MAK's Doomdom

PWAD 886 KiB 2 map(s)

Counts

endoom0
graphics0
lumps64
maps2
palettes0

Totals (across maps)

Things399
Linedefs1677
Sectors313
Monsters174
Items104
Raw model (for completeness)
{
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    "sha1": "ee0dfbc57a4cd56cd75c2439a01c9db55c955bab",
    "sha256": "ea48160ed47df30b2aa9596790851bc2a52f615710285a4f6cbe83e2bd6746a6",
    "title": "MAK's Doomdom",
    "filenames": [
      "makdoom2.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-04 19:23:10",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "MAK's Doomdom",
      "description": "Two classic Doom levels complete with all three keys, traps, secret doors, and of course, lots of targets. These levels are an attempt to mirror the mood and detailed maps that made the original game so much fun. Stress was placed on QUALITY. Some WAD files floating around have a thrown together feel.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png",
        "MAP02": "MAP02.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-04 19:23:10",
    "file": {
      "type": "PWAD",
      "size": 907755,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/ee0dfbc57a4cd56cd75c2439a01c9db55c955bab/ee0dfbc57a4cd56cd75c2439a01c9db55c955bab.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01",
        "MAP02"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 64,
        "maps": 2,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
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      "iwads_guess": [
        "DOOM2"
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    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "ÕÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͸\n        ³ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»³\n        ³º          Greetings from ChriSp of Handest Data.          º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º  This is another fine DOOM2 conversion of a DOOM1 level  º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º   This conversion contains the DOOM2 monsters, that is   º³\n        ³º      allways lacking in other braindead conversions.     º³\n        ³º       The super shotgun is also in there somewhere.      º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º   Some monsters will be stuck on the map as a result of  º³\n        ³º    the conversion, therefore a special version of the    º³\n        ³º                doom2.exe file is required.               º³\n        ³º      This can be made by using our dm2cnv1.deh file.     º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º    Beware this is a real kick ass conversion for real    º³\n        ³º                    kick ass action.                      º³\n        ³º        DOOM: it's not a game, it's a way of life.        º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º       Niels Handest & Christian Spence  18-11-1995       º³\n        ³ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ³\n        ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ;\n\n                                                    ================================================================\nTitle                   : MAK's Doomdom\nVersion                 : 2.0\nFilename                : MAKDOOM2.WAD\nDate                    : July 11, 1994\nAuthor                  : Martin A. Krebs\nEmail Address           : V086KLEN@UBVMS.CC.BUFFALO.EDU\nUS Snail Address        : 91 Slate Creek, #1\n                        : Cheektowaga, New York 14227\n\nDescription             : Two classic Doom levels complete with\n                          all three keys, traps, secret doors,\n                          and of course, lots of targets.  These\n                          levels are an attempt to mirror the\n                          mood and detailed maps that made the\n                          original game so much fun.  