NUCLEAR2.WAD

PWAD 300 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things460
Linedefs1743
Sectors372
Monsters216
Items150
Raw model (for completeness)
{
  "meta": {
    "id": "8b4e4f17-3ba8-4419-a728-b9011df85fbe",
    "sha1": "f68093b9f7cb4b93493e87e2dcede5831ceec35b",
    "sha256": "4b20b8af93820f65b3f7fbb65b52fb35b25903434c0ecd978d00a6e76ad03df6",
    "title": "NUCLEAR2.WAD",
    "filenames": [
      "nuclear2.wad"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2013-11-02 16:03:30",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "NUCLEAR2.WAD",
      "description": "This level has a little bit of everything to it. Wide-open cavernous areas, hidden corridors, good observation/sniper spots, numerous nooks and crannies to ambush/be ambushed in, and a river of poisoned water. The level is built around a nuclear reactor core.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 16:03:30",
    "file": {
      "type": "PWAD",
      "size": 307034,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/f68093b9f7cb4b93493e87e2dcede5831ceec35b/f68093b9f7cb4b93493e87e2dcede5831ceec35b.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      }
    },
    "analysis": {
      "title": "NUCLEAR2.WAD",
      "description": "NUCLEAR2.WAD is a single-map PWAD centered around a nuclear reactor core, featuring a mix of wide-open cavernous areas and tight corridors with numerous ambush points. The map hosts a moderate to high monster count (216 total) with a balanced mix of hitscanners and projectile enemies, including imps, cacodemons, and barons, but no bosses. Resources are moderately generous, with ample ammo and health pickups distributed throughout. The environment uses a variety of stone and industrial-themed textures, including poisoned water hazards and sniper vantage points. The level employs keycard progression with blue, red, and yellow keys and includes teleportation mechanics. It is compatible with vanilla Doom and Boom-compatible ports, offering a linear but exploration-rich experience.",
      "tags": [
        "ammo_plentiful",
        "boom_compatible",
        "cave",
        "generous_health",
        "hitscanner_heavy",
        "industrial",
        "linear",
        "medium_maps",
        "moderate",
        "teleport_navigation",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 460,
        "linedefs": 1743,
        "sidedefs": 2384,
        "vertices": 1561,
        "sectors": 372,
        "segs": 2571,
        "ssectors": 845,
        "nodes": 844,
        "textures": {
          "FLAT20": 12,
          "CONS1_1": 1,
          "TEKLITE": 6,
          "FLAT2": 6,
          "STEP1": 28,
          "EXITSTON": 2,
          "COMPBLUE": 25,
          "BROWNHUG": 40,
          "TLITE6_6": 4,
          "GATE4": 6,
          "GRAY1": 162,
          "SUPPORT2": 46,
          "F_SKY1": 3,
          "STEPTOP": 6,
          "DOORTRAK": 10,
          "CONS1_5": 2,
          "GRAYBIG": 3,
          "CONS1_7": 3,
          "SPACEW3": 12,
          "DOORSTOP": 4,
          "SW1STON2": 15,
          "COMPSPAN": 281,
          "BLOOD1": 4,
          "BROWN144": 1,
          "PLAT1": 1,
          "BIGDOOR1": 4,
          "STONE2": 768,
          "FWATER1": 4,
          "TLITE6_5": 4,
          "FLAT5_7": 7,
          "METAL": 58,
          "COMPTALL": 36,
          "LITEBLU4": 2,
          "CEIL5_1": 44,
          "MARBLE1": 26,
          "BROWN96": 22,
          "STARTAN3": 1,
          "SW1GRAY": 1,
          "CEIL4_2": 2,
          "DOORYEL": 8,
          "DOORRED": 8,
          "LITE5": 18,
          "SW1CMT": 1,
          "SW1STON1": 4,
          "SHAWN2": 1,
          "DOORBLU": 6,
          "LITE3": 65,
          "STONE3": 288,
          "STONE": 2,
          "FLAT22": 8,
          "GRAY7": 122,
          "PANRED": 28,
          "FLOOR0_5": 6,
          "BIGDOOR2": 4,
          "FLAT3": 12,
          "STEP2": 42,
          "BIGDOOR3": 2,
          "STEP4": 84,
          "CRATOP1": 32,
          "FLOOR5_1": 102,
          "CEIL3_5": 284,
          "DOOR1": 12,
          "FLOOR4_8": 136
        }
      },
      "monsters": {
        "total": 216,
        "by_type": {
          "baron": 1,
          "cacodemon": 6,
          "demon": 17,
          "imp": 65,
          "lost_soul": 34,
          "shotgun_guy": 30,
          "spectre": 11,
          "zombieman": 52
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 82,
          "melee": 28,
          "projectile": 106
        }
      },
      "items": {
        "total": 150,
        "by_type": {
          "ammo_box": 4,
          "ammo_clip": 5,
          "armor_bonus": 19,
          "backpack": 1,
          "berserk": 1,
          "blue_armor": 1,
          "cell": 3,
          "chaingun": 2,
          "chainsaw": 1,
          "green_armor": 5,
          "health_bonus": 24,
          "invisibility": 1,
          "light_amp_goggles": 1,
          "medikit": 21,
          "plasma_rifle": 2,
          "radiation_suit": 1,
          "rocket": 10,
          "rocket_box": 1,
          "rocket_launcher": 1,
          "shell_box": 7,
          "shells": 14,
          "shotgun": 5,
          "soulsphere": 1,
          "stimpack": 19
        },
        "ammo_by_category": {
          "bullets": 9,
          "cells": 3,
          "rockets": 11,
          "shells": 21
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 216,
        "hmp_monsters": 167,
        "htr_monsters": 66,
        "uv_items": 142,
        "hmp_items": 148,
        "htr_items": 142
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "281c9a81-15ac-4855-8fd5-f16285185366",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f68093b9f7cb4b93493e87e2dcede5831ceec35b/MAP01/images/0.webp",
          "type": null
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.