Raw model (for completeness)
{
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"sha256": "87c72192358838bc3512433e6c1b4cd81261f08cec5004db6076736035fdb597",
"title": "Industrial Warfare",
"authors": [
"Carlos Lastra"
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"added": "2016-10-17 17:14:28",
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"name": "Industrial Warfare",
"description": "//********// Outside the perimeter of Corporate City, a huge old abandoned Factory lies in the middle of the unhabited streets. A few hours ago, some of its machinery began working again; but no corporative orders have been found. You have been sent to investigate this unexplained restart. As you get close to the precinct, you can see the west wing is active again. It's time to wipe out the things that should not be there. //*******//",
"maps": null,
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"engines_guess": [
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"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nAdvanced engine needed : ZDoom, GZdoom (probably in Chocolate Doom)\nPrimary purpose : Single play\n===========================================================================\nTitle : Industrial Warfare\nFilename : industry.wad\nRelease date : September 22, 2016\nAuthor : Carlos Lastra\nEmail Address : [redacted]\nOther Files By Author : Computer Mayhem, From Home to Hell, Big Trouble at\n Deimos Base, Rumble in the Office.\n\nDescription : //********//\n Outside the perimeter of Corporate City, a huge old\n abandoned Factory lies in the middle of the\n unhabited streets. A few hours ago, some of its\n machinery began working again; but no corporative\n orders have been found.\n\n You have been sent to investigate this unexplained\n restart. As you get close to the precinct, you can\n see the west wing is active again.\n\n It's time to wipe out the things that should not be\n there.\n\n //*******//\n\nAdditional Credits to : My brother Javi, for testing the level.\n Everyone involved in Doom, Slade and Doom Builder.\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : Yes\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : Doom 2\nMap # : MAP01\nSingle Player : Designed for\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nOther game styles : None\nDifficulty Settings : Yes\n\n* Construction *\n\nBase : New from scratch\nBuild Time : 2 weeks\nEditor(s) used : Doom Builder 2 (Doom settings) and Slade3 (MAPINFO)\nMay Not Run With : Doom2.exe\nTested With : Zdoom and GZdoom\n\n* Copyright / Permissions *\n\nThis work is licensed under the Creative Commons Attribution 4.0\nInternational License. To view a copy of this license, visit\nhttp://creativecommons.org/licenses/by/4.0/\n\nYou are free to copy and redistribute the material in any medium or format;\nand remix, transform, and build upon the material for any purpose, even\ncommercially. If you do so, you must give appropriate credit, provide a link\nto the license, and indicate if changes were made. You may do so in any\nreasonable manner, but not in any way that suggests the licensor endorses you\nor your use.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors"
}
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