve Wilson and Billy \"Blaze\" Price for helping me\n\t\t\t  playtest these and all my other levels.\n\t\t\t: All the authors for all the editors and other\n\t\t\t  utilities I used for creation.\n\t\t\t: Everyone at Id Software for allowing people like\n\t\t\t  me to create my own world!  Not to mention a great\n\t\t\t  game!\n\nDescription of Level 1  : An octagonal room with some stairs and lifts - How\n\t\t\t  hard can it be?\n\n\t\t\t  Simple by my usual standards, but fun for everyone.\n\t\t\t  Easy to lose someone and come around behind him.\n\t\t\t  Its appearance ranks a 6.\n\n\t\t\t  On 1-player, try starting with just the pistol\n\t\t\t  and see how far you can get on Ultraviolence.\n\t\t\t  It ranks a 6 for hardness.\n\n\t\t\t  This level is fun 1-player or co-op.  But it is a\n\t\t\t  GREAT deathmatch level.\n\nDescription of Level 2  : The Living Level is an amazing level.  You have\n\t\t\t  to play it to believe it!  There are lots of\n\t\t\t  platforms that seem to move with a mind all their\n\t\t\t  own.  There is also a stairs and altar floating\n\t\t\t  out in space, and a lift that takes you to a\n\t\t\t  teleport that floats.  You have to see them!  The\n\t\t\t  rooms look cool too - lost of work.\n\t\t\t  Hope you have fun...\n\n\t\t\t  This level is fun and challenging - try to get\n\t\t\t  through it in 1-player!  In multiplayer, it's easy\n\t\t\t  to use the platforms to help you, but it's also\n\t\t\t  easy to have them hurt you.  I hope you have fun\n\t\t\t  discovering all the intricasies of this level. :)\n\t\t\t  Its appearance ranks a 9.\n\n\t\t\t  Starting with pistol on Ultraviolence,\n\t\t\t  It ranks a 7 for hardness.\n\n\t\t\t  This level is great 1-player and co-op, and an\n\t\t\t  amazing deathmatch level - one of my favorites.\n\nDescription of Level 3  : Your spaceship has been invaded by monsters and\n\t\t\t  zombies, can you help save it?  And can you figure\n\t\t\t  out how to end the level?  This level has some\n\t\t\t  great looking rooms - the Engine Room with reactor\n\t\t\t  core, the Cargo Bay, the Crew's Quarters, the\n\t\t\t  Bridge with observation room, and the Mess Hall\n\t\t\t  with a spaceship flying outside the big windows.\n\t\t\t  Yes, there really is a ship out there!\n\n\t\t\t  A small design and lots of fun.\n\t\t\t  Its appearance ranks an 8.\n\n\t\t\t  Starting with pistol on Ultraviolence,\n\t\t\t  It ranks a 3 for hardness.\n\n\t\t\t  This level is OK 1-player or co-op.  But it is a\n\t\t\t  GREAT deathmatch level.\n\nInstructions            : Put ALSDM2.WAD in your DOOM2 directory, type\n\t\t\t  \"doom2 -file alsdm2.wad -warp 1 -skill <#>\"\n\t\t\t  Yes, it really is that easy!\n\t\t\t  If you want to go straight to the Living Level or\n\t\t\t  Spaceship, type \"-warp 2\" or \"-warp 3\" instead of\n\t\t\t  \"warp 1\".\n\nDisclaimer              : I'm sorry if these levels cause you any problems,\n\t\t\t  but I'm not responsible for any problems you might\n\t\t\t  experience related to the use of these levels.\n\n------------------------------------------------------------------------------\n\n* Play Information *\n\nEpisode and Level #     : Map01, Map02, and Map03\nSingle Player           : Yes          : Tested fully - fun and challenging\nCooperative 2-4 Player  : Yes          : Tested fully\nDeathmatch 2-4 Player   : Yes          : Tested fully - the BEST\nDifficulty Settings     : Sorry, not yet - but who needs to worry about\n\t\t\t  difficulty settings when playing Deathmatch.\nNew Music               : Yes - of course\nNew Sounds              : No\nNew Graphics            : No\nDemos Replaced          : No\n\n* Construction *\n\nBase                    : New level from scratch\nBuild Time              : 4-5 hours for Map01\n\t\t\t  3-4 weeks for Map02\n\t\t\t  1-2 weeks for Map03\nEditor(s) used          : DoomEd for sector creation\n\t\t\t  DMapEdit for everything else\nOther Utilities         : DOOM II by id Software\n\t\t\t  NWT 1.3 by TiC (exporting and importing music)\nKnown Bugs              : The Octagon used to get visplane overflow, but this\n\t\t\t  has been fixed.