Stress\n                          was placed on QUALITY.  Some WAD\n                          files floating around have a thrown\n                          together feel.\n\n                          For those veterans of MAKDOOM1, I have\n                          attempted to create a different\n                          \"flavor\" with the second level...A new\n                          style rather than a rerun of the same\n                          traps, etc.  You be the judge.\n\n                          This should only be used with the\n                          registered version of Doom as it\n                          replaces the second episode.\n\n                          Please E-mail me if you have the time\n                          and let me know what you think....\n                          If you like it, I'll make more.  ;^)\n                          (Feedback is always appreciated.)\n\nAdditional Credits to   : My wife, for living with a Doom Addict\n                          turned hacker....\n\n                          The Amazing people at id Software for\n                          doing \"it\" yet again...\n\n                          The authors of the editors mentioned\n                          below, they are all great programs...\n\n                          The Beta testers who put up with MANY\n                          stupid bugs, any that remain are my\n                          oversight, not theirs...\n\n                          Finally, thanks to all those who have\n                          e-mailed or written me with comments\n                          and suggestions, you have \"kept the\n                          barrel warm\" and enabled the\n                          completion of a second twisted level...\n\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : E2M1, E2M2\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Yes\nNew Sounds              : Yes     (not much added since MAKDOOM1)\nNew Graphics            : Yes     (none added since MAKDOOM1)\nNew Music               : No      (new music is in the works...)\nDemos Replaced          : 1 only\n\n* Construction *\n\nBase                    : New levels from scratch (No butchering)\n\nEditors used            : DEU 5.0, 5.1, 5.21, 5.21GCC\n                          IDBSP 1.0\n                          Renegade Graphics DOOMed 1.1c\n                          DMGRAPH 1.1\n                          DMAUD 1.1\n                          GIFCLIP 1.5\n\nKnown Bugs              : None...please E-MAIL or write\n                          me if you discover any.\n\n* Copyright / Permissions *\n\n=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\nAuthors MAY use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\nDoom is a copyright of id Software.\n=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\n\n* Where to get this WAD *\n\nFTP sites:      INFANT2.SPHS.INDIANA.EDU\n\nBBS numbers:    Falcons's Nest BBS\n                Darkstar BBS\n                Renegade Graphics BBS\n\nWADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)\n==============================================================================\nPWAD FILE MAKDOOM2.WAD:\n------------------------------------------------------------------------------\nEPISODE 2 MISSION 1             S1    S2    S3   S45 |    M1    M2    M3   M45\n------------------------------------------------------------------------------\n    Play modes:\n\tSingle player\n\tCooperative (4 player)\n\tDeathmatch (9 starts)\n    Bosses:\n\tBaron                    1     1     1     1 |     1     1     1     1\n    Monsters:\n\tTrooper                 18    18    27    31 |    18    18    27    31\n\tSergeant                14    14    18    18 |    14    14    18    