Raw model (for completeness)
{
"meta": {
"id": "8648f8d7-e00c-418e-a30b-bcbea4adede6",
"sha1": "92e801f965691da68694d9326686f7890fe3b951",
"sha256": "97cdfb61e01c6793298459cf5680ff1a8b9dbc07235e223e4c890a55c8506593",
"title": "The Dead Sea (bonus level from legend of fifi)",
"filenames": [
"fifiii.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-03 20:18:58",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "The Dead Sea (bonus level from legend of fifi)",
"description": "Out in the middle of Fifi's ocean of lava, you must run across a skinny little bridge while being fired upon by not one, but TWO cyber-demons, among other things. This is just a sample level from my Legend of Fifi wad. It'll have a whole new episode (for DOOM, not DOOM ][) with new graphics and sound and junk. This one is definitely the hardest of the pack. It'll probably take you an hour or two before you can beat the thing, and in between you'll be yelling and screaming like a maniac due to the frustration. You'll see.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-03 20:18:58",
"file": {
"type": "PWAD",
"size": 101508,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/92e801f965691da68694d9326686f7890fe3b951/92e801f965691da68694d9326686f7890fe3b951.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 1,
"graphics": 0,
"lumps": 13,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "The Dead Sea (bonus level from legend of fifi)",
"description": "This WAD consists of a single, compact map featuring a challenging combat scenario dominated by two cyberdemons, supported by cacodemons and imps. The level is set on a narrow bridge over lava, emphasizing precision and survival under heavy projectile threat. Resources are moderately balanced with a variety of weapons and ammo, including chaingun, plasma rifle, and super shotgun, alongside some armor and health pickups. The environment uses a mix of lava and techbase textures, with teleportation mechanics but no key hunts or secret exits. Designed for DOOM2 and compatible with vanilla or Boom engines, the map offers a linear, intense experience focused on boss encounters and projectile combat.",
"tags": [
"ammo_plentiful",
"boss_encounters",
"doom2",
"hard",
"linear",
"projectile_heavy",
"short_maps",
"techbase",
"teleport_navigation",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
}
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 64,
"linedefs": 74,
"sidedefs": 106,
"vertices": 82,
"sectors": 7,
"segs": 124,
"ssectors": 35,
"nodes": 34,
"textures": {
"DOORTRAK": 2,
"SW1SATYR": 1,
"MFLR8_2": 7,
"F_SKY1": 5,
"ASHWALL2": 68,
"LAVA1": 2,
"SW1GARG": 1
}
},
"monsters": {
"total": 10,
"by_type": {
"cacodemon": 4,
"cyberdemon": 2,
"imp": 4
},
"by_category": {
"boss": 2,
"hitscanner": 0,
"melee": 0,
"projectile": 8
}
},
"items": {
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"by_type": {
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"berserk": 1,
"blue_armor": 1,
"cell_pack": 1,
"chaingun": 4,
"chainsaw": 1,
"green_armor": 1,
"invulnerability": 1,
"plasma_rifle": 1,
"rocket_box": 4,
"rocket_launcher": 1,
"shell_box": 2,
"soulsphere": 1,
"stimpack": 1,
"super_shotgun": 2
},
"ammo_by_category": {
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"cells": 1,
"rockets": 4,
"shells": 2
},
"weapons_present": [
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"chainsaw",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 10,
"hmp_monsters": 10,
"htr_monsters": 6,
"uv_items": 24,
"hmp_items": 24,
"htr_items": 24
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/92e801f965691da68694d9326686f7890fe3b951/MAP01/images/0.webp",
"type": null
}
]
}
]
}