\n\n------------------------------------------------------------------------------\n\n* Copyright / Permissions *\n\nAuthors may use this WAD as inspiration for other WADs, but you may NOT\nmodify this WAD.  If you think any changes need to be made, please Email me\ninstead.\n\nIf you distribute this WAD, you MUST distribute this WAD with NO\nmodifications, and with this text file included.  You MUST distribute these\nfiles, in any electronic format (BBS, Diskette, CD, etc), for NON-PROFIT\npurposes. (For instance, you may include it on a CD that comes free with a\nbook or magazine.)\n\nYou MAY NOT distribute this WAD on any commercially released CD collection,\nany shareware CD, or any other CD for which you charge a fee of any\nsort without my prior permission.\n\n------------------------------------------------------------------------------\n\n* Other WADs recommended by the Author *\n\n-  Try all the WADs listed on my web page.\n-  They will beat any other WAD.\n-  If you still want more, send me Email.\n-  Be careful, there's a lot of bad WADs out there, good luck."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 183,
        "linedefs": 408,
        "sidedefs": 646,
        "vertices": 416,
        "sectors": 76,
        "segs": 697,
        "ssectors": 268,
        "nodes": 267,
        "textures": {
          "FLAT23": 10,
          "METAL2": 38,
          "DOORTRAK": 4,
          "FLAT19": 1,
          "BRONZE2": 8,
          "FLAT1": 13,
          "FLAT5_3": 2,
          "SPCDOOR4": 1,
          "CEIL5_2": 4,
          "GATE3": 8,
          "WOODMET1": 29,
          "ASHWALL3": 68,
          "F_SKY1": 29,
          "ROCKRED1": 16,
          "CEIL3_5": 1,
          "METAL6": 3,
          "SP_HOT1": 60,
          "BRICK11": 14,
          "METAL7": 16,
          "FLAT22": 1,
          "LITEBLU1": 10,
          "PIPES": 32,
          "METAL": 3,
          "MFLR8_2": 16,
          "DOORSTOP": 2,
          "FLAT10": 14,
          "MFLR8_3": 30,
          "SW1GARG": 1,
          "METAL4": 16,
          "SUPPORT3": 18,
          "BRONZE3": 116,
          "CEIL3_4": 4,
          "EXITSIGN": 4,
          "FLAT5_2": 2,
          "SILVER1": 33,
          "LITE3": 8,
          "STEP5": 2,
          "BIGDOOR4": 1,
          "DOORRED2": 2,
          "MIDBARS1": 16,
          "COMP01": 3,
          "CEIL5_1": 11,
          "FLOOR0_1": 3,
          "SHAWN2": 8,
          "REDWALL": 2
        }
      },
      "monsters": {
        "total": 52,
        "by_type": {
          "archvile": 1,
          "cacodemon": 9,
          "chaingun_guy": 6,
          "cyberdemon": 3,
          "imp": 16,
          "pain_elemental": 5,
          "revenant": 6,
          "shotgun_guy": 6
        },
        "by_category": {
          "boss": 3,
          "hitscanner": 12,
          "melee": 0,
          "projectile": 37
        }
      },
      "items": {
        "total": 112,
        "by_type": {
          "ammo_box": 6,
          "ammo_clip": 8,
          "berserk": 1,
          "bfg9000": 2,
          "blue_armor": 1,
          "cell": 6,
          "cell_pack": 4,
          "chaingun": 5,
          "invisibility": 1,
          "medikit": 16,
          "plasma_rifle": 2,
          "rocket": 15,
          "rocket_box": 4,
          "rocket_launcher": 4,
          "shell_box": 3,
          "shells": 11,
          "shotgun": 5,
          "soulsphere": 1,
          "stimpack": 15,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 14,
          "cells": 10,
          "rockets": 19,
          "shells": 14
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "red_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 52,