18\n\tImp                     20    20    20    20 |    20    20    20    20\n\tDemon                    8     8     8     8 |     8     8     8     8\n\tSpectre                  2     2     2     2 |     2     2     2     2\n\tLost soul                0     0     3     5 |     0     0     3     5\n\tCacodemon                2     2     3     3 |     2     2     3     3\n    Weapons:\n\tShotgun                  1     1     1     1 |     1     1     1     1\n\tChaingun                 1     1     1     1 |     1     1     1     1\n\tRocket launcher          1     1     1     1 |     1     1     1     1\n    Equipment:\n\tBackpack                 1     1     1     1 |     1     1     1     1\n\tInvisibility             1     1     1     1 |     1     1     1     1\n\tLite amp goggles         1     1     1     1 |     1     1     1     1\n    Expendibles:\n\tBullets                540   270   315   335 |   540   270   315   335\n\tShells                 320   160   176   176 |   320   160   176   176\n\tRockets                  6     3     3     3 |     6     3     3     3\n\tCells                   40    20    20    20 |    40    20    20    20\n\tArmor points           834   417   417   317 |   834   417   417   317\n\tHealth points          298   149   144   119 |   298   149   144   119\n\tBarrels                 11    11    11    11 |    11    11    11    11\n    Difficulty:\n\tTotal monster hp       528   528   628   656 |   528   528   628   656\n\tMax ammo damage       2980  1490  1647  1667 |  2980  1490  1647  1667\n\tRATIO                0.177 0.354 0.381 0.394 | 0.177 0.354 0.381 0.394\n    Other info:\n\tAverage brightness             169 (0=dark, 255=bright)\n\tSecrets                          2\n\tNukeage / sectors        10 /  143\n\tTriggers / linedefs      53 /  732\n\tReject resource                YES\n------------------------------------------------------------------------------\nEPISODE 2 MISSION 2             S1    S2    S3   S45 |    M1    M2    M3   M45\n------------------------------------------------------------------------------\n    Play modes:\n\tSingle player\n\tCooperative (4 player)\n\tDeathmatch (4 starts)\n    Bosses:\n\tBaron                    1     1     1     1 |     1     1     1     1\n    Monsters:\n\tTrooper                 22    22    27    27 |    22    22    27    27\n\tSergeant                16    16    18    18 |    16    16    18    18\n\tImp                     16    16    24    24 |    16    16    24    24\n\tDemon                    5     5     6     6 |     5     5     6     6\n\tSpectre                  1     1     2     2 |     1     1     2     2\n\tLost soul                7     7     7     7 |     7     7     7     7\n\tCacodemon                1     1     1     1 |     1     1     1     1\n    Weapons:\n\tChainsaw                 1     1     1     1 |     1     1     1     1\n    Equipment:\n\tInvisibility             1     1     1     1 |     1     1     1     1\n\tLite amp goggles         1     1     1     1 |     1     1     1     1\n    Expendibles:\n\tBullets                340   170   205   205 |   340   170   205   205\n\tShells                 216   108   124   124 |   216   108   124   124\n\tRockets                  2     1     1     1 |     2     1     1     1\n\tArmor points           622   311   511   511 |   622   311   511   511\n\tHealth points          198    99   103   103 |   198    99   103   103\n\tBarrels                 17    17    17    17 |    17    17    17    17\n    Difficulty:\n\tTotal monster hp       488   488   582   582 |   488   488   582   582\n\tMax ammo damage       1892   946  1093  1093 |  1892   946  1093  1093\n\tRATIO                0.258 0.516 0.532 0.532 | 0.258 0.516 0.532 0.532\n    Other info:\n\tAverage brightness             163 (0=dark, 255=bright)\n\tSecrets                          