The Brick Yard

PWAD 80 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things152
Linedefs634
Sectors158
Monsters38
Items92
Raw model (for completeness)
{
  "meta": {
    "id": "86538a43-597e-4ff7-8b19-0e014904950b",
    "sha1": "0b8230f73c7da3496d9080f8c5804c901dbd586a",
    "sha256": "82d22302ce36962d1b4c0bcdd9cb55125b3f187a9a84b046865f9e183fcbaddf",
    "title": "The Brick Yard",
    "authors": [
      "Alan R. Johns"
    ],
    "filenames": [
      "_BRIKYAR.WAD",
      "brikyard.wad",
      "BRIKYARD.WAD",
      "brikyard.zip"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-02 15:40:50",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "The Brick Yard",
      "description": "This is a DOOM II-only deathmatch wad. If you like the arena type deathmatch wad, then you'll like this one. I've spent alot of time making sure the textures line up, that doors aren't chopped in half, and you don't see the tootie-fruity effect all over the place. There nothing more irritating than these people who publish wads with basically good structural ideas, but with crappy looking texture alignments. There are plenty of secret areas and sniper points. However, watch your back! There is almost no place you can go where someone can't sneak up behind you. Have fun. I hope you enjoy it and much as I did making it.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 15:40:50",
    "file": {
      "type": "PWAD",
      "size": 81749,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/0b8230f73c7da3496d9080f8c5804c901dbd586a/0b8230f73c7da3496d9080f8c5804c901dbd586a.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "==============================================================================\nTitle                   : The Brick Yard\nFilename                : BRIKYARD.WAD\nAuthor                  : Alan R. Johns\nEmail Address           : Alan.Johns@cts.comsat.com\nMisc. Author Info       : 1st serious Deathmatch wad. I've taken a little of\n                          what I liked in many deathmatch wads and implemented\n                          them in this wad.\n\nDescription             : This is a DOOM II-only deathmatch wad.\n                          If you like the arena type deathmatch wad, then\n                          you'll like this one. I've spent alot of time making\n                          sure the textures line up, that doors aren't chopped\n                          in half, and you don't see the tootie-fruity effect\n                          all over the place. There nothing more irritating\n                          than these people who publish wads with basically\n                          good structural ideas, but with crappy looking\n                          texture alignments.\n                          There are plenty of secret areas and sniper points.\n                          However, watch your back! There is almost no place\n                          you can go where someone can't sneak up behind you.\n                          Have fun. I hope you enjoy it and much as I did\n                          making it.\n\nAdditional Credits to   : Jeff Rabenhorst. This is the ONLY Doom editor IMHO.\n\n                          Rick Slezak and Gary Peifer for helping debug this\n                          wad and being rather ruthless playtesters.\n\n==============================================================================\n\n* Play Information *\n\nEpisode and Level #     : 01\nSingle Player           : Yes, but why?\nCooperative 2-4 Player  : Yes, who knows why?\nDeathmatch 2-4 Player   : Yes, yes, yes, this is why!!\nDifficulty Settings     : Depends on your opponents!\nNew Sounds              : No.\nNew Graphics            : No.\nNew Music               : No.\nDemos Replaced          : None.\n\n* Construction *\n\nBase                    : Totally Original Wad\nEditor(s) used          : Edmap 1.23 The best!!!\nKnown Bugs              : None so far. Please Email if you find any.\n\n* Copyyright / Permissions *\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com\n\nUseNet: alt.binaries.doom\n\nOther: Compuserve"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 152,
        "linedefs": 634,
        "sidedefs": 1026,
        "vertices": 571,
        "sectors": 158,
        "segs": 1132,
        "ssectors": 371,
        "nodes": 370,
        "textures": {
          "SPCDOOR1": 24,
          "CEIL5_1": 12,
          "BSTONE2": 34,
          "FLAT5_4": 2,
          "FLOOR5_1": 50,
          "SW1STON2": 1,
          "FLOOR4_8": 10,
          "BRICK1": 4,
          "CEIL3_5": 133,
          "GATE3": 12,
          "METAL": 92,
          "PLAT1": 2,
          "STARTAN2": 540,
          "EXITSIGN": 2,
          "BRICK5": 1371,
          "GRAY5": 25,
          "LITE3": 2,
          "FLOOR5_4": 57,
          "RROCK09": 40,
          "DOORTRAK": 24,
          "BSTONE3": 182
        }
      },
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        "by_type": {
          "cacodemon": 3,
          "chaingun_guy": 3,
          "demon": 2,
          "imp": 14,
          "shotgun_guy": 16
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 19,
          "melee": 2,
          "projectile": 17
        }
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      "items": {
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        "by_type": {
          "ammo_box": 6,
          "armor_bonus": 4,
          "backpack": 4,
          "bfg9000": 1,
          "blue_armor": 2,
          "cell_pack": 12,
          "chaingun": 2,
          "health_bonus": 19,
          "medikit": 8,
          "megasphere": 2,
          "plasma_rifle": 2,
          "rocket_box": 10,
          "rocket_launcher": 2,
          "shell_box": 11,
          "shotgun": 2,
          "soulsphere": 3,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 6,
          "cells": 12,
          "rockets": 10,
          "shells": 11
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 38,
        "hmp_monsters": 38,
        "htr_monsters": 38,
        "uv_items": 92,
        "hmp_items": 92,
        "htr_items": 92
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/0b8230f73c7da3496d9080f8c5804c901dbd586a/MAP01/pano/pano_0.webp",
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}

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