        "hmp_monsters": 52,
        "htr_monsters": 52,
        "uv_items": 112,
        "hmp_items": 112,
        "htr_items": 112
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "af69fd2a-3a34-40b4-b83d-14cf6598dc63",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/3cda8f60728ad9f969ee3822e0a765d3458de887/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "36c30ac1-d921-49b8-8623-83b6b0015054",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/3cda8f60728ad9f969ee3822e0a765d3458de887/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    },
    {
      "map": "MAP02",
      "title": "MAP02",
      "format": "doom",
      "stats": {
        "things": 236,
        "linedefs": 1360,
        "sidedefs": 2010,
        "vertices": 1282,
        "sectors": 209,
        "segs": 2245,
        "ssectors": 660,
        "nodes": 659,
        "textures": {
          "DOORRED": 4,
          "SPACEW3": 2,
          "TEKGREN4": 4,
          "GATE2": 8,
          "BIGDOOR7": 2,
          "BRONZE2": 19,
          "EXITSIGN": 8,
          "PIPEWAL2": 47,
          "WOODMET1": 46,
          "CEIL5_2": 6,
          "CRATOP1": 1,
          "RROCK09": 31,
          "BRONZE4": 12,
          "DOORBLU": 2,
          "FLOOR3_3": 16,
          "TEKGREN2": 772,
          "STONE6": 123,
          "MARBFACE": 14,
          "STONE7": 21,
          "FLAT1": 62,
          "F_SKY1": 58,
          "GRASS2": 7,
          "GATE4": 9,
          "MFLR8_2": 96,
          "MFLR8_3": 12,
          "RROCK03": 5,
          "TEKGREN5": 5,
          "BRONZE1": 10,
          "CEIL5_1": 38,
          "METAL4": 8,
          "BIGDOOR6": 77,
          "SPCDOOR3": 2,
          "SW1COMM": 3,
          "GATE1": 14,
          "SHAWN2": 3,
          "MIDBARS3": 76,
          "TEKGREN3": 9,
          "SW1GARG": 1,
          "METAL3": 8,
          "DOORTRAK": 14,
          "GRNLITE1": 14,
          "MIDBARS1": 4,
          "STONE2": 76,
          "FLAT5_4": 1,
          "SUPPORT3": 260,
          "TEKGREN1": 41,
          "DOORYEL": 2,
          "ROCKRED1": 13,
          "DOORSTOP": 4,
          "FLAT23": 6,
          "LAVA1": 3,
          "LITE5": 4,
          "ROCK5": 48,
          "SW2GARG": 6,
          "GATE3": 18,
          "METAL": 3,
          "ASHWALL3": 8,
          "FLAT4": 11,
          "FLAT19": 2,
          "METAL2": 109
        }
      },
      "monsters": {
        "total": 36,
        "by_type": {
          "chaingun_guy": 1,
          "demon": 7,
          "hell_knight": 4,
          "imp": 11,
          "mancubus": 4,
          "revenant": 4,
          "spectre": 5
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 1,
          "melee": 12,
          "projectile": 23
        }
      },
      "items": {
        "total": 105,
        "by_type": {
          "ammo_box": 3,
          "ammo_clip": 9,
          "armor_bonus": 12,
          "backpack": 1,
          "berserk": 2,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 7,
          "cell_pack": 2,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 12,
          "invisibility": 2,
          "invulnerability": 1,
          "light_amp_goggles": 1,
          "medikit": 6,
          "megasphere": 1,
          "plasma_rifle": 1,
          "rocket": 4,
          "rocket_box": 2,
          "rocket_launcher": 1,
          "shells": 15,
          "shotgun": 1,
          "soulsphere": 2,
          "stimpack": 14,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 12,
          "cells": 9,
          "rockets": 6,
          "shells": 15
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 36,
        "hmp_monsters": 36,
        "htr_monsters": 36,
        "uv_items": 105,
        "hmp_items": 105,
        "htr_items": 105