2\n\tNukeage / sectors         7 /  170\n\tTriggers / linedefs      95 /  945\n\tReject resource                YES\nReplacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%\nREPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%\nReplacement 2: SERGEANT=CHAINGUNDUDE@30%\nREPLACE 9 WITH 65@30%\nReplacement 3: IMP=HELLKNIGHT@30%\nREPLACE 3001 WITH 69@30%\nReplacement 4: DEMON=MANCUBUS@30%\nREPLACE 3002 WITH 67@30%\nReplacement 5: SPECTRE=REVENANT@30%\nREPLACE 58 WITH 66@30%\nReplacement 6: CACODEMON=PAINELEMENTAL@30%\nREPLACE 3005 WITH 71@30%\nReplacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%\nREPLACE 3003 WITH 68@20% 64@20%\nReplacement 8: CYBERDEMON=ARCHVILE@30%\nREPLACE 16 WITH 64@30%\nReplacement 9: SPIDERDEMON=ARCHVILE@30%\nREPLACE 7 WITH 64@30%\nReplacement 10: SHOTGUN=SUPERSHOTGUN@100%\nREPLACE 2001 WITH 82@100%\nReplacement 11: AMMOCLIP=BOXOFAMMO@50%\nREPLACE 2007 WITH 2048@50%\nReplacement 12: SHELLS=BOXOFSHELLS@50%\nREPLACE 2008 WITH 2049@50%\nReplacement 13: HEALTHPOTION=STIMPACK@50%\nREPLACE 2014 WITH 2011@50%\nReplacement 14: STIMPACK=MEDIKIT@50%\nREPLACE 2011 WITH 2012@50%\nReplacement 15: GREENARMOR=BLUEARMOR@50%\nREPLACE 2018 WITH 2019@50%\nReplacement 16: SOULSPHERE=MEGASPHERE@50%\nREPLACE 2013 WITH 83@50%\nSeed for random generator is: 941626133\nCopying source to destination...\nProcessing REPLACEMENTS...\nREPLACEMENT=1  TOTAL OBJECTS=17\n     Megasphere=3           Medikit=3       Soul Sphere=3       Green Armor=3\n     Blue Armor=3\nREPLACEMENT=2  TOTAL OBJECTS=18\n  Chaingun Dude=5\nREPLACEMENT=3  TOTAL OBJECTS=20\n    Hell Knight=6\nREPLACEMENT=4  TOTAL OBJECTS=8\n       Mancubus=2\nREPLACEMENT=5  TOTAL OBJECTS=2\n       Revenant=1\nREPLACEMENT=6  TOTAL OBJECTS=3\n Pain Elemental=1\nREPLACEMENT=7  TOTAL OBJECTS=1\n    Arachnotron=0          Archvile=0\nREPLACEMENT=8  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=10  TOTAL OBJECTS=2\n  Super Shotgun=2\nREPLACEMENT=11  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=12  TOTAL OBJECTS=8\n  Box of Shells=4\nREPLACEMENT=13  TOTAL OBJECTS=9\n       Stimpack=5\nREPLACEMENT=14  TOTAL OBJECTS=14\n        Medikit=7\nREPLACEMENT=15  TOTAL OBJECTS=5\n     Blue Armor=3\nREPLACEMENT=16  TOTAL OBJECTS=3\n     Megasphere=2\nREPLACEMENT=1  TOTAL OBJECTS=14\n     Megasphere=3           Medikit=3       Soul Sphere=3       Green Armor=3\n     Blue Armor=2\nREPLACEMENT=2  TOTAL OBJECTS=18\n  Chaingun Dude=5\nREPLACEMENT=3  TOTAL OBJECTS=24\n    Hell Knight=6\nREPLACEMENT=4  TOTAL OBJECTS=6\n       Mancubus=2\nREPLACEMENT=5  TOTAL OBJECTS=2\n       Revenant=1\nREPLACEMENT=6  TOTAL OBJECTS=1\n Pain Elemental=1\nREPLACEMENT=7  TOTAL OBJECTS=1\n    Arachnotron=1          Archvile=0\nREPLACEMENT=8  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=10  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=11  TOTAL OBJECTS=2\n    Box of Ammo=1\nREPLACEMENT=12  TOTAL OBJECTS=3\n  Box of Shells=3\nREPLACEMENT=13  TOTAL OBJECTS=8\n       Stimpack=5\nREPLACEMENT=14  TOTAL OBJECTS=7\n        Medikit=7\nREPLACEMENT=15  TOTAL OBJECTS=4\n     Blue Armor=3\nREPLACEMENT=16  TOTAL OBJECTS=3\n     Megasphere=2\nOperation completed: converted 2 levels, 185 textures, 104 objects."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 197,
        "linedefs": 732,
        "sidedefs": 1023,
        "vertices": 665,
        "sectors": 143,
        "segs": 1107,
        "ssectors": 312,
        "nodes": 311,
        "textures": {
          "NUKAGE2": 4,
          "FLAT3": 2,
          "CEIL3_4": 5,
          "FLOOR5_4": 4,
          "SP_DUDE4": 1,
          "FLOOR3_3": 29,
          "STEP2": 16,
          "GRAY7": 6,
          "FLOOR4_6": 4,
          "CEIL4_3": 5,
          "CEMENT1": 1,
          "SHAWN1": 5,
          "COMPTALL": 7,
          "LAVA1": 1,
          "CEIL5_1": 2,
          "GSTLION": 2,
