Raw model (for completeness)
{
"meta": {
"id": "8af766a9-da37-4a14-8c70-8c9acbf11c77",
"sha1": "e0c5e2edfe5e1c28460cd1e8b1672663b0ab31be",
"sha256": "301b2b7ede5620490676f29944e41e1f9c3409dd0880c479400a46ff594db7b0",
"filenames": [
"house56.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-03 17:46:15",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-03 17:46:15",
"file": {
"type": "PWAD",
"size": 31636,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/e0c5e2edfe5e1c28460cd1e8b1672663b0ab31be/e0c5e2edfe5e1c28460cd1e8b1672663b0ab31be.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "house56.wad",
"description": "A single-map Doom II PWAD featuring a compact, vanilla-style layout with modest complexity and a straightforward key progression using blue and yellow keys. Combat is light-to-moderate with 35 monsters, leaning slightly toward projectile enemies but backed by a noticeable hitscanner presence and a lone arch-vile as the main spike threat. Weapon and ammo variety is high for the map’s size (including plasma and BFG), and health is generous with multiple spheres and a megasphere, making the overall experience more forgiving than the monster count suggests. Visuals mix techbase/industrial elements with stone and marble accents, without teleport-driven navigation or a secret exit.",
"tags": [
"ammo_plentiful",
"archvile",
"boom_compatible",
"doom2",
"generous_health",
"hitscanner_heavy",
"industrial",
"key_hunt",
"linear",
"mixed_theme",
"moderate",
"short_map",
"single_map",
"techbase",
"vanilla_compatible",
"weapon_rich"
],
"origin": "gpt-4.1-mini"
}
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 99,
"linedefs": 265,
"sidedefs": 351,
"vertices": 232,
"sectors": 63,
"segs": 350,
"ssectors": 96,
"nodes": 95,
"textures": {
"STEP4": 17,
"SW1GSTON": 1,
"METAL2": 16,
"STEP1": 4,
"MARBLE3": 4,
"STONE2": 151,
"BLOOD3": 2,
"BFALL4": 1,
"COMPWERD": 2,
"SW1METAL": 1,
"AASHITTY": 1,
"BRICK3": 7,
"BROWNGRN": 34,
"COMPTALL": 6,
"BIGDOOR2": 50,
"DOORTRAK": 25,
"FLOOR4_8": 59,
"LAVA1": 2,
"PANEL3": 18,
"STARTAN3": 4,
"CEIL3_5": 63
}
},
"monsters": {
"total": 35,
"by_type": {
"archvile": 1,
"cacodemon": 1,
"chaingun_guy": 4,
"demon": 1,
"imp": 12,
"mancubus": 1,
"shotgun_guy": 7,
"spectre": 5,
"zombieman": 3
},
"by_category": {
"boss": 0,
"hitscanner": 14,
"melee": 6,
"projectile": 15
}
},
"items": {
"total": 36,
"by_type": {
"ammo_box": 2,
"ammo_clip": 1,
"backpack": 2,
"bfg9000": 1,
"blue_armor": 1,
"cell_pack": 1,
"chaingun": 2,
"chainsaw": 1,
"green_armor": 1,
"health_bonus": 4,
"invisibility": 1,
"medikit": 4,
"megasphere": 1,
"plasma_rifle": 2,
"rocket_box": 4,
"rocket_launcher": 3,
"shell_box": 2,
"shotgun": 1,
"soulsphere": 1,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 3,
"cells": 1,
"rockets": 4,
"shells": 2
},
"weapons_present": [
"bfg9000",
"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [
"blue",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 35,
"hmp_monsters": 35,
"htr_monsters": 35,
"uv_items": 36,
"hmp_items": 36,
"htr_items": 36
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "b08bc6ba-8a1e-4f7a-a218-4b2022cf4b08",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/e0c5e2edfe5e1c28460cd1e8b1672663b0ab31be/MAP01/images/0.webp",
"type": null
},
{
"id": "be4deb7a-53e0-492b-9bce-2bd38128c67b",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/e0c5e2edfe5e1c28460cd1e8b1672663b0ab31be/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "MAP01",
"description": "A compact Doom II map with a mixed tech/stone look (lots of STARTAN/COMP panels alongside heavy STONE2 and some lava/blood accents). Combat is fairly light but leans hitscanner-heavy, backed by imps and a few mid-tiers, with a single arch-vile as the main spike. With many weapons available (including plasma and BFG) plus strong healing/armor, it should play as moderate on UV. Progression is straightforward and key-driven, requiring blue and yellow keys with no teleport navigation.",
"tags": [
"ammo_plentiful",
"doom2",
"generous_health",
"hitscanner_heavy",
"incidental_combat",
"key_hunt",
"mixed_theme",
"moderate",
"small",
"vanilla_compatible"
]
}
}
]
}