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "44cb5e13-ca09-4bc5-b142-e75e7f149496",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/3cda8f60728ad9f969ee3822e0a765d3458de887/MAP02/images/0.webp",
          "type": null
        },
        {
          "id": "600fde18-37da-4608-aec9-23d417a2975f",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/3cda8f60728ad9f969ee3822e0a765d3458de887/MAP02/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    },
    {
      "map": "MAP03",
      "title": "MAP03",
      "format": "doom",
      "stats": {
        "things": 136,
        "linedefs": 1327,
        "sidedefs": 1930,
        "vertices": 1284,
        "sectors": 190,
        "segs": 2162,
        "ssectors": 704,
        "nodes": 703,
        "textures": {
          "CRATINY": 16,
          "COMPBLUE": 58,
          "SILVER3": 1,
          "RROCK03": 6,
          "SPACEW3": 1,
          "STEP2": 4,
          "SW1COMM": 4,
          "DBRAIN1": 17,
          "BRONZE1": 4,
          "STEP4": 12,
          "CONS1_5": 3,
          "CEIL5_2": 3,
          "COMPTALL": 4,
          "CRATOP1": 12,
          "CRATE2": 7,
          "MFLR8_2": 40,
          "BLAKWAL2": 19,
          "SILVER1": 48,
          "CRATWIDE": 7,
          "FLAT4": 1,
          "BRONZE4": 16,
          "CRATE1": 10,
          "FLAT1": 119,
          "MODWALL4": 85,
          "COMPWERD": 3,
          "FLAT23": 82,
          "DOORSTOP": 77,
          "LAVA1": 1,
          "TEKGREN3": 1,
          "STARGR1": 148,
          "COMPSTA2": 4,
          "FLAT18": 11,
          "CRATE3": 3,
          "TEKWALL4": 5,
          "LITE3": 94,
          "FLOOR1_1": 23,
          "FLAT14": 7,
          "SPCDOOR3": 20,
          "COMP01": 2,
          "STEP1": 3,
          "CEIL5_1": 23,
          "METAL2": 14,
          "SUPPORT2": 15,
          "SW1CMT": 1,
          "TEKGREN2": 337,
          "FLAT5_3": 2,
          "TEKLITE": 1,
          "MIDBRN1": 8,
          "F_SKY1": 22,
          "TEKWALL1": 10,
          "CRATOP2": 3,
          "CONS1_1": 3,
          "CONS1_7": 2,
          "TEKGREN4": 3,
          "CEIL4_2": 8,
          "SW1COMP": 1,
          "COMPSPAN": 179,
          "SUPPORT3": 2,
          "COMPSTA1": 7,
          "CRATELIT": 20,
          "BRONZE3": 16,
          "STARTAN3": 74
        }
      },
      "monsters": {
        "total": 35,
        "by_type": {
          "chaingun_guy": 4,
          "imp": 9,
          "revenant": 4,
          "shotgun_guy": 10,
          "zombieman": 8
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 22,
          "melee": 0,
          "projectile": 13
        }
      },
      "items": {
        "total": 85,
        "by_type": {
          "ammo_box": 2,
          "ammo_clip": 1,
          "armor_bonus": 15,
          "berserk": 2,
          "bfg9000": 1,
          "cell": 7,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 22,
          "invisibility": 2,
          "light_amp_goggles": 1,
          "medikit": 5,
          "plasma_rifle": 1,
          "rocket": 1,
          "rocket_box": 2,
          "rocket_launcher": 1,
          "shell_box": 1,
          "shells": 7,
          "shotgun": 1,
          "stimpack": 9,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 3,
          "cells": 7,
          "rockets": 3,
          "shells": 8
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 35,
        "hmp_monsters": 35,
        "htr_monsters": 35,
        "uv_items": 85,
        "hmp_items": 85,
        "htr_items": 85
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "dccbff5d-c915-4e29-ab23-972a492ce2bc",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/3cda8f60728ad9f969ee3822e0a765d3458de887/MAP03/images/0.webp",
          "type": null
        },
        {
          "id": "7d6db5de-8099-4883-886a-1229fe17e62c",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/3cda8f60728ad9f969ee3822e0a765d3458de887/MAP03/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.