Blind Alley, Nukage

PWAD 152 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things524
Linedefs1353
Sectors140
Monsters322
Items143
Raw model (for completeness)
{
  "meta": {
    "id": "885e096d-0283-4881-aabd-632c630cf621",
    "sha1": "ffa0d7bc6c31d52f7a7c0c8b7db4c39f9638d464",
    "sha256": "902f4518dec1dfcec861eea9e662447823b5f8f1c1d52229f962e0fcc8bc7a02",
    "title": "Blind Alley, Nukage",
    "authors": [
      "Gene Bird"
    ],
    "filenames": [
      "bndalyo.wad"
    ],
    "additional": {
      "engines": [
        "DOOM",
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 22:34:17",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Blind Alley, Nukage",
      "description": "The monsters have taken over your neighborhood and it is up to you to \"MAKE THEM PAY!\"",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 22:34:17",
    "file": {
      "type": "PWAD",
      "size": 155318,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/ffa0d7bc6c31d52f7a7c0c8b7db4c39f9638d464/ffa0d7bc6c31d52f7a7c0c8b7db4c39f9638d464.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM",
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Blind Alley, Nukage",
      "description": "This WAD contains a single map designed for DOOM2, featuring a compact but challenging level with a focus on run-and-gun gameplay. The monster presence is balanced to provide a moderate difficulty, with no special monsters or bosses highlighted. Resources appear to be fairly standard, supporting steady progression through a mostly linear layout with one-way teleporters. The theme is urban and industrial, reflecting a neighborhood overrun by monsters, with no custom graphics or sounds included. The map is compatible with vanilla Doom2 and tested on multiple ports, emphasizing classic gameplay without advanced modifications.",
      "authors": [
        "Gene Bird"
      ],
      "tags": [
        "ammo_plentiful",
        "industrial",
        "linear",
        "moderate",
        "run_and_gun",
        "single_map",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      : NA\nUpdate to               : NA\nAdvanced engine needed  : None, but far better looking with a port.\nPrimary purpose         : Single player\n===========================================================================\nTitle                   : Blind Alley, Nukage\nFilename                : BndAlyO.wad\nRelease date            : 10/10/2002\nAuthor                  : Gene Bird\nEmail Address           : genebird@hotmail.com\nOther Files By Author   : Many, but none released.\nMisc. Author Info       : Doom Nut, Grandpa.\n\nDescription             : The monsters have taken over your                             neighborhood and it is up to you to \"MAKE THEM PAY!\"\n\nAdditional Credits to   : The ID folks, The Deepsea Team.\n\nSpecial thanks to my friends Rich Sham and Kevin \"MagiKal\" Reay for input, suggestions and extensive playtesting.\n===========================================================================\n* What is included *\n\nNew levels              : One\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : Map 1\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only,  Never tested\nDeathmatch 2-4 Player   : Player starts only,  Never tested\nOther game styles       : NA\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : Around 80 hours\nEditor(s) used          : Deepsea 11.1\nKnown Bugs              : Release a buggy wad??? I don't think so!\nMay Not Run With...     : ?\n\nExtensive testing done with vanilla Doom2, Zdoom, PRBoom and Legacy.\n\nThis map is part of a mini series that I am working on.  This is my first release and is probably the worst of the group.  If you can stomach this one, the rest are far better ;)\n\nThe series is called Blind Alley and will be about nine or ten levels.  They will all be released as singles and then combined once the series is finished.  My original design as map 24, now running on level 1.  Has a bit of Doom 2 map 22 flavor.\n\nOne way teleporters, by design, probably make this map inappropriate for DM or CO-OP.\n\nI would love to see any lmp's done for the level.  Feedback greatly appreciated.\n\nI have been mapping for about five years.  This is the first of my levels that I feel is OK for release.  Not the nicest map you have ever played but just maybe one of the most fun.  Some good old fashioned run and gun in here.\n\nWhat are you waiting for?  Get busy cleaning up your neighborhood.\n\n* Copyright / Permissions *\n\nAuthors MAY NOT use the contents of this file as a base for\nmodification or reuse.  Permission possible on a case by case basis.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      : NA\nUpdate to               : NA\nAdvanced engine needed  : None, but far better looking with a port.\nPrimary purpose         : Single player\n===========================================================================\nTitle                   : Blind Alley, Nukage\nFilename                : BndAlyO.wad\nRelease date            : 10/10/2002\nAuthor                  : Gene Bird\nEmail Address           : genebird@hotmail.com\nOther Files By Author   : Many, but none released.\nMisc. Author Info       : Doom Nut, Grandpa.\n\nDescription             : The monsters have taken over your                             neighborhood and it is up to you to \"MAKE THEM PAY!