          "MARBFAC2": 1,
          "STARG3": 11,
          "DOOR1": 5,
          "GSTVINE1": 3,
          "SW1GRAY": 2,
          "ICKWALL1": 1,
          "CEIL3_3": 30,
          "FLOOR7_2": 5,
          "FLOOR5_1": 2,
          "GRAY4": 48,
          "EXITSIGN": 4,
          "BROWNHUG": 1,
          "GRAYBIG": 7,
          "BROWN144": 34,
          "SP_FACE1": 2,
          "FLAT20": 13,
          "STARGR1": 10,
          "GRAY5": 4,
          "MIDGRATE": 14,
          "SHAWN2": 11,
          "BIGDOOR5": 2,
          "TEKBRON2": 1,
          "SUPPORT2": 5,
          "SP_DUDE5": 1,
          "WOOD5": 8,
          "STARBR2": 7,
          "PLAT1": 2,
          "COMPSTA1": 4,
          "F_SKY1": 8,
          "FLAT8": 3,
          "STARTAN3": 136,
          "SW2STARG": 1,
          "TEKWALL1": 13,
          "GRAY1": 2,
          "FLOOR6_1": 1,
          "CEIL3_5": 48,
          "MARBLE3": 8,
          "PIPE2": 6,
          "COMPBLUE": 2,
          "DEM1_6": 4,
          "NUKAGE3": 4,
          "STARG2": 2,
          "GSTONE1": 27,
          "SP_ROCK1": 26,
          "STEP5": 6,
          "FLAT5": 6,
          "SP_HOT1": 13,
          "FLAT1": 12,
          "FLOOR4_8": 32,
          "SLADSKUL": 9,
          "CEIL1_1": 2,
          "DOORRED": 3,
          "LITE5": 9,
          "WOOD1": 14,
          "FLOOR7_1": 13,
          "BIGDOOR2": 8,
          "WOODGARG": 2,
          "ICKWALL4": 1,
          "BIGDOOR6": 2,
          "MARBLE2": 4,
          "SLADWALL": 79,
          "SP_DUDE1": 1,
          "LITEBLU1": 3,
          "SW2BRN1": 1,
          "EXITDOOR": 5,
          "BROWN96": 2,
          "DOOR3": 1,
          "FLAT2": 2,
          "BIGDOOR7": 2,
          "STONE": 11,
          "COMP01": 1,
          "CEIL4_2": 1,
          "FLAT5_1": 8,
          "WOOD4": 2,
          "FLOOR1_1": 1,
          "FLOOR4_5": 12,
          "CEIL3_6": 5,
          "FLAT4": 5,
          "BIGDOOR1": 4,
          "GSTSATYR": 2,
          "MARBLE1": 2,
          "SW1GRAY1": 1,
          "FLAT5_7": 6,
          "STONE3": 25,
          "FLOOR0_2": 5,
          "NUKEDGE1": 10,
          "COMPSTA2": 2,
          "DOORBLU": 2,
          "BIGDOOR4": 5,
          "GSTONE2": 13,
          "SW1DIRT": 1,
          "SUPPORT3": 12,
          "LITE3": 4,
          "DOORTRAK": 34,
          "STEP4": 10,
          "ASHWALL2": 4,
          "DOORYEL": 2,
          "MARBFAC3": 1
        }
      },
      "monsters": {
        "total": 88,
        "by_type": {
          "baron": 1,
          "cacodemon": 2,
          "chaingun_guy": 5,
          "demon": 6,
          "hell_knight": 6,
          "imp": 14,
          "lost_soul": 5,
          "mancubus": 2,
          "pain_elemental": 1,
          "revenant": 1,
          "shotgun_guy": 13,
          "spectre": 1,
          "zombieman": 31
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 49,
          "melee": 7,
          "projectile": 32
        }
      },
      "items": {
        "total": 62,
        "by_type": {
          "ammo_box": 3,
          "armor_bonus": 2,
          "backpack": 1,
          "blue_armor": 7,
          "chaingun": 1,
          "green_armor": 2,
          "health_bonus": 4,
          "invisibility": 1,
          "light_amp_goggles": 1,
          "medikit": 13,
          "megasphere": 5,
          "rocket_launcher": 1,
          "shell_box": 7,
          "shells": 4,
          "soulsphere": 1,
          "stimpack": 7,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 3,
          "cells": 0,
          "rockets": 0,
          "shells": 11
        },
        "weapons_present": [
          "chaingun",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 88,
        "hmp_monsters": 82,
        "htr_monsters": 65,
        "uv_items": 56,
        "hmp_items": 58,
        "htr_items": 60
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