Escape from Totenhaus

PWAD 6.7 MiB 10 map(s)

Counts

endoom0
graphics2
lumps1419
maps10
palettes0

Totals (across maps)

Things5045
Linedefs15992
Sectors1828
Monsters1110
Items495
Raw model (for completeness)
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    "title": "Escape from Totenhaus",
    "authors": [
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        "contents": "This wad is a WolfenDOOM scenario for DOOM II; in other\nwords, a Wolf3D TC. Although created on a Macintosh, it is\nfully compatible with PC DOOM, and the included patch file\nworks with DeHackEd 3.0.\n\nThis wad also replaces the original upload called toten.zip\nwhich resides in the /themes/wolf3d directory.\n\n============================================================\n\nTitle: Escape from Totenhaus\nFilename: TOTEN.WAD\nAuthor: Laz Rojas\nEmail Address: filmman@pacificnet.net\nMisc. Author Info: web site at\nhttp://www.pacificnet.net/~filmman\nDescription: 10-level WolfenDOOM adventure, featuring new\nenemies, graphics and ambient sounds. Created on a\nMacintosh.\nAdditional Credits to: The guys at id, for creating both\nDoom and Wolfenstein. Also Blake Zuckerman\n(zuckerma@sfu.ca) for helping install some of the flats.\n\n============================================================\n\n*Play Information*\n\nGame: Doom II\nLevel #: MAP01-MAP10\nSingle Player: Yes\nCooperative 2-4 Player: No\nDeathmatch 2-4 Player: No\nDifficulty Settings: No\nNew Sounds: Yes\nNew Graphics: Yes\nNew Music: No\nDemos Replaced: None\n\n*Construction*\n\nBase: New levels from scratch\nBuild Time: Two months\nEditor(s) Used: Demon, HellMaker, Deimos, MacBSP\nKnown Bugs: None\n\n*Story*\n\nIt's the spring of 1943, and you're working as an\nundercover agent behind enemy lines, passing yourself off\nas a German in a quaint Bavarian village.  One afternoon,\nyou're sitting in a tavern sipping schnapps and flirting\nwith a pretty fraulein when someone identifies you as an\nallied spy.  Before you can amiably protest and offer to\nbuy the man a drink, somebody else hits you on the back of\nthe head, and the lights go out.  The next thing you know,\nyou wake up in what appears to be the basement of a large\nmansion.  But this is no ordinary mansion.  This is\nTotenhaus (House of Death), the dreaded location where\nAllied spies are taken to be interrogated and executed.\nUntil now, no one has escaped from Totenhaus alive.  Will\nyou be the first?\n\n*Copyright/Permissions*\n\nAuthors may not use this level as a base to build\nadditional levels.\n\nYou may distribute this WAD as long as this read me is\nincluded.\n\n*Where to get this WAD*\n\nFTP Sites: ftp.cdrom.com\nBBS Numbers:\nOther: http://www.pacificnet.net/~filmman\n\n============================================================"
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