\"\n\nAdditional Credits to   : The ID folks, The Deepsea Team.\n\nSpecial thanks to my friends Rich Sham and Kevin \"MagiKal\" Reay for input, suggestions and extensive playtesting.\n===========================================================================\n* What is included *\n\nNew levels              : One\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : Map 1\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only,  Never tested\nDeathmatch 2-4 Player   : Player starts only,  Never tested\nOther game styles       : NA\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : Around 80 hours\nEditor(s) used          : Deepsea 11.1\nKnown Bugs              : Release a buggy wad??? I don't think so!\nMay Not Run With...     : ?\n\nExtensive testing done with vanilla Doom2, Zdoom, PRBoom and Legacy.\n\nThis map is part of a mini series that I am working on.  This is my first release and is probably the worst of the group.  If you can stomach this one, the rest are far better ;)\n\nThe series is called Blind Alley and will be about nine or ten levels.  They will all be released as singles and then combined once the series is finished.  My original design as map 24, now running on level 1.  Has a bit of Doom 2 map 22 flavor.\n\nOne way telporters, by design, probably make this map inappropriate for DM or CO-OP.\n\nI would love to see any lmp's done for the level.  Feedback greatly appreciated.\n\nI have been mapping for about five years.  This is the first of my levels that I feel is OK for release.  Not the nicest map you have ever played but just maybe one of the most fun.  Some good old fashioned run and gun in here.\n\nWhat are you waiting for?  Get busy cleaning up your neighborhood.\n\n* Copyright / Permissions *\n\nAuthors MAY NOT use the contents of this file as a base for\nmodification or reuse.  Permission possible on a case by case basis.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 524,
        "linedefs": 1353,
        "sidedefs": 1952,
        "vertices": 1423,
        "sectors": 140,
        "segs": 2162,
        "ssectors": 731,
        "nodes": 730,
        "textures": {
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          "CEIL1_1": 6,
          "CEIL1_2": 1,
          "BROWN1": 34,
          "SHAWN2": 6,
          "MARBFAC4": 21,
          "FLAT5_7": 4,
          "RROCK03": 9,
          "SLIME13": 19,
          "REDWALL": 4,
          "WOOD3": 103,
          "FLAT5_5": 8,
          "MARBLE2": 1,
          "ZIMMER5": 18,
          "SW1LION": 2,
          "GATE4": 1,
          "MARBFAC3": 2,
          "MIDBARS1": 16,
          "GRAY1": 142,
          "WOOD12": 21,
          "FWATER2": 4,
          "ZIMMER8": 16,
          "WOOD1": 78,
          "CEIL5_1": 9,
          "CEIL5_2": 4,
          "SPACEW3": 4,
          "SHAWN3": 1,
          "SLIME16": 1,
          "BIGDOOR6": 4,
          "RROCK09": 5,
          "SW1BRN2": 1,
          "STUCCO1": 1,
          "SW1COMM": 1,
          "SW1GARG": 1,
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          "GRASS2": 7,
          "SW1WOOD": 1,
          "F_SKY1": 36,
          "GRAY7": 84,
          "BIGDOOR5": 4,
          "BRICK7": 107,
          "MARBLE1": 4,
          "NUKAGE2": 7,
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          "SLIME09": 1,
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          "SW1DIRT": 1,
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          "BROVINE2": 2,
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          "METAL": 6,
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          "cacodemon": 10,
          "chaingun_guy": 5,
          "demon": 15,
          "hell_knight": 7,
          "imp": 107,
          "mancubus": 6,
          "revenant": 22,
          "shotgun_guy": 87,
          "spectre": 16,
          "zombieman": 45
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 137,
          "melee": 31,
          "projectile": 154
        }
      },
      "items": {
        "total": 143,
        "by_type": {
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          "armor_bonus": 39,
          "backpack": 3,
          "berserk": 1,
          "cell": 2,
          "green_armor": 4,
          "health_bonus": 10,
          "medikit": 15,
          "megasphere": 1,
          "plasma_rifle": 1,
          "radiation_suit": 8,
          "rocket": 12,
          "rocket_box": 7,
          "rocket_launcher": 1,
          "shell_box": 15,
          "shells": 3,
          "shotgun": 4,
          "soulsphere": 2,
          "stimpack": 5,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 8,
          "cells": 2,
          "rockets": 19,
          "shells": 18
        },
        "weapons_present": [
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 322,
        "hmp_monsters": 219,
        "htr_monsters": 98,
        "uv_items": 125,
        "hmp_items": 130,
        "htr_items": 139
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "id": "5c984492-444f-4df9-9e3a-0713d10670cb",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/ffa0d7bc6c31d52f7a7c0c8b7db4c39f9638d464/MAP01/images/0.webp",
          "type": null
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/ffa0d7bc6c31d52f7a7c0c8b7db4c39f9638d464/MAP01/pano/pano_0.webp",
          "type": "pano